And more people are buying gold with the expansion turnover; token prices fell from around 207,000 gold in mid-July to around 185,000 gold right before Battle for Azeroth launched. They’ve fallen to around 150,000 gold in the first few days of the expansion. That’s still five times as much as they were worth two years ago, but it’s a 25 percent drop from where they once were. This means that significantly more people are interested in buying gold now than a few weeks ago.
Any decently geared 90 can complete a Pit of Saron trash mob run in 3-5 minutes. Each mob in the heroic version has a chance of dropping a Battered Hilt, which sell on the auction house for around 10k. Video guides will show the best route to take to pull all the trash mobs at once if you're a class with good AOE; other classes can simply pull less mobs at a time and loot as they go. While this method is a little less reliable than farming Vale-- after all, you're left to the mercy of RNG gods-- it has a higher chance of huge windfall because you could get a multiple hilts every run. Pull the mobs, burn 'em down, and cross your fingers when you loot. On top of the hilts, there's plenty of vendor trash, BoP epics for enchanters, and even a trinket that turns you into a gorilla. You will have to have completed the Forge of Souls in Icecrown Citadel to access this particular dungeon, though.
A: We’ve heard feedback from players that they’d be interested in a secure, legitimate way to acquire gold that doesn’t involve the use of unauthorized third-party gold-selling services—one of the primary sources of account compromises. We also know players who’ve amassed large amounts of gold through regular play would be interested in the ability to trade some to other players in exchange for game time, helping cover their subscription costs. The WoW Token feature gives players on both sides of the equation a secure and straightforward way to make that exchange. It opens up a new kind of payment option for World of Warcraft players, and we hope that it will also help lead to fewer account compromises and a better game experience overall.
I found that in most cases, I could pick the zones I liked and skip everything else. It was slower, but I still wasn't forced to do quest zones I hated (and, notably, I skipped the entire Cataclysm expansion's content -- sorry, Thrall.) I did do dungeons, both in group finder and by two-boxing (more on that in a moment as well), but only once for the quests, and mostly to clear what felt like an awfully long slog from 40 to level 80.
Blizzard has taken steps in recent years to smooth out out the leveling experience — Legion allows players to immediately boost one character to level 100, for instance — but if you want to roll multiple characters without spending money on multiple level boosters, you’ll need to spend time leveling. Thankfully, with the right maneuvers, it’s possible to level a character to 110 in a relatively short time. Here are some pointers for leveling in World of Warcraft, so you can rush through old zones and explore the new.
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Second: I have found that the most effective way to level (which comes as no surprise to many) has been using the leggos KJBW and Sephuz’s. KJBW allows you to complete nuke down packs of mobs no problem on a 75 second cd and since the damage doesn’t fall off you can clear 10+ mobs in seconds.Edit KJBW has been nerfed to do half the damage that it normally did. It is now a 3.2k Nuke on 75 second cd that doesn't fall off. Though it is sightly more balanced, that does make me sad. I still believe that it is probably the best leggo still to level with but I will do some more research to confirm. Sephuz’s is nice for the MS boost and the proc is no joke. I highly recommend these for every class.

