Try to gather up all quests for a dungeon before trying to queue up for it. Preferably pick up dungeon quests as soon as they are available to avoid getting them when you are over leveled. Dungeons themselves reward a good amount of experience due to the grouping of mobs, but the quests on top of that reward great experience and decent questing gear.

Like most of those experienced players, I had all the benefits, including a full set of heirloom armor, which helps to boost the experience my character would get (though that bump was reduced at the same time the other changes were made.) I had a guild, the ability to fly in every zone, and pets and toys that made a pile of things more convenient. My new character started at level 20, as all allied races do.
A: The gold value of a Token will be determined dynamically based on supply and demand. When you put a Token up for sale, you’ll be quoted the amount of gold you’ll receive upon a successful sale. If you then decide to place the Token up for sale, that amount is locked in, and the gold will be sent to your mailbox after another player purchases your Token.
As you can see, every profession is represented with these quest givers. What I was alluding too with the scrap bot is if you scrap your gear, you will have the mats required for someone who has this profession to be able to make the required item for you. That or you could trade other players for the items required for these turn ins. You will need the help of other players or a lot of gold in order to complete all 11 of these turn ins. Having a guild here will help a lot with this process.

I'm with that guy, I'll probably pick whichever zone I want and not follow a set path for the questing experience itself (like the part about not picking up the treasures, if I see a shiny I'm going for it lol), but I'll come back to this post for the gearing/rep-gain stuff. Thanks for taking the time to type it out. Also the bit about scrapping gear instead of selling it was something I hadn't thought of so thanks.


World of Warcraft Gold (US) is a currency used in the US server as a medium of trade. WoW Gold, items are rewarded after killing the enemies. WoW gold is a limited resource and is hard to come by even though gold can be earned by various ways. It is still time intensive for any player to gather the gold needed to get better gears which make advancing easier. Because of the enormous need for WoW Gold, it has attracted many exploiters such as dupers and gold farmers. Arguing that they ruin other people's experience and enjoyment of the game, Blizzard has put up a strong fight to combat these exploiters by banning large number of accounts involved in the activities. However, there are as many players who would not want to invest their time and are willing to pay the extra money to get through the game. Generally, the price of WoW Gold in the EU servers are more expensive than those in the US.
The WoW token is very simple: You pay Blizzard $20 for a token, and then you can sell the token on the in-game auction house. A player with gold can buy a token and redeem it for a month of WoW subscription time or for $15 of Battle.net balance, which is like a gift card credit that can be redeemed in WoW or other Blizzard games such as Hearthstone and Overwatch. You get their gold; they get your cash, or at least most of it.
My side project is Super Castlevania IV, which I do stream it a few times a week for a few hours.  I talk a lot about WoW speedrunning on my channel, so feel free to follow and hang out to discuss vanilla WoW if you like.  Classic WoW will be my main focus for a long time.  Unfortunately I will have to wait until Classic WoW comes out before I start streaming it.
Skinning is a good money maker as throughout your travels you will fight many beasts. It also won't take much time, only 1-5 seconds after every beast. Miners and herbalists have to travel all the way to the nodes. Skinning also provides the passive bonus Master of Anatomy, increasing critical strike (which is especially helpful for agility-based characters who take it with Leatherworking).
I personally wouldn't recommend Bloodmyst Isle. There's a ton of quests but a lot of those quests have absolutely horrible drop rates on their items. A lot of the quest mobs also have very slow and/or spread out spawns so if there's other people there you're gonna be waiting for respawns or spending a lot of time traveling between spawn areas quite a bit. Overall it's just an incredibly slow zone as far as EXP goes.

Dugi’s leveling guides cover everything from level 1 to 120, for both Horde and Alliance, and any race and class you can think of. You get an addon that you load inside the game which shows you step-by-step how to get to the maximum level in a streamlined fashion. There’s even a waypoint arrow that shows you the direction you need to go, so you’re always on the right track. The addon instructs you which quests to pick up, where and how to do them, when to turn them in, and even other features as well. Dugi guides have been around since 2005, so they’re probably going to be around in the future as well, keeping everything up to date and current.
I just decided that I would simply finish leveling my hunter the hard way, but when i can get heirlooms ill make a warrior and follow your guide to 80. I definitly want an 80 warrior for cataclysm... seeing as worgen warrior is going to be a crazy tank! By the way, is using heirlooms with your guides ok? And what class should I be for a tank? I will obviously be switching to worgen anyway but i would prefer best tanking until then. Thanks Jame!
This is August 14 and Blizzard has completely the launch of Battle for Azeroth globally. With the brand new content appearing, players are excited about new quest, new class and new war. Meanwhile, for part of players, it is a question about how to survive in such a different environment. Here comes class leveling guide, followed by more guides like completing certain quest and running new dungeons. As usual, we offer WoW gold cheapest with instant delivery.
Although WoW currency can be found through quests, fallen enemies or the dreaded "farming" process, doing it the conventional way is time-consuming. Considering the upcoming release of the Legion expansion pack in August of 2016, stocking up on gold is more important than ever. This way, you can spend less time farming and more time buying everything you need to tackle the next set of challenges.
Kael'thas - Alliance Kael'thas - Horde Karazhan - Alliance Karazhan - Horde Kargath - Alliance Kargath - Horde Kazzak - Alliance Kazzak - Horde Kel'Thuzad - Alliance Kel'Thuzad - Horde Khadgar - Alliance Khadgar - Horde Khaz Modan - Alliance Khaz Modan - Horde Khaz'goroth - Alliance Khaz'goroth - Horde Kil'jaeden - Alliance Kil'jaeden - Horde Kilrogg - Alliance Kilrogg - Horde Kirin Tor - Alliance Kirin Tor - Horde Kor'gall - Alliance Kor'gall - Horde Krag'jin - Alliance Krag'jin - Horde Krasus - Alliance Krasus - Horde Kul Tiras - Alliance Kul Tiras - Horde Kult der Verdammten - Al... Kult der Verdammten - Horde
In addition to questing and running dungeons in the Broken Isles, players should also remember to visit their class hall, which is like the garrisons from Draenor, but themed around your character’s class.The quest lines in your hall provide valuable experience and open up important features, like artifact weapon upgrades, that will drastically up your character’s power.

