REALM FORUMS Defias Brotherhood / Ravenholdt et al. Shattered Halls / Sunstrider et al. Twilight's Hammer / Agamaggan et al. Aerie Peak / Bronzebeard Aggra / Grim Batol Aggramar / Hellscream Al'Akir / Skullcrusher / Xavius Alonsus / Anachronos / Kul Tiras Arathor / Hellfire Argent Dawn Aszune / Shadowsong Auchindoun / Dunemaul / Jaedenar Azjol-Nerub / Quel'Thalas Azuremyst / Stormrage Blade's Edge / Eonar / Vek'nilash Bladefist / Frostwhisper / Zenedar Bloodfeather / Burning Steppes / Executus / Kor’gall / Shattered Hand Bloodhoof / Khadgar Bronze Dragonflight / Nordrassil Burning Blade / Drak’thul Burning Legion Chamber of Aspects Darkmoon Faire / Earthen Ring Darksorrow / Genjuros / Neptulon Darkspear / Saurfang / Terokkar Doomhammer / Turalyon Draenor Dragonblight / Ghostlands Dragonmaw / Haomarush / Spinebreaker / Stormreaver / Vashj Emerald Dream / Terenas Frostmane Kazzak Kilrogg / Nagrand / Runetotem Lightbringer / Mazrigos Magtheridon Moonglade / Steamwheedle Cartel / The Sha'tar Outland Ragnaros Ravencrest Silvermoon Stormscale Sylvanas Tarren Mill / Dentarg The Maelstrom / Deathwing / Karazhan / Lightning's Blade Thunderhorn / Wildhammer Twisting Nether
Gold in World of Warcraft is a currency that is awarded in small quantities for completing quests and missions, defeating enemies, and selling unwanted items to vendors. It is used in the game to purchase things like armor repairs, crafting reagents and the use of flight paths that ferry players to various locations. It is also the currency of exchange on WoW’s auction house.
 ":"  -  Any time a step ends in a ":" instead of a "." means that the next step is part of the current step you are on.  This generally means the next step should be done while working on the current step.  This means every "start working on" or "continue working on" will end in a ":".  But this is used with other occasions as well, so keep this in mind.
Most classes in World of Warcraft start at first level, but Death Knights and Demon Hunters are exceptions. They start at level 55 and 98, respectively. This alone can shave a huge chunk of time from your leveling experience. Of course, it only works if you want to play a Death Knight or Demon Hunter, but they’re both solid classics that can dish out damage or tank in a group.
C'Thun - Alliance C'Thun - Horde Chants éternels - Alliance Chants éternels - Horde Cho'gall - Alliance Cho'gall - Horde Chromaggus - Alliance Chromaggus - Horde Confrérie du Thorium - A... Confrérie du Thorium - H... Conseil des Ombres - All... Conseil des Ombres - Horde Crushridge - Alliance Crushridge - Horde Culte de la Rive noire -... Culte de la Rive noire -... Chamber of Aspects - All... Chamber of Aspects - Horde Colinas Pardas - Alliance Colinas Pardas - Horde
Common methods of power leveling include doing only those quests which are most efficient in terms of experience over time, and analyzing the quests in a given zone so as to do them in the most efficient order possible. Remember, the idea of power leveling is speed and efficiency--you may wish to obtain an addon that will show you how much experience per hour you are gaining to test your techniques. Additionally, ensure your character's talent build is crafted for maximum endurance. You want as little downtime (walking, drinking, eating, crafting, typing, etc.) as possible.

As you can see, every profession is represented with these quest givers. What I was alluding too with the scrap bot is if you scrap your gear, you will have the mats required for someone who has this profession to be able to make the required item for you. That or you could trade other players for the items required for these turn ins. You will need the help of other players or a lot of gold in order to complete all 11 of these turn ins. Having a guild here will help a lot with this process.


Ravager – Ravager replaces Bladestorm and does about an Execute amount of damage less than Bladestorm. That may seem like a lot. However, one thing people forget is while Ravager is active you get to use other spells at the same time. Where as with Bladestorm all you can do is Bladestorm. So, while Ravager is active you can turn on Sweeping Strikes and use a Colossus Smash, Mortal Strike, and Execute by the time your Bladestorm would have ended. In the end, you will do thousands of damage more.


Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.
