15 Nov Everything wrong in Demo - listed Dont worry cuz its just a demo. We only saw 4 levels and 2 zones. LOL. General Issues -Items with random attributes show stats from newer expansions (Ex. Critical strike rating) (items rarely had crit or hit rating, and it was always in % example ) - Damage number fonts and size is from WoD, the original was from Vanilla->MoP (The position of the damage as well as the "pop" of crits is different aswell. Also, the CT was changed slightly even during MOP. In MOP the crits were still "poppy", but they always showed up in a uniform line) - Sharding (they have already made a statement about sharding. But i still note it here) - Example of sharding problems - https://clips.twitch.tv/ChillyCrunchyBunnyPermaSmug - You can use meeting stones to summon people (added in tbc Patch 2.0.1 Source ) - You cant jump in water, you rise/swim when pressing space - Mob packs (ex. the defias camps on the mountain in Westfall) seems to be linked, so you cant pull 1 and run back, all 3 will follow forever, if 1 drops aggro they all reset (Not sure if this is blizzlike or not, Blizz would have to check the referance 1.12 client) The way you kite mobs in classic does not work in the demo, Probably a problem with the mob AI? - Cant abuse the walking animation to get a "moonwalk" Animation (would be sad to leave out such an iconic thing from the old engine) - Wand attacks cause you to face the target - You can use bnet to whisper members of the enemy faction - Might still be some problems where mobs spawn/error between the db/world. Reports of mobs spawning under the map - Mobs fanning is implemented incorrectly, they are walking backwards instead of turning around to adjust positions. - After using a flight path I was flagged as "player vs all" (like in gurubashi arena) and was able to attack players with the same bug - The graveyard at moonbrook, westfall doesn't have vultures. It should. - Rare mobs deals way less damage then they used too (hit like 25 some of them) - Chests has less green drops then they used too (40% of the time currently) - Spell Batching is not implemented because of the post cata engine. Big impact on PvP. - Kobolds at the Jangolode Mine in West fall, when low health and running away from you, run at much faster speed than even normal walking. They should walk away. - defias mobs in Jangolode mine (maybe other mobs as well?) Don't run back and attack again if they are low health and start running away from you. I think they should start attacking you again after ~8 seconds or so of running away - Corpses seem to despawn very quickly. I can kill a mob, loot it, and turn away and it'll be gone within 10 seconds. - Mobs sometimes spawn underneath terrain and glitch/evade--for example, hyenas sometimes spawned underneath hills near Centaur camps, and the Sludge Beast rare spawn near the Venture Co. tower in the Barrens would be stuck underground and evade combat. (Oddly, starting the nearby shredder escort quest caused it to suddenly become unstuck and teleport near the shredder, engaging in combat) - It seemed like mobs were dropping way too much money. I don't remember getting 30 copper per Westfall defias mob, but maybe the memory is just fuzzy. But I really shouldn't have had over a gold and be nearing 2 gold by level 16. So money drops, rewards, or vendor sell prices for items are way too high. Confirmed by old Client. - Farmer Saldean just dropped this line of dialogue on approach: "They might have run all the other farmers off, but the Saldean's will never leave Westfall." Pretty sure that's Cata dialogue. Never seen him talk before.Uauu105 15 Nov
On August 27, veterans and newcomers will be able to relive World of Warcraft’s epic origins as they assemble a 40-player raid to take on the fiery hazards of Molten Core; fight for their faction in the ongoing world PvP struggle between Southshore and Tarren Mill; muster a realm-wide war effort to open the gates of Ahn’Qiraj; and much more. Click HERE to see the content release plan!
As many of you know, leveling a Warrior in Classic is not easy - it’s almost like playing the game on hard mode. Despite having low mobility, low sustain, and the highest gear dependance in the game, Warriors are by far the most played class in Vanilla. There is a sort of masochistic appeal to leveling the hardest class in the game. To some, this epic challenge provides the purest Vanilla experience, and watching an expert pilot this class with finesse is like watching an artist at work.
You won’t get extra cloth by farming cloth on your tailor, so you can bring any character.   The most expensive cloth will be mooncloth, with a 4 day cooldown.  Grab that pattern from Qia in Everlook, Winterspring. The second best cloth will be runecloth.  That’s best farmed from the ogres in Dire Maul, Twilight mobs in Silithus, and the trolls in Zul’Masher, which is north of Lights Hope chapel.
