World of Warcraft is an MMORPG title released by Blizzard Entertainment in 2004. The game is another franchise of the popular Warcraft series which has received numerous awards. It is set in a fantasy world of Azeroth where gnomes, dwarves, elves, humans, orcs, undead and other monsters roam the virtual world. Players choose a race, class and profession to play and advance through the game. The game offers both PvE where players can play solo as well as PvP play which involves other players. There are 5 expansions to date, as follows: The Burning Crusade, released in Jan 2007, Wrath of the Lich King, released in Nov 2008, Cataclysm, released in Dec 2010, Mists of Pandaria, released in Sep 2012, and Warlords of Draenor, released in Nov 2014.

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In the end leveling quickly in World of Warcraft is a lot about experience and leveling you 2nd or 3rd character will always be quicker than leveling your first one, no matter what leveling guide you use. We at FMG hope you find our World of Warcraft leveling guide useful and if you need help with anything or have comments about the guide, leave us a comment here and we’ll get back to you!
I highly recommend actually staying in the 20-60 range zones until you ding 62. The reason for this is that despite getting a slight penalty in experience for being over-level, the advantage of having flight will more than offset this. That, and WOTLK and TBC zones are the slowest part of the leveling process. Minimizing your time there as much as possible is worthwhile.
E Earthen Ring Alliance Earthen Ring Horde Echsenkessel Alliance Echsenkessel Horde Eitrigg Alliance Eitrigg Horde Eldre'Thalas Alliance Eldre'Thalas Horde Elune Alliance Elune Horde Emerald Dream Alliance Emerald Dream Horde Emeriss Alliance Emeriss Horde Eonar Alliance Eonar Horde Eredar Alliance Eredar Horde Executus Alliance Executus Horde Exodar Alliance Exodar Horde
“We are seeing the same sort of discrepancies that folks in this thread and others have pointed out,” said Hazzikostas. “But we still have yet to pinpoint the exact aspect of scaling that we failed to account for. We want to understand why the numbers are off and fix the underlying cause: Were stats on gear reduced too much? Some aspect of creature armor or other combat calculations? Are our baseline values accurate, but the shape of the scaling curve wrong such that it’s particularly far off the mark in the 60-80 range?
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Literally just do quests as efficiently as you can. The difference between picking a perfect route and just doing whatever is like an hour, tops. I've already leveled 7 characters in bets because I won't be playing at launch (baby due in aug) and I've been under 12 hours on all but the first. I actually broke 10 on DH, but that's bcuz war mode and DH leech is OP, not because of a special route.

War Mode, enabled and disabled in Stormwind, gives 15% bonus experience for quests and kills in any zone. whether you're a fan of pvp or not, this might be smart to turn on as Alliance starts on Kul'Tiras and the Horde are on Zandalar. Most horde are going to only be on our island for max level world quests. If you dont like PvP, my advice would be to turn Warmode on for the first few levels, then disable it around 112.
Also get the Heirloom Mount. Being able to have basic riding speed from the beginning will save you a lot of time if you're starting from level 1. Allied races start at 20, so this is a non-issue for them. It's important to note that Pandaren can not use this mount until they finish their starting zone and pick a faction. Being Horde or Alliance is a requirement of the mount.
The most recent run I did on my hunter, I never set foot in Ghostlands, nor did I need to fully complete Dustwallow Marsh. There are a LOT of quest lines in each of these zones that might not be available unless you progress and complete story-line quests in order. Northern Barrens and Andorhal are especially bad in this regard, but many zones you can easily miss out on a lot of quests if you don't do a vital quest. So make sure you keep an eye on the minimap for quest ! indicators.
C C'Thun Alliance C'Thun Horde Chamber of Aspects Alliance Chamber of Aspects Horde Chants éternels Alliance Chants éternels Horde Cho'gall Alliance Cho'gall Horde Chromaggus Alliance Chromaggus Horde Colinas Pardas Alliance Colinas Pardas Horde Confrérie du Thorium Alliance Confrérie du Thorium Horde Conseil des Ombres Alliance Conseil des Ombres Horde Crushridge Alliance Crushridge Horde Culte de la Rive noire Alliance Culte de la Rive noire Horde
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The reason for this is simple: Most players don’t need a lot of gold or care very much about it. An active player might earn an income of a few thousand gold per week from sending followers on missions and doing World Quests that award gold. They might then spend most of that money at the auction house buying things like flasks and stat-buffing food to do raids and Mythic+ dungeons. Gold just isn’t a big deal for them.

5% was admittedly an exaggeration, just felt that low. I'd say it was probably closer to the 30-40% range. It was Artifacts of the Blacksilt, spent a good 10-15 minutes killing Blacksilt Seers to get two damn idols to drop. A quest that had me killing Elder Brown Bears for bear flanks also took quite a while, though that was less due to drop rate and more due to how spread out they were.
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I'm with that guy, I'll probably pick whichever zone I want and not follow a set path for the questing experience itself (like the part about not picking up the treasures, if I see a shiny I'm going for it lol), but I'll come back to this post for the gearing/rep-gain stuff. Thanks for taking the time to type it out. Also the bit about scrapping gear instead of selling it was something I hadn't thought of so thanks.
Also get the Heirloom Mount. Being able to have basic riding speed from the beginning will save you a lot of time if you're starting from level 1. Allied races start at 20, so this is a non-issue for them. It's important to note that Pandaren can not use this mount until they finish their starting zone and pick a faction. Being Horde or Alliance is a requirement of the mount.
A Aegwynn Alliance Aegwynn Horde Aerie Peak Alliance Aerie Peak Horde Agamaggan Alliance Agamaggan Horde Aggramar Alliance Aggramar Horde Ahn'Qiraj Alliance Ahn'Qiraj Horde Al'Akir Alliance Al'Akir Horde Alexstrasza Alliance Alexstrasza Horde Alleria Alliance Alleria Horde Alonsus Alliance Alonsus Horde Aman'Thul Alliance Aman'Thul Horde Ambossar Alliance Ambossar Horde Anachronos Alliance Anachronos Horde Anetheron Alliance Anetheron Horde Antonidas Alliance Antonidas Horde Anub'arak Alliance Anub'arak Horde Arak-arahm Alliance Arak-arahm Horde Arathi Alliance Arathi Horde Arathor Alliance Arathor Horde Archimonde Alliance Archimonde Horde Area 52 Alliance Area 52 Horde Argent Dawn Alliance Argent Dawn Horde Arthas Alliance Arthas Horde Arygos Alliance Arygos Horde Aszune Alliance Aszune Horde Auchindoun Alliance Auchindoun Horde Azjol-Nerub Alliance Azjol-Nerub Horde Azshara Alliance Azshara Horde Azuremyst Alliance Azuremyst Horde
I used fully upgraded and enchanted heirlooms; missing only the fishing ring. Leveling from 1-20 took ~3 hours, at which point I immediately turned on War Mode for the duration. I rarely encountered enemy players, and when I did they almost always left me alone. But the few times I did get ganked, the total cost in time was insignificant. Maybe a total of 5 deaths from ganks in the entire 40 hours.
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