Even though a modern server architecture is used, Classic servers won't have the same features that current World of Warcraft does. There won't be cross-realm servers or Looking For Raid and Dungeon Finder automatic party matchmaking. There are still a lot of questions about how the team will tackle it. This endeavor is being undertaken by an entirely separate team at Blizzard from the one working on World of Warcraft and its next expansion.[2]
World of Warcraft (also known as WoW) players have highly requested the classic version of their favourite game. As with any game, changes and major updates are added over the years. Since August 2006, many changes to the game have not been received well: such as trivialising levelling up. The level cap will drop from 120 to 60, but contrary to how that sounds, it will be a far more grindy journey of fun and progress. The current developers have made levelling up very fast in comparison to the classic days, purely to focus on end-game content and raiding which many people do not enjoy. Prior to these changes, many people enjoyed the games for years whilst not hitting max level, something never seen in the modern edition of World of Warcraft. The levelling process was a journey, having fun with professions and the grind that is no longer found. Of course, there are countless other changes that will be reverted, as you might expect when comparing something from 2006 to 2019.

Discipline: Premonition - Heals nearby targets within 20 yards for [ 75% of Spell Power ], and applies Atonement to yourself. Deals [ PS * BC1 ] Shadow damage to yourself for each Atonement you have active, and increases their duration by [ 5 + 0.1% of Spell Power ] sec. Holy: Rapid Mending - Prayer of Mending is now instant cast, and its jump range is increased by 10 yards. Shadow: Void Origins - Void Eruption is now instant cast. Rogue

HOWEVER, I did find out that there was an exploit to get around it (one of those rare exploits where you would WANT a bit of lag). Basically if you spammed “X” to sit/stand/sit/stand, then if a mob hit you while you were sitting and right as you were standing up, then it would register as a crit, but on the server side you would be standing, thus allowing the ability to proc.


Blizz stated in a watercooler that they're using the 1.12 database as a starting point. I don't think it's a stretch for people to assume that most game features and mechanics will be in their 1.12 state. The kind of stuff I would expect to see reverted would be numerous AV changes, but I seriously doubt class mechanics are going to be reverted. I'd be surprised if the threat changes that ruin pre-naxx encounters are reverted.
Nov 15 I Don't Have Time To Reach Rank 11-14 I Don't Have Time To Reach Rank 11-14 and this is perfectly ACCEPTABLE! I actually like the fact that rank 11-14 is extremely hard to get and time consuming. I don't care if it's not about skill, it is very RPG feeling in the fact that, the people who put in the most time and effort spilling the most enemy blood are the ones who get the best rewards. as somebody who will NEVER have a chance of getting those ranks and items because; 1. I do not have time to do it 2. even if I did have time I still wouldn't do it because I mentally could not farm BG's that many hours for 3 months I support the PvP system and think it is great, and acquiring the hugely powerful items is a big reward and a status symbol. in Classic WoW the game is less about YOU and more about your guild. even if you are not the person to get rank 14, or a Legendary item it still feels awesome when your guild mates get them because it will make your guild stronger. LOVE IT!Agonyy107 Nov 15
14 Nov Not classic? No thank you I have been hyped, UNFORTUNATELY, for a year now waiting to see official classic wow....however THIS monstrosity, this embodiment of abomination in a form of code, is NOT classic wow I'm pretty sure i speak for 90% of the community when i say : you better fix this !@#$ or i'm going to the private servers, because in this year i could had enjoyed playing classic, i have been waiting to SUPPORT YOU, the original creators, only to be punched in the %^-*!@#$s year later Remember "slippery slope" being a fallacy argument? NOT ANY MORE IS IT ??????? You have 6 months until release to cut 70% of what you did, incl sharding, graphics, remade or included items, FINDERS!!!!,new spec skills and movement changes LISTEN TO THE PEOPLE or this project will be one big failure, your entire player base will be the #changesaregood crowd, and that's not many of them at all, just a minority of trolls who will get bored after a while and you will be left with a dead fish floating on the water ........Sharding, what were you thinking? Whoever suggested that, IDK who it is, IDK his position, here is what you do. You grab him by the neck, carry him to the front door, kick him in the balls and throw him out because his opinions are cancer to this game EDIT : GUYS, this is a post before the panel, before the answers, why you resurrected this post IDK but yeah, this is BEFORE THE PANEL where they addressed the issues , only thing that remains is sharding, which other people are going intoLifemetall43 14 Nov

Gold in World of Warcraft: Classic can be earned with a bit of luck too. By killing and looting mobs you might find some truly rare items. Some of them might be usable by you but others might not. Don’t just sell that piece of rare equipment to the nearest vendor as it can earn you quite a bit in the auction house. Especially if it’s an item for a level 50+ character.


