Nov 15 Can both versions be played at the same time? I would play a lot of classic wow in between the queue times in modern wow. I have to wait for queues for raids, wait for M+, wait for pvp queues, wait for mount respawns. During the demo, I had to decide if I wanted to test out the classic demo, or obtain new items on my modern characters. I would have played a lot more classic wow during my downtime in modern wow, but there was an issue where my modern wow account would be logged out of the game, if my classic wow account demo logged in. Pretty please, I would really like if the classic account did not log out the modern wow account and both could be logged in at the same time.Hunterhir8 Nov 15
We have no idea what implications this might have and whether or not it even indicates anything, since Patch 8.2 is still in testing and a Tuesday launch is more than unlikely due to Essence tuning and Azshara's Eternal Palace, which is supposedly coming shortly after launch. Blizzard said they wouldn't be delaying the new raid like they did with Battle of Dazar'alor.
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Nov 15 Spell Mechanic Questions and Hopes on Items I am not necessarily looking for any discourse that would lead to an answer, but hopefully this would gain enough traction that Blizzard might see it, and offer some insight to intended function come summer 2019. I know there is a current wall of text somewhere regarding questions on almost every item with a spell damage effect and whether or not they will be granted coefficients from character gear grand spell damage. I noticed one in particular that was left out and wanted to reiterate my personal favorites. Shard of the Fallen Star: Originally benefited in part or completely 1:1 ratio from spell damage and was capable of critting. It was nerfed in patch 2.0 which is after classic wow content. In the spirit of keeping things as they were, do you think Blizzard will keep this mechanic or change it to a post nerf state which although is not classic wow maybe seen as a balanced fix. Weapon List: Hand of Ragnaros, Netzerek the Blood Drinker, Corrupted Ashbringer, Shadowstrike - all received 2:1 coefficent originally in classic. I believe they were a little too strong but did not receive any nerf to my knowledge. Do you think these will remain as it was or be changed to satisfy the hopes for balance?Tunnelboy6	Nov 15 

15 Nov What classes will be rare/common? Given that with Wow Classic, players will have the benefit of hindsight, what classes will be oversubscribed and which will be rare? I prefer playing spellcasters and would love to go mage, but it would be a bit boring if there were loads of other mages around. Seems like there might be. What's a good compromise, lock?Ballam37	15 Nov 

Things like the Fishing training book from Booty Bay and the First Aid book from Stromgarde (A) and Brackenwall (H) will fetch a very good price, but even the less rare items like Undermine Clam Chowder recipe (from Steamwheedle Port, Tanaris) can sell well.  The Limited Supply routes in capital cities in Legion is still the same route and vendors as back in vanilla.  Become a Patreon to The Gold Queen and see the limited supply routes for IF, SW, Darn, Org, UC, and TB, as well as the Booty Bay special, in videos as part of the gold guide I’m still crafting.

As I wrote in my preview, World of Warcraft Classic has much more to offer than just nostalgia. The world is filled to the brim with abstruse and challenging elements that coerce you to make and maintain relationships with other players if you want to succeed. As a result, I believe that WoW Classic’s MMO ecosystem offers an experience that can’t be found anywhere else in 2019. And, it would appear I’m not the only one who sees something special in the more-than-decade-old game. Just last week more than 100,000 viewers congregated in the chat of popular streamer “Asmongold” to watch him successfully fell Edwin Van Cleef in the classic Deadmines. A vindicating spectacle that would have been impossible to witness without Blizzard overcoming certain technical hurdles.  

The primary goal of Conflict and Strife is to provide an interesting choice in PvP by allowing access to an extra PvP Talent. It’s not necessarily going to be a strong option for PvE. The acquisition of this Essence is via PvP, and is totally optional for PvE-focused players. While there may be interesting PvE uses for some of the choices, it is not expected to be a strong competitor on usual PvE criteria (like total throughput) on every spec.
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