For scribes who can't and won't go all in with crafting Darkmoon Cards, an attractive alternative is to also dip into the other "odds and ends" inscription items. Particularly popular and profitable are BoE shoulder enchants (both blue and purple rarity), Runescrolls of Fortitude and the pair of companion kites. And if players had to choose only one of these, BoE should enchants are "easily one of the best money makers, in terms of gold per hour" because of their consistent demand and persistently solid wow gold price
You should try and quest efficiently - pulling several mobs if you can handle it, using your burst cooldowns while questing to kill everything faster. Many people would think that a 10-minute cooldown like Bloodlust is useless in open world, but you can do a "kill-15-mobs" quest in like 30 seconds if you pull a lot and use it. A free quest every 10 minutes is not that bad.
Daggerspine-Alliance-USDaggerspine-Horde-USDalaran-Alliance-USDalaran-Horde-USDalvengyr-Alliance-USDalvengyr-Horde-USDark Iron-Alliance-USDark Iron-Horde-USDarkspear-Alliance-USDarkspear-Horde-USDarrowmere-Alliance-USDarrowmere-Horde-USDath'Remar-Alliance-USDath'Remar-Horde-USDawnbringer-Alliance-USDawnbringer-Horde-USDeathwing-Alliance-USDeathwing-Horde-USDemon Soul-Alliance-USDemon Soul-Horde-USDentarg-Alliance-USDentarg-Horde-USDestromath-Alliance-USDestromath-Horde-USDethecus-Alliance-USDethecus-Horde-USDetheroc-Alliance-USDetheroc-Horde-USDoomhammer-Alliance-USDoomhammer-Horde-USDraenor-Alliance-USDraenor-Horde-USDragonblight-Alliance-USDragonblight-Horde-USDragonmaw-Alliance-USDragonmaw-Horde-USDrak'Tharon-Alliance-USDrak'Tharon-Horde-USDrak'thul-Alliance-USDrak'thul-Horde-USDraka-Alliance-USDraka-Horde-USDrakkari-Alliance-USDrakkari-Horde-USDreadmaul-Alliance-USDreadmaul-Horde-USDrenden-Alliance-USDrenden-Horde-USDunemaul-Alliance-USDunemaul-Horde-USDurotan-Alliance-USDurotan-Horde-USDuskwood-Alliance-USDuskwood-Horde-US
Something to keep in mind as well is that this will make enchanting materials more valuable, since it is likely most players will now simply scrap their boe greens instead of getting them disenchanted. Also redundant dungeon/raid gear can be scrapped rather than traded to the (guild) enchanter in the run. Less stuff gets disenchanted, meaning there will be less ecnhanting materials, meaning their value will rise. All the more reason to DE rather than scrap as an ecnhanter.