Madmortem - Alliance Madmortem - Horde Magtheridon - Alliance Magtheridon - Horde Mal Ganis - Alliance Mal Ganis - Horde Malfurion - Alliance Malfurion - Horde Malygos - Alliance Malygos - Horde Mannoroth - Alliance Mannoroth - Horde Marécage de Zangar - All... Marécage de Zangar - Horde Mazrigos - Alliance Mazrigos - Horde Medivh - Alliance Medivh - Horde Minahonda - Alliance Minahonda - Horde Moonglade - Alliance Moonglade - Horde Mug'thol - Alliance Mug'thol - Horde Malorne - Alliance Malorne - Horde
If you want to spend as little time on your alt as possible - just do Legion Invasions. You can use sites like (https://wow.gameinfo.io/invasions) to track when the next invasion will be. Log in, fly to the closest world quest, and once there - right-click on the quest's name in your quest log and "Find Group". Sign up for some group, or if there's none - just start your own immediately, and people will come to you. It is 10 times faster to do invasion quests in a group. Once that particular quest is complete - leave the group, and fly to the next one, where you should find another group. Don't expect the group from one world quest to follow you to the next. Then you simply log out until next invasion. You can do 1-2 invasions a day, and each invasion will give you about a level or 1.5 of experience, if you have full heirloom gear. Each invasion will take about 20 minutes.
I highly recommend actually staying in the 20-60 range zones until you ding 62. The reason for this is that despite getting a slight penalty in experience for being over-level, the advantage of having flight will more than offset this. That, and WOTLK and TBC zones are the slowest part of the leveling process. Minimizing your time there as much as possible is worthwhile.
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Even though the value of gold relative to real money plunged during the Legion expansion, we didn’t see corresponding increases in auction house commodity prices, with the exceptions of big-ticket vanity items like TCG mounts. Consumable prices in gold were actually stable or falling during the same period that the value of gold relative to the dollar was plunging by more than 80 percent.
A: We chose to go with the subscription-based model instead of that approach. We've taken the approach that we want players to feel like it's a level playing field once they're in WoW. Outside resources don't play into it -- no gold buying, etc. We take a hard line stance against it. What you get out of microtransactions is kind of the same thing and I think our player base would feel betrayed by it. I think that's something else you have to decide on up-front instead of implementing later.
Drustvar is far and away the hardest Alliance zone, which is exactly why you want to do it first. If you have legendary items, they’ll still be usable, and if you don’t, this zone will still be easier early on than it will be later. Drustvar is also extremely fast and will let you jump out ahead of your competition in other zones, which means fewer players around to take your quest objectives.
Dugi’s leveling guides cover everything from level 1 to 120, for both Horde and Alliance, and any race and class you can think of. You get an addon that you load inside the game which shows you step-by-step how to get to the maximum level in a streamlined fashion. There’s even a waypoint arrow that shows you the direction you need to go, so you’re always on the right track. The addon instructs you which quests to pick up, where and how to do them, when to turn them in, and even other features as well. Dugi guides have been around since 2005, so they’re probably going to be around in the future as well, keeping everything up to date and current.
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I hope this information helps a lot for players that haven’t had the chance to play Beta and gives you an idea of what you should be trying to accomplish your first 2 weeks of BFA. If you plan on pulling all-nighters, please don’t be reckless and over strain yourself. People have died from lack of sleep. If you want some tips on staying up I recommend taking a nap before launch time, eating a healthy meal full of protein before launch, snacking on fruit and nuts (my personal go to is clementine oranges and almonds) while leveling, if you do decide to drink energy drinks I do recommend not getting the ones packed with sugar (I prefer no sugar no carb Redbull and G-Fuel) and making sure you drink at least 2 bottles of water in between every energy drink so you stay hydrated and don’t crash. A good time to get some sleep is after you finish all the questing and you are 120 which again will take average played 10+ hours. Again, please don’t be stupid and end up hurting yourself over a video game; everyone must sleep at some point, so you won’t be too behind the curve.
With 8.0, Blizzard introduced World of Warcraft’s second ever stat squish — where all the numbers in the game are lowered across the board for clarity. While it may make the game easier to read, it has caused some serious in-game problems. Since the patch, Blizzard has been throwing out hotfixes each day, fixing things that the stat squish either forgot to alter or simply broke.
I tell you my experience. I'm leveling a priest that it's 60 now and since I have also done some instances (and I have full heirloom set with 20% experience gain bonuses) and been very ahead of the guide, I skipped some zones since they were grey quest for me, well it was a real mess. Missing quests because I didn't to the previous to enable the following. Going in a zone then realizing that I couldn't do that quest because I didn't do the starting quest chain, very unconmfortable. In short what I suggest you it's not to skip areas, or make really sure that you do all the quests required (at least) and check carefully the previous zone you'll going to skip to make sure that you won't have problems with struggling finding where to start the quest chain to sync with the guide section.
