Many people have asked whether we recommend leveling as Enhancement or Elemental. There’s no definitive answer here; it depends entirely on your comfort, your gear options, and if you’re in a group or solo. Enhancement benefits more from Honor Talents in open world leveling, and Elemental has stronger AOE damage for mass pulling. Feel free to experiment with both specs.
Bags: This SHOULD be a no-brainer. The cheap-o version are Netherweave bags, but if you have the gold I recommend you get the largest bags you can afford, since it means you won't have to stop to clean them out as often. In fact, if you have an excess of gold, it's probably not even worth your time to stop and loot mobs that aren't quest objectives. This seems like a small thing, but over the course of 100+ levels, all those clicks to loot add up.
Just before Battle for Azeroth goes live, you will want to log all of your characters out in the zone of Silithus so that you can acquire the quest to talk to Magni and obtain your Heart of Azeroth (refer to our Heart of Azeroth guide for more information about this item). This is the new artifact-type of piece of equipment that you will use for all of the Battle for Azeroth expansion. Once you acquire your permanent neck slot piece of equipment, get back to Stormwind or Orgrimmar to begin your scenario that leads into the introductory areas of Kul Tiras and Zandalar.
This so much. I hate that this happens because I love Prot so much. I can pull so much stuff and not die, which comes in handy when you don't have Legion Loremaster (I re-joined recently, been trying to get it done but y'all know it's not quick). Basically that's the only reason I keep my guy in Prot. I only go Ret when there is a significantly better tank in the group or in PvP.
Gold in WoW has value based on the time it takes a player to earn it. The various methods of farming gold, such as growing herbs, yield maybe 20,000 gold per hour. That means at a price of 100,000 gold, a token represents about five hours of grinding, or offers a wage of $3 per hour. The idea of gold being worth a certain amount per hour is a useful way of framing this discussion, in fact.
If you level with friends Prot would probably be the way to go so you could pull and face tank the packs. I leveled 2 pallies both ret on beta and had 0 issues. Selfless healer and wake of ashes work absolute wonders. I leveled a bit as prot and just felt like I did 0 damage. I leveled solo so I don’t know about the xp fall off but I would assume it’s the same as legion.
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As Blizzard calls it stats were "squished," and now players are finding it harder to level with that same scaling system. It's a two-fold issue, and game director Ion Hazzikostas isn't quite sure how to fix it yet. In a massive forum post several days ago he plainly explains the issue from the start, noting that "the feel and pacing of the level-up experience is a top priority for the team."
For reference, my previous best time abusing Method-0 in 7.3.5 was 32.4 hours(as show in the old thread). A difference of just over 8 hours; which isn't all that bad, all things considered. And I believe I made several errors along the way, which could be cleaned up in future runs. I believe that that gap could be significantly closed by using a monk's bonus, but I hate playing monk...so...yeah. YMMV
Battle for Azeroth (110-120) Leveling Tips and Consumables How to level from 110 to 120 as quickly as possible in WoW Battle for Azeroth, including recommended zone order, best consumables, general leveling tips, and best addons. Leveling from 1-60: Questing and Dungeons Recommended leveling paths for new players between 1 and 60 in World of Warcraft. Includes tips for questing zones and leveling dungeons. Heirloom Collections Guide A guide to the Heirloom Collections Tab. A complete list of all heirlooms, how much they cost, which vendors sell them, what currency you need, and more!
Another problem is that gold isn’t a finite resource; the game is constantly creating more of it. Gold is created every time someone completes a quest, kills an enemy or sells trash to a vendor. Some gold is siphoned back out of the game economy by repair bills, flight paths and a “tax” on auction house sales. Occasionally, a lot of gold is destroyed when someone buys a pricey vanity mount from a vendor. But gold is created quicker than it is destroyed, and it becomes less valuable as it becomes less scarce.
