S Sanguino Alliance Sanguino Horde Sargeras Alliance Sargeras Horde Saurfang Alliance Saurfang Horde Scarshield Legion Alliance Scarshield Legion Horde Sen'jin Alliance Sen'jin Horde Shadowsong Alliance Shadowsong Horde Shattered Halls Alliance Shattered Halls Horde Shattered Hand Alliance Shattered Hand Horde Shattrath Alliance Shattrath Horde Shen'dralar Alliance Shen'dralar Horde Silvermoon Alliance Silvermoon Horde Sinstralis Alliance Sinstralis Horde Skullcrusher Alliance Skullcrusher Horde Spinebreaker Alliance Spinebreaker Horde Sporeggar Alliance Sporeggar Horde Steamwheedle Cartel Alliance Steamwheedle Cartel Horde Stormrage Alliance Stormrage Horde Stormreaver Alliance Stormreaver Horde Stormscale Alliance Stormscale Horde Sunstrider Alliance Sunstrider Horde Suramar Alliance Suramar Horde Sylvanas Alliance Sylvanas Horde
Quite possibly the greatest source of information in regards to leveling I have seen for a new expansion. Bravo. Me and my friend are having a week long lan party at my house so we plan on leveling our mains to 120, doing all the week 1 shit and then starting at least another toon to get 120 as an alt (I personally am an altoholic, its bad, send help)
Stormheim is the zone you want to start it. For some reason Legion treasures are not worth any experience like they are in WoD...except in Stormheim. I haven't been able to find out any reason for this, and it's possible it may get fixed/nerfed at a later date. But for the time being you REALLY want to jump from treasure to treasure to augment your quest experience.
Any decently geared 90 can complete a Pit of Saron trash mob run in 3-5 minutes. Each mob in the heroic version has a chance of dropping a Battered Hilt, which sell on the auction house for around 10k. Video guides will show the best route to take to pull all the trash mobs at once if you're a class with good AOE; other classes can simply pull less mobs at a time and loot as they go. While this method is a little less reliable than farming Vale-- after all, you're left to the mercy of RNG gods-- it has a higher chance of huge windfall because you could get a multiple hilts every run. Pull the mobs, burn 'em down, and cross your fingers when you loot. On top of the hilts, there's plenty of vendor trash, BoP epics for enchanters, and even a trinket that turns you into a gorilla. You will have to have completed the Forge of Souls in Icecrown Citadel to access this particular dungeon, though.
101+ At this point you'll start taking a penalty on quest/bonus objective experience for every level past 100. Treasures, however, remain worth their full value all the way through level 105, at which point they'll be worth something like 15% less, and then another 15% more when you ding 106. I recommend that you stop questing/gathering entirely, and collect all the treasures you can stomach, only avoiding any annoying to reach ones inside caves or behind elites/rares(where scaling does bizarro things).
Nagrand - Alliance Nagrand - Horde Nathrezim - Alliance Nathrezim - Horde Naxxramas - Alliance Naxxramas - Horde Nazjatar - Alliance Nazjatar - Horde Nefarian - Alliance Nefarian - Horde Neptulon - Alliance Neptulon - Horde Ner'zhul - Alliance Ner'zhul - Horde Nera'thor - Alliance Nera'thor - Horde Nethersturm - Alliance Nethersturm - Horde Nordrassil - Alliance Nordrassil - Horde Norgannon - Alliance Norgannon - Horde Nozdormu - Alliance Nozdormu - Horde Nemesis - Alliance Nemesis - Horde
EXCEPTION: If you have Mining and only use Jewelcrafting to craft stone statues (for additional in-combat healing), then this may be a useful tradeskill. However, like Engineering above, it should not be a leveling focus and should only be used to assist with power leveling. Doing any more than this will become costly and should not be undertaken during the power-leveling process.
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Once you reach 575 you can purchase vendor recipes for the last 25 points. The Blacksmithing recipes are on a vendor in Vale of Eternal Blossoms. You can enter Vale of Eternal Blossoms after completing the questA Celestial Experience (requires level 87). After you completed the quest, you can find Jorunga Stonehoof (Horde) in Shrine of Two Moons and Cullen Hammerbrow (Alliance) in Shrine of Seven Stars.
Grinding mobs is tedious and slow. Questing is much faster since you get the massive quest experience in addition to the monster's experience. There is no grinding in this guide - you can go through every single level by simply questing! There is minimal traveling time as the guide leads you visually through maps so you can quickly rack up quest experience.
The leveling guides on my site are essentially speed leveling guides. My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first. I list many occasions where I tell the player to "die on purpose" to go faster. I tell the player to skip certain quests, because some quests are just not worth the time/XP. I list tricks and shortcuts to go faster so you can reach level 60 much quicker. I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow. For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways. Although I do list quests that can optionally be done if you have a group.
“We are seeing the same sort of discrepancies that folks in this thread and others have pointed out,” said Hazzikostas. “But we still have yet to pinpoint the exact aspect of scaling that we failed to account for. We want to understand why the numbers are off and fix the underlying cause: Were stats on gear reduced too much? Some aspect of creature armor or other combat calculations? Are our baseline values accurate, but the shape of the scaling curve wrong such that it’s particularly far off the mark in the 60-80 range?
The guide works great (of course expect a) BUT, after reaching 120 there should also be a guide to open and explore the remaining areas. Also, sometimes when multiple objectives are required, the guide forces you to follow in the order the guide prefers and if you don’t the objective is not rewarded. Gotta start catching up on the followers guides also. All in all, the $47 a year in-game guide is well worth it.
Blizzard changed the leveling experience at the same time those new characters became available. It used the scaling tech available in its later zones to make broad swaths of older areas available to a much wider level range, so that characters could choose what quests or zones they wanted to do and stay there, rather than out-leveling them too quickly.
Congratulations on reaching Level 120! There are a myriad of new things to do. The first thing you should do is head to your faction hub ship where you have been doing your mission table quests and footholds to pick up and complete the quests necessary to unlock World Quests. World Quests will provide you an opportunity to grind reputation levels, acquire gear, and gather Azerite. There are tons of new things to do that we will cover in our Level 120 Battle Guide found here: Level 120 Battle Guide