A: The gold value of a Token will be determined dynamically based on supply and demand. When you put a Token up for sale, you’ll be quoted the amount of gold you’ll receive upon a successful sale. If you then decide to place the Token up for sale, that amount is locked in, and the gold will be sent to your mailbox after another player purchases your Token.
Thanks for this guide. In the preparation section, you could add Goblin Gliders which are always super useful. I also recommend picking Northrend Engineering and Draenor Archeology as temporary professions. The first allows the use of the loot-a-rang toy which allows looting movs from a distance. The second one is required to picknsome treasures in Draenor.
This is also the reason why when I read in WoW forums of people skipping guide sections, due to being too low level I'm not agree and start ranting about it: it'll be a mess syncronizing with the guide and I've seen many people complaining about missing quests or accusing the guide for being innacurate, but not realizing that was their fault since they're skipping and missing a lot of quest chain requirement. Of course this apply if you're following a guide, believe me, it's very frustrating when you remain stuck in a guide section due to the reasons I've mentioned, more than doing grey quests (but they allow to be perfectly in sync with the guide) and goiing here and there to get the pre-requisite quests.
Third: Do Warfront when you can (if they open for the first week which I haven’t read anything that says they aren’t) because it gives a 370 piece of gear and gives you access to Arathi Highlands where you can kill a world boss and do quest for rep. They did remove the 355 drops (despite what Preach said in his last video, I just went and checked it before typing this up) and they only drop 280.
The additional recipe ranks can be obtained either by exploring the outdoor Broken Isles zones or as rewards when you dive into the dungeons of the region. If you’re feeling up to the challenge, you can aim to hit skill level 100 and player level 100 to open up profession world quests, which rewards higher rank recipes for your Legion gold making operation.
Battle for Azeroth’s War Mode puts you into PvP mode and grants you 10 percent extra experience. But since the two factions will mostly level in separate zones entirely, you should almost definitely have this on when you’re leveling. That said, if you start getting killed by random PvP players consistently, stop using it. Although 10 percent is nice, it’s not worth dying every few minutes for.
“Dugi’s guides are the greatest thing that has happened to me in my whole time playing WoW. I have almost all of them now and they are so helpful and easy to use. It couldn’t be simpler to install them and start using them straight away. The waypoint arrows are spot on and each step of every guide is detailed with everything you need to know. They really are perfect and i have recommended them to all of my friends in-game.
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Ravager – Ravager replaces Bladestorm and does about an Execute amount of damage less than Bladestorm. That may seem like a lot. However, one thing people forget is while Ravager is active you get to use other spells at the same time. Where as with Bladestorm all you can do is Bladestorm. So, while Ravager is active you can turn on Sweeping Strikes and use a Colossus Smash, Mortal Strike, and Execute by the time your Bladestorm would have ended. In the end, you will do thousands of damage more.
Most of the time you spend leveling will involve questing and slaying monsters, but there’s also a lot of travel. Travel earns you little experience (you do gain a bit for discovering new areas), so it’s wise to keep travel to a minimum. The new level scaling system, which scales zones to your level within a preset range, helps with that. You can choose what zones you want to experience and stick with them until you finish their quests.
Allowing WoW Tokens to be used for Battle.net balance creates new demand for tokens. There are some players in WoW with lots of gold who have considerable excess even after paying for their subscriptions with tokens. There is a limit on the amount of subscription any player can use, and that amount of tokens doesn’t make a dent in the gold hoards held by some players. Now, assuming those players want to buy stuff in other Blizzard games, they have incentive to buy a lot more tokens.
Fourth: This is very important; do not vendor the gear you obtain while leveling. There is a new mechanic introduced in BFA called the Scrapper which allows you scrap your gear for trade goods which will be very important for rep and AP grinding (will talk about it more later). Usually after I clear a zone, I will head to the scrap bot and scrap all my greens/blues to clear my bag for the next zone.
I had multiple people ask me why I didn’t do blood or prot for leveling on DK/Pally and the god honest truth is the fact that I know how to play ret and unholy quite well and the limits of the class. I tried leveling as prot and good Christ it felt like I did no damage. If you take selfless healer and wake of ashes you should have 0 issues with leveling as Ret and it is significantly faster. As for Unholy if you take grip of the dead to kite a little, deathpact for healing, and keep up with your Dark Succor (spelling?) procs you will have no issues. I died once as DK and none as pally. The only classes I struggled with a little was WW and Shaman. WW because the aoe felt under-tuned at the time and shaman because they are trash imho.
War Mode, enabled and disabled in Stormwind, gives 15% bonus experience for quests and kills in any zone. whether you're a fan of pvp or not, this might be smart to turn on as Alliance starts on Kul'Tiras and the Horde are on Zandalar. Most horde are going to only be on our island for max level world quests. If you dont like PvP, my advice would be to turn Warmode on for the first few levels, then disable it around 112.
Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
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Même logique que du côté de la Horde, Drustvar est la zone la plus difficile, et la Vallée Chantorage la plus facile lorsque les choses se corsent. Nous vous recommandons également d'attendre le niveau 120 avant de lancer la Campagne de Guerre, puisque celle-ci va juste vous faire sortir du sentier. Nous vous conseillons également de ne pas tuer de monstres rares ou de récupérer de trésors, puisqu'ils ne sont pas si rentables que ça. L'équipement trouvé sur les monstres rare est en plus meilleur à plus haut niveau grâce au scaling : une raison de plus pour attendre d'être niveau 120 avant de les tuer !


My side project is Super Castlevania IV, which I do stream it a few times a week for a few hours.  I talk a lot about WoW speedrunning on my channel, so feel free to follow and hang out to discuss vanilla WoW if you like.  Classic WoW will be my main focus for a long time.  Unfortunately I will have to wait until Classic WoW comes out before I start streaming it.
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The downside is that War Mode will make you vulnerable to other players, which means you might be killed more often. Whether it’s worthwhile will depend on the zones you’re visiting and how active the other faction is on your server cluster. Heavily populated realms usually mean more players on both sides, and more conflict, but on quieter realms, you may rarely run across an enemy.

So, the initial leveling process is probably the longest it has been in an expansion in a long time. My first play through, it took me about 12 hours to finish every single quest in every single zone. Needless to say, due to leveling 7 times, my last leveling was done by a ret pally and took me just over 8 hours and completed every quest in the Horde zones. There are a few tips I would like to give for leveling in BFA.

Fish, meanwhile, were significantly devalued by the Underlight Angler, an artifact-quality Legion fishing pole that made fishing so productive that a very small number of fishermen could supply an entire server with materials for cooking. At current rates, fishing in Battle for Azeroth is more time-consuming, which means less food to go around, and higher prices at the auction house. Of course, Blizzard could change spawn rates in a future patch, but as of now, signs point to an economy in which common necessities will be much more scarce.


Most heirlooms only work in a limited level range in their default form and must be upgraded to work at higher levels. That costs gold, and you’ll need around 30,000 gold to outfit yourself with a fully upgraded set (counting only those that give you bonus experience). You may need to spend some time on a boosted character to acquire the gold you need to outfit another character with heirlooms, but it’s well worth the effort.
Once characters reach the level cap, gameplay turns from leveling to the end-game. This represents the culmination of the leveling process and the beginning of the deeper challenges awaiting max-level characters. While play prior to this point is oriented around accumulating experience and gaining new skills, the end-game represents the polished 'final destination' for players, at which characters are fully developed and ready to tackle the biggest challenges in the game, or to relax and make their own adventure.

This is also the reason why when I read in WoW forums of people skipping guide sections, due to being too low level I'm not agree and start ranting about it: it'll be a mess syncronizing with the guide and I've seen many people complaining about missing quests or accusing the guide for being innacurate, but not realizing that was their fault since they're skipping and missing a lot of quest chain requirement. Of course this apply if you're following a guide, believe me, it's very frustrating when you remain stuck in a guide section due to the reasons I've mentioned, more than doing grey quests (but they allow to be perfectly in sync with the guide) and goiing here and there to get the pre-requisite quests.
Fourth, beginning in Mists of Pandaria with the Halfhill farm, and continuing in Warlords of Draenor with various garrison buildings that produced resources, Blizzard has been making trade goods more plentiful and easier to obtain. In Legion, herbs, fish and enchanting materials were so abundant that a very small population of gatherers could supply more raw materials than the economy could consume.
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