Like with addons in the current game, you just need to drop any of these addons into the addons folder — find it under /Interface/AddOns/ in the Classic beta folder, which is in your World of Warcraft folder by default. Then once you log on to the game, you’ll want to make sure that the addons are enabled via the menu option on the character screen.
Holy: Divine Favor - Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted. Protection: Steed of Glory - Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through. Retribution: Unbound Freedom - Blessing of Freedom also increases movement speed by 30%. Priest  

15 Nov (A)Elysium is Recruiting for Classic Greetings friends, I am the Owner of Elysium Gaming an multigaming and MMO organisation. I play WoW since Vanilla Beta and i am thrilled that we are gonna play again my most beloved game ever :) For that reason even though is early, we recruit people to join our ranks and start our journey together. We accept old and new players who want to play again or learn the game from the side of the Alliance. We are not elitists, we have patiance so we can teach and help those who need it and same time to prepare the guild for the end game. We are interested in PvE and PvP but also in every possible in game event. We are open to ideas and sugestions and after all we will deside all together how to run things.Thats the purpose we start now the recruiting,so we can gather as often as possible on our discord and discuss how we want our guild to be. All together we will deside about everything. I am experienced Guild Master and Raid Leader and i am sure i will be able to help so we can create something nice. If you are interested, please add me as friend Ariakan#2206 so we can discuss farther or join our discord channel https://discord.gg/rCy8sSd Thank youAriakán2 15 Nov
Step-by-step class guides are on the way!  The 1-12 Mulgore Guide is the first guide to get all the individual class steps.  At the top of the guide, simply select which class you are playing and the page will dynamically update all the steps in the guide for that class (both text and images).  The rest of the guides will be slowly updated overtime to include all the class steps, but you can see how it's going to work with the 1-12 Mulgore.  I want to thank crazyK and his Placeholderguild for helping me out with the individual class content.  They are allowing me to get the 1-60 Alliance guide done while also getting all the class steps done at the same time, so everything can be ready for Classic launch (hopefully).
I received a beta invite for Classic, and had also been an alpha and beta tester for the original game 15 years ago. That isn't unique; plenty of people in Northshire Valley had had the same experience, suggesting to me that active players who were Day 1 WoW gamers or had participated in the original tests might have gotten priority invitations to this one.
14 Nov Not classic? No thank you I have been hyped, UNFORTUNATELY, for a year now waiting to see official classic wow....however THIS monstrosity, this embodiment of abomination in a form of code, is NOT classic wow I'm pretty sure i speak for 90% of the community when i say : you better fix this !@#$ or i'm going to the private servers, because in this year i could had enjoyed playing classic, i have been waiting to SUPPORT YOU, the original creators, only to be punched in the %^-*!@#$s year later Remember "slippery slope" being a fallacy argument? NOT ANY MORE IS IT ??????? You have 6 months until release to cut 70% of what you did, incl sharding, graphics, remade or included items, FINDERS!!!!,new spec skills and movement changes LISTEN TO THE PEOPLE or this project will be one big failure, your entire player base will be the #changesaregood crowd, and that's not many of them at all, just a minority of trolls who will get bored after a while and you will be left with a dead fish floating on the water ........Sharding, what were you thinking? Whoever suggested that, IDK who it is, IDK his position, here is what you do. You grab him by the neck, carry him to the front door, kick him in the balls and throw him out because his opinions are cancer to this game EDIT : GUYS, this is a post before the panel, before the answers, why you resurrected this post IDK but yeah, this is BEFORE THE PANEL where they addressed the issues , only thing that remains is sharding, which other people are going intoLifemetall43 14 Nov
It was the first time in a decade that I wasn't gunning for the end game, pillaging the beta test to determine the fastest way to level and get to the "good stuff," and tweaking my add-ons to skip as much content as I could to get there. I even read a quest or two, though I admit to using the option (still available, even in vanilla) to turn off the line-by-line scrolling of quest text.
This Shadow Talent Build is the fastest for Leveling Up a Priest Class from 1-60 in WoW Classic patch 1.12. Spamming Shadow Damage DOTs while kite mobs will be the name of the game with this build, having the ability to sustain your health is just a bonus. You will just need to make sure you are stacking enough spirit so you don’t run out of mana often as that will slow down the levelling process drastically.
