First off, there is no reason to ignore the war Campaign, you need to do them to unlock world quest. Beside that, the way scaling works, war campaigns are easyer to do while leveling then at 120. Everything becomes alittel harder at 120, untill you get some gear, because of them scaling levels. Also, i did my leveling on a demon hunter in about 8-9 hours. I think i know what youtube video you talked about, and i strongly dissagree with him. One thing tho, total xp needed was buffed with 15% that in worse case would make me take 10hours, the way i did it.
Edit 20 It’s been a week since this post and a lot of people are still reaching out to me with questions which is fine. I have had a few different people reach out to me to help make YouTube videos based off this guide and more info in BFA which I’m more than willing to do. Whoever gets the videos up first I will link them here for you guys to enjoy.
- Right to restriction on processing. If there are grounds for restriction on processing, for example if you contest the accuracy of your personal data, it will be stored and processed otherwise only if you consent or to exercise legal claims, or for the protection of rights of another natural or legal person. If we have disclosed the personal data in question to third parties, we will inform them about the restriction on the processing of the personal data, unless it is impossible or involves disproportionate effort to do so. We will inform you before the restriction is lifted. 
I defintely think at 118 you should go and do all four of these parts. These are required to unlock World Quests and probably take about 60-90 minutes to get through. If you do these whilst levelling (especially all in one go at 118) then when you hit max level you're ready to go on WQs. You can go finish the zones quests at your leisure over the next weeks/months or never even finish them if you don't care about questing.

As you can see, every profession is represented with these quest givers. What I was alluding too with the scrap bot is if you scrap your gear, you will have the mats required for someone who has this profession to be able to make the required item for you. That or you could trade other players for the items required for these turn ins. You will need the help of other players or a lot of gold in order to complete all 11 of these turn ins. Having a guild here will help a lot with this process.
Blizzard changed the leveling experience at the same time those new characters became available. It used the scaling tech available in its later zones to make broad swaths of older areas available to a much wider level range, so that characters could choose what quests or zones they wanted to do and stay there, rather than out-leveling them too quickly.
“For more than a year in WOTLK I did nothing but raiding and some dailies here and there. I leveled a bit on a few alts and, as all are aware, it cost to support alts sometimes. I did dailies, and LFG quests until the Dungeon finder came along. I did 2 or 3 randoms then logged off if not a raid night. I was bored with the grind of dailies and wanted a change.
A: The gold value of a Token will be determined dynamically based on supply and demand. When you put a Token up for sale, you’ll be quoted the amount of gold you’ll receive upon a successful sale. If you then decide to place the Token up for sale, that amount is locked in, and the gold will be sent to your mailbox after another player purchases your Token.
From time-to-time, the Company may provide you the opportunity to participate in promotions, contests or sweepstakes on its web site(s). Such promotions, contests and sweepstakes will also be governed by the rules and regulations posted with such promotions, contests and sweepstakes. If you participate, you will be required to register with the Company, which will require you to provide certain Personal data. Participation in these promotions, contests and sweepstakes is completely voluntary and you therefore have a choice whether or not to register and provide your Personal data. The requested data typically includes contact information, such as name, shipping address, e-mail address, and telephone number. We will use this information to notify winners and award prizes. Additionally, during your registration process you may opt-in to receiving additional related communications us. If you decide to opt-in, we will use the information provided to send you communications described throughout this Privacy Policy.
Further, players with large stashes of gold are currently converting all their in-game wealth into Battle.net balance right now, which is likely pushing prices up. Some of these players have lots of gold income from expansive auction-house rackets, and these players may keep buying tokens … but many of them are just liquidating the stashes they earned from their Draenor garrisons.
Gathering nodes need to be fixed. Herbalism and mining give small amounts of experience as you level, mostly rewarding you for going out of your way to gather nodes. A change a while back makes them scale naturally with your skill level, so that you can mine or herb anything, anywhere, just getting varying amounts of usable fragments or whole items depending on your skill.
I used fully upgraded and enchanted heirlooms; missing only the fishing ring. Leveling from 1-20 took ~3 hours, at which point I immediately turned on War Mode for the duration. I rarely encountered enemy players, and when I did they almost always left me alone. But the few times I did get ganked, the total cost in time was insignificant. Maybe a total of 5 deaths from ganks in the entire 40 hours.
Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time. 

Kael'thas - Alliance Kael'thas - Horde Karazhan - Alliance Karazhan - Horde Kargath - Alliance Kargath - Horde Kazzak - Alliance Kazzak - Horde Kel'Thuzad - Alliance Kel'Thuzad - Horde Khadgar - Alliance Khadgar - Horde Khaz Modan - Alliance Khaz Modan - Horde Khaz'goroth - Alliance Khaz'goroth - Horde Kil'jaeden - Alliance Kil'jaeden - Horde Kilrogg - Alliance Kilrogg - Horde Kirin Tor - Alliance Kirin Tor - Horde Kor'gall - Alliance Kor'gall - Horde Krag'jin - Alliance Krag'jin - Horde Krasus - Alliance Krasus - Horde Kul Tiras - Alliance Kul Tiras - Horde Kult der Verdammten - Al... Kult der Verdammten - Horde


I'm with that guy, I'll probably pick whichever zone I want and not follow a set path for the questing experience itself (like the part about not picking up the treasures, if I see a shiny I'm going for it lol), but I'll come back to this post for the gearing/rep-gain stuff. Thanks for taking the time to type it out. Also the bit about scrapping gear instead of selling it was something I hadn't thought of so thanks.
I used fully upgraded and enchanted heirlooms; missing only the fishing ring. Leveling from 1-20 took ~3 hours, at which point I immediately turned on War Mode for the duration. I rarely encountered enemy players, and when I did they almost always left me alone. But the few times I did get ganked, the total cost in time was insignificant. Maybe a total of 5 deaths from ganks in the entire 40 hours.
×