Again, I play on Hoard side. I had an issue with the War Campaign guide. The guide suggests I pick up the “Wanted” posts at each outpost. I was not able to pick up these until I had finished unlocking all three outposts and the World Quests. I was able to proceed with some of the guide by manually double checking them to X, but the guide didn’t work quite right after that. I had to go back and pick up the next Outpost then it would be ok, until at the next location I needed to X the Wanted quests again.
Résumé des informations (TL;DR) : Spoil Terminez toutes les quêtes disponibles, récupérez un maximum de Puissance d'Azerite, faites le Front de Guerre une fois niveau 120 pour récupérer un loot 370 ilvl et accéder aux quêtes, faites le Front de Guerre chaque semaine pour la réputation et l'AP, faites les World Quests pour la Rep/AP/Émisaires, trouvez de l'équipement grâce aux donjons et assurez vous de faire les 9 disponibles en difficulté mythique.
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Obtaining Items from the Black Market Auction House Everything about the Black Market Auction House, including unique items for sale, how to place bids, and where to find the Auction House. Professions in Battle for Azeroth Professions in Battle for Azeroth, the next WoW expansion after Legion, have received a significant update, with many new recipes as well as a significant skill squish. In this overview, we'll highlight the major recipes, reagents, and useful items each profession offers. Obtaining Blizzard Shop and BlizzCon Vanity Items How to purchase and collect all of the mounts and pets from the in-game Blizzard Shop and special promotional events like BlizzCon. Obtaining All the WoW Trading Card Game Items Learn all about the quirky Trading Card Game items, from spectral mounts to weather machines, as well as look-alike items that are easier to obtain.
There are also numerous gold-making guides available for World of Warcraft players. Currently mmobux recommends Killer Guides' World of Warcraft Gold Guide, which covers a broad range from daily quests and professions to making gold while leveling and auction house trading. 'Standard' farming spots are covered as well, making it an interesting resource for bots as well. Yielding up to 500 gold per hour, the strategies are suitable for players of all skill levels. If Killer Guides keeps the guide up to date, it probably will become a valuable resource for professional farmers as well. There also seems to be a German-language version available: WoW Gold Guide (German)
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Pick druid, paladin or monk. Get heirlooms if you can. Grind mobs until level 5 - 6. Start doing the easy "just kill these mobs outside town" quests until 15. Queue rdf as every role and do every dungeon you can (with heirlooms you could probably solo the dungeons) while you travel to higher lever zones. Keep doing the simplest quests while you're waiting for rdf (which shouldn't be long). I leveled a druid to 100 once doing this in maybe a day /played, but he was also rested for most of the process.
Fifth: As for Azerite Armor, I recommend getting the Chest first from Magini and if you do Vol'dun first, the first piece you can get will be a Head and the final piece from the zone with be Shoulders. That will give you all 3 pieces of Azerite Armor when you leave the first zone which will help out. If you are leveling a different spec from what you plan on playing, (i.e leveling as a dps when you plan to heal/tank) you will receive at least 2 pieces from every zone then 1 piece from starting the War Campaign that you can choose your Main Spec trait for. Pick the traits that will help you level the fastest.
If the new Battle.net balance has given rich players a new incentive to liquidate, and the spiking prices are a result of them trying to sell all their gold at once? Prices for tokens could settle much lower once that stash of gold has been depleted. This seems likely, because there’s a compelling new reason to sell gold, but no new reason to buy it. Blizzard has a good way to drain those gold reserves from the market.
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As the gold price of a $20 token falls, more people with gold are willing to convert it into tokens, and fewer people with money are willing to buy gold at that rate. As the gold price rises, the value of the token begins to exceed the value of the time spent accumulating the gold for some market participants and they stop selling their gold. Meanwhile, other people with cash are enticed to enter the market because of the high amount of gold they can get for their tokens.
My second least-favorite part: leveling ranges. Zones are divided into leveling ranges; some are for levels 10-60, others for levels 58-80, and so on. On the surface, that appears to make sense; while there are odd moments where you're presented with the content from two expansions at once, it does mean that you're more or less going through content in order, at least by expansion if not by level.