Recently the new essence received from PvP which gives you access to an extra PvP talent, that also works in PvE situations, has made waves and there are plenty of threads about it on the forums. One in particular got a blue response which clarified just how powerful and how relevant the essence is supposed to be for PvE-focused players. Each spec gets a specific PvP talent added and some of them currently selected on the PTR are a little too powerful and feel mandatory for PvE, such as Moonkin Aura for Boomkins and Leader of the Pack for Feral Druids, but Blizzard clarified it is not their intention to have must-have talents for PvE available through the essence, as its primary goal is to add additional choice for PvP players.
My main plan will be to focus on raw gold in the beginning. Then I will spend my gold on leveling tailoring and enchanting so I can shuffle enchanting materials which is likely to be very profitable. I already have some shuffle ideas, and I will look for more. Then I’ll work on obtaining the rare enchanting and tailoring recipes to craft those for gold. 
Nov 15 Why was it "easy" for Nost, but hard for Bliz During Blizzcon we were told how challenging (at least that's how it came off) it was for Blizzard to create a working version of Classic... but Nostalrius, with no ties to Blizzard, was able to make a relatively bug free version of Vanilla? When I say "bug free" I know there was "a lot" of issues, but nothing an entire team at Blizzard couldn't fix. Wouldn't it be less work?Goró64 Nov 15
15 Nov A Guild of First-Timers This post is only meant to gauge interest for a guild of this kind, as the release of Classic is still a while off. I'm interested in starting or joining a guild of likeminded individuals, who want to play Classic WoW without [excessive] use of guides and/or foreknowledge. I began playing WoW towards the end of The Burning Crusade, so I never actually experienced Vanilla, though I did play on Nostalrius for a bit. A private server environment never appealed to me much though, but I am excited to experience the slower pace and more social aspects that Classic holds in store for us on official servers. What I really hope for, though, is the opportunity to discover things for myself and to learn and grow alongside other people who may have missed the early days. Of course, most (all?) people who will play Classic will have played WoW at some point before, and not all knowledge and memories can be wiped ("Wow, cool, a new town called Goldshire! I wonder what I can do here?"). This is ok, and I do not suggest dogmatically avoiding any kinds of guides at all costs. I do, however, feel like a general guideline like this could make for a fun experience. As a guild, we would strive to progress through dungeons and raids on our own, figuring out pitfalls and challenges as we go along. Naturally, this means that we wouldn't be particularly "hardcore", and speed would not be our primary objective. Instead, I suggest emphasis is placed on exploration and trial-and-error. I do not want to explicitly exclude people who have played Vanilla, all are welcome. That being said, if one were to have great knowledge of many encounters, it might defeat the purpose of this guild if it was just shared with everyone from the beginning. Likewise, if a knowledgeable person like that were to keep quiet on purpose, it might become frustrating for them to see the rest futilely derping around and missing something obvious. Personally, I have been trying to keep myself from binge watching all kinds of stuff about Classic WoW, precisely because I want to discover it for myself. Despite my efforts, I already know some things, and surely other people interested in this will as well; but I believe there may still be value in what I am proposing. Information should be shared freely in the Guild as well, of course. The intent is to grow as a group, not each wait for everyone to individually figure out where Gromsblood grows before sharing it with them. As a final note, I would be willing to be the guild leader, though I hope it would be a very democratic and non-hierarchical environment in general. I cannot, however, guarantee that I will have enough time to continue to fill that role in the future, and other obligations prevent me from playing outside evenings and weekends in general. As such, if anyone else is interested in taking up a leading role, let me know. First of all, though, is anyone interested in a guild like this in the first place? PS: In case it wasn't obvious from where I have posted this, I am from the EU region. Also, I currently intend to play Alliance as a faction, but am in principle open to the possibility of playing Horde instead.Toh16 15 Nov
If you’re into MMORPG games, you’ve probably heard that World of Warcraft is preparing to release a classic version of the game this summer. However, not many people have played in the real Classic and current in-game classes might seem completely unrecognizable to some. In the early days of World of Warcraft, the class choice was very important – leveling was super slow, which meant that you could get stuck with your character for months. 

Frequently, we are getting many questions from our customers, especially after Blizzard’s announcement about World of Warcraft Classic at BlizzCon 2017, how to farm gold in Vanilla World of Warcraft, currently on Light’s Hope Lighbringer, Elysium Nighthaven and Twinstar Kronos-WoW realms. So, we are glad to share our experience and some knowledge with you. It might be not a discovery for someone but it is good to brush things up we all know and summarize them in one place. We are looking forward to publish more related articles to help and save your time. This guide may help you not in just Vanilla WoW but in any other expansion you are playing.
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