We’ve got precedent for what happens to commodity prices at the beginning of an expansion: They skyrocket. In early Legion, flasks went for between 1,500 and 2,000 gold, which was about the equivalent of a dollar and change. If the cash value of flasks holds with current gold pricing, Battle for Azeroth flasks could be selling for an unprecedented 7,500 to 10,000 gold in September.
Just before Battle for Azeroth goes live, you will want to log all of your characters out in the zone of Silithus so that you can acquire the quest to talk to Magni and obtain your Heart of Azeroth (refer to our Heart of Azeroth guide for more information about this item). This is the new artifact-type of piece of equipment that you will use for all of the Battle for Azeroth expansion. Once you acquire your permanent neck slot piece of equipment, get back to Stormwind or Orgrimmar to begin your scenario that leads into the introductory areas of Kul Tiras and Zandalar.
At Level 100, we recommend that you take the talent Unholy Frenzy. If you choose to take this talent over the other 2 options, then we recommend switching your Level 57 talent to Bursting Sores due to the great AoE synergy between these 2 talents. If you choose to use the talent Army of the Damned, which is an easier talent to play with, then we recommend staying with the Level 57 talent Ebon Fever.
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Arms is the best leveling spec for Warrior in Battle For Azeroth. Fury is a great single target spec, but lacks the AoE needed to compete with Arms. You will be striving to fight 2-3 enemies at a time for optimal results and Arms has the perfect spells and talents for the job. My tests have shown the average amount of mobs you will fight at once is around 2.3, which makes Sweeping Strikes amazing for leveling. Perhaps my favorite combination in the game is Avatar + Ravager + Sweeping Strikes. It slices down large packs of mobs in seconds.
It's not an enchantment, but you should buy or craft an iLVL 100+ belt, gloves, or boots with a gem socket for use with the new 5% bonus experience gem: Insightful Rubellite. I used a vendor-bought belt from the legacy valor vendor in Orgrimmar, since it was convenient and met the minimum ilvl bonus. Keep these in your bags until you can equip them, which should be just in time for treasure collections in WoD content. I didn't ever replace the belt until I dinged 110, since I didn't feel the stats from later upgraded belt drops made enough of a difference to outweigh the 5% bonus. This is explained below, in the WoD treasure section.
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Like most of those experienced players, I had all the benefits, including a full set of heirloom armor, which helps to boost the experience my character would get (though that bump was reduced at the same time the other changes were made.) I had a guild, the ability to fly in every zone, and pets and toys that made a pile of things more convenient. My new character started at level 20, as all allied races do.
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There are professions you can train in to make money in the game. You can be an herbalist to pick useful plants; an alchemist to make potions; a miner to mine ore; a blacksmith to craft armor; a jewelcrafter, who can cut gems that can be socketed into certain items to augment them; or an enchanter, who can enchant items to have bonus stats or effects.

Nagrand - Alliance Nagrand - Horde Nathrezim - Alliance Nathrezim - Horde Naxxramas - Alliance Naxxramas - Horde Nazjatar - Alliance Nazjatar - Horde Nefarian - Alliance Nefarian - Horde Neptulon - Alliance Neptulon - Horde Ner'zhul - Alliance Ner'zhul - Horde Nera'thor - Alliance Nera'thor - Horde Nethersturm - Alliance Nethersturm - Horde Nordrassil - Alliance Nordrassil - Horde Norgannon - Alliance Norgannon - Horde Nozdormu - Alliance Nozdormu - Horde Nemesis - Alliance Nemesis - Horde


Stormheim is the zone you want to start it. For some reason Legion treasures are not worth any experience like they are in WoD...except in Stormheim. I haven't been able to find out any reason for this, and it's possible it may get fixed/nerfed at a later date. But for the time being you REALLY want to jump from treasure to treasure to augment your quest experience.
I made one for my guildies but its for the Horde leveling process. One tip that goes for both factions is that you dont need to do all 3 zones to hit 120. I did like 1 and than three quarters of another. But once your 120 you need friendly with all 3 of your factions new reps to unlock world quests so make sure you hit at least friendly with all 3 while your leveling.
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