When you have completed your third zone, you should be nearly max level, but you still have work to do! Head back to your faction hub and complete the last foothold quest to unlock your fourth mission table champion. After, you will want to do your newly available invasion missions for your faction. This quest chain is one that will be time gated by reputation levels earned with the 7th Legion for the Alliance and iThe Honorbound for the Horde. Complete as many quests as you can and then finish up your leveling with side quests you may have left in previous zones as necessary.
I guess maybe I'm familiar enough with it to just slam it out. I don't recall any low droprate quests as bad as 5%. Although Blizzard has been screwing with stuff lately. Do you remember which quest it was? A lot of those can be skipped if they're too tedious. Like literally ALL the quests on that little island in the NE corner of the map with the ghost pirates underwater and the dragon whelps.

As Blizzard calls it stats were "squished," and now players are finding it harder to level with that same scaling system. It's a two-fold issue, and game director Ion Hazzikostas isn't quite sure how to fix it yet. In a massive forum post several days ago he plainly explains the issue from the start, noting that "the feel and pacing of the level-up experience is a top priority for the team."
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A token was selling for 58,000 gold early that morning. The price had been hovering between 55,000 and 60,000 gold for a couple of months. By Tuesday morning, the price had rocketed to 115,000 gold. Gold-makers were panicking; the value of WoW gold relative to real money was in free fall. Players predicted tokens climbing to auction house prices as high as 200,000 gold.
Do quests and complete the story of your first chosen area before returning to your capital to scrap all of the equipment items you acquired. You should be around Level 113 by the time you complete your first area. Before selecting your second zone, head to your faction hub ship to acquire your introductory quests to the mission table and your champions. Complete this introduction and then pick up the quest to establish your first foothold in enemy territory.
Finally: Gearing happens in a pretty linear way for BFA. Once you hit 120, normal dungeons drop 310 and you need 305 item level to start heroics. Heroics drop 325 and I recommend doing Mythic at around 320. Mythic drops 340 and I highly recommend clearing every single mythic dungeon to give you the highest item level going into week 2. On launch, you will have access to 9 Mythic dungeons and there will be 1 dungeon that is gated behind honor bound rep; Siege of Boralus is gated for the Horde and King’s Rest is gated for the Alliance. I am not 100% sure on this, but I do not believe you will be able to obtain enough Honorbound rep to unlock those dungeons with the first week. Either way, its important to get a clear of all 9 dungeons first week to give you the most chances at loot. If PvP is more your thing gear starts at 280 and I am not 100 percent sure how PvP gear works for BFA. I will do more research and fill this in the best I can.
Any decently geared 90 can complete a Pit of Saron trash mob run in 3-5 minutes. Each mob in the heroic version has a chance of dropping a Battered Hilt, which sell on the auction house for around 10k. Video guides will show the best route to take to pull all the trash mobs at once if you're a class with good AOE; other classes can simply pull less mobs at a time and loot as they go. While this method is a little less reliable than farming Vale-- after all, you're left to the mercy of RNG gods-- it has a higher chance of huge windfall because you could get a multiple hilts every run. Pull the mobs, burn 'em down, and cross your fingers when you loot. On top of the hilts, there's plenty of vendor trash, BoP epics for enchanters, and even a trinket that turns you into a gorilla. You will have to have completed the Forge of Souls in Icecrown Citadel to access this particular dungeon, though.
Even though the guide was developed with a hunter, the guide can be followed by any class.  Except you have to do your class's quests which aren't a whole lot.  I do have full intention to make my guide friendly with all classes in the future by listing all of their steps as well.  There will be a toggle that allows you to show which class's steps you want to see in the guide.  But this is coming later.
Leveling from 58-80: Outland and Northrend Recommended leveling paths for level 60-80 players in WoW. Includes best zones in Outland and Northrend, as well as notable quests and rewards. Leveling from 80-90: Cataclysm and Mists of Pandaria Recommended leveling paths for level 80-90 players in WoW. Includes best zones in Cataclysm and Mists of Pandaria, as well as notable quests and rewards. Leveling from 100-110 in Legion How to level quickly in World of Warcraft Legion from 100 to 110. Includes heirlooms, assaults, useful items, and experience boosts. The Big Bag Guide This guide covers bags from drops, quests rewards, vendors, and professions. Additionally it also covers item type specific containers.
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