Balance: Moonkin Aura - Starsurge grants 4% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times. Feral: Leader of the Pack - While in Cat Form, you increase the melee and ranged critical chance of raid members within 40 yards by 5%. Leader of the Pack also causes affected targets to heal themselves for 4% of their maximum health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 sec. Guardian: Sharpened Claws - Maul increases the damage done by your Swipe and Thrash by 25% for 6 sec. Restoration: Overgrowth - Instantly applies Lifebloom, Rejuvenation, Wild Growth, and Regrowth's heal over time effect to the target. Hunter
Who is Joana?  Joana, (AKA Mancow, or FuriousPaul) speedran 1-60 vanilla WoW from 2005 - 2007.  I have been server first to level 60 seven times in a row, along with winning Blizzard's "First to level 50" contest they held back in 2006.  I also have the fastest time through original vanilla 1-60 WoW in 4 days 20 hours. I have produced a very useful 1-60 horde speed leveling guide along with a 1-60 speedrun video.
Why Skinning? Skinning is incredibly easy to level up while you are leveling your character. The leather that you skin will almost always sell on the Auction House (albeit not for much, but hey– it’s free gold!). Even if you don’t want to take the effort to sell the skins on the Auction House, you can simply vendor them for a significant amount of extra gold.
On August 27, veterans and newcomers will be able to relive World of Warcraft’s epic origins as they assemble a 40-player raid to take on the fiery hazards of Molten Core; fight for their faction in the ongoing world PvP struggle between Southshore and Tarren Mill; muster a realm-wide war effort to open the gates of Ahn’Qiraj; and much more. Click HERE to see the content release plan!
Notez que lors de la sortie du jeu, le mardi 27 août 2019, tout le contenu ne sera pas disponible immédiatement. Celui-ci sera déployé en 6 phases. En effet, les développeurs souhaitent attendre et voir comment la communauté s'approprie le jeu. Blizzard partagera le calendrier lorsque que les développeurs auront une idée plus claire de la façon dont les joueurs profitent du contenu. Nous vous proposons un calendrier qui sera mis à jour dès que les informations seront disponibles.
Arcane: Arcane Empowerment - Clearcasting can now stack 2 additional times, and increases the damage of Arcane Missiles by 5% per stack. Clearcasting no longer reduces the mana cost of Arcane Explosion. Fire: Flamecannon - After standing still in combat for 2 sec, your maximum health increases by 3%, damage done increases by 3%, and range of your Fire spells increase by 3 yards. This effect stacks up to 5 times and lasts for 5 sec. Frost: Concentrated Coolness - Frozen Orb's damage is increased by 10% and is now castable at a location with a 40 yard range but no longer moves. Monk
15 Nov DM solo. A necessary change I'm an advocate for as few changes as possible, however something HAVE to be done about DM solo farming. DM solo farming was not a huge issue in 2005, because few people knew, and took advantage of the possibility. In 2018, and come 2019, it's a HUGE problem. The DM solo farm is well known and documented, with guides, and if nothing is done it will spread like wildfire. We dont know what the server populations will be, but lets start a thought experiment here; A full server have 2500 people online Hunter is the 4th most played class, behind warrior, mage and rogue. Data from private servers show a stunning consistency that around 12% of all characters are hunters. 0,12*2500=300 hunters. 300 Hunters are online on a full server at all times. Not all of them are max level at all times, and not all of them would solo farm DM, lets say one third of them do. Thats 100 hunters making 100g per hour, most of that is from vendoring trash. In other words 10000 gold is added to the server economy every-hour OUT OF THIN AIR Its far worse than controlling the devilsaur leathers, because those have to be sold to other players. If there is 2 players on a server, each with one gold, player A sells a devilsaur leather for 1g to player B, the purchasing power between players have shifted, but the server economy is still 2gold. If change is not implemented in stopping hunters and mages from solo farming DM, the economy will be completely inflated in a matter of a few weeks.Apoxxit97 15 Nov
Nov 15 Which class are you planning on rolling? I'm still trying to decide between: Orc shaman: enhancement until 60 then resto for pvp Undead priest: shadow unless I decide to raid a bit Leaning towards these healers since I don't mind the role and 5 mans will be insanely easy to pickup. I've also been tossing around the idea of rogue/mage since that is what I played back on during vanilla/BC (had a blast ganking).Xano24 Nov 15
Arms: Sharpen Blade - When activated, your next Mortal Strike will deal 15% increased damage and reduce healing taken by 50% for 6 sec. Fury: Battle Trance - You go into a trance causing you to regenerate 3% of your health and generate 5 Rage every 3 sec for 18 sec after using Raging Blow twice in a row on a target. Using Raging Blow on a new target will cancel this effect. Protection: Thunderstruck - Thunder Clap roots all targets for 1 sec. You can find a list of all Essences available in Rise of Azshara here.

Brewmaster: Hot Trub - Purifying Brew deals 30% of your purified staggered damage to all enemies within 10 yards. Mistweaver: Way of the Crane - Increases your Physical damage by 25%, you remove and become immune to all snare and root effects and you heal up to 3 nearest allies for 150% of all damage done. Lasts 15 sec. Windwalker: Reverse Harm - Heals a friendly target for 8% of their maximum health, and causes 100% of the amount healed to instantly be dealt to the nearest enemy as Nature damage within 5 yards. Paladin

15 Nov Playing the Classic Demo UPDATE: The playtime limits on the WoW Classic demo have now been removed. Enjoy! --- When the World of Warcraft: Classic demo becomes available to play at home on Friday, November 2, we will ensure maximum availability to players at home by initially establishing session limits. When the demo goes live, we’ll use a playtime time limit and a cooldown (that starts when you first log in) to help as many people as possible play the Classic demo as much as possible. We’ll start with a playtime limit of a cumulative 60 minutes and a cooldown of 90 minutes. Here are some examples of how that might work: If you play for 30 minutes and then log off for 60 minutes, when you come back you’ll have a fresh 60 minutes. If you play for 60 minutes, you’ll be disconnected and then have to wait 30 minutes before you can play again. If you play for 20 minutes, log off for 20 minutes, then play 40 more minutes, you’ll be logged off and wait 10 more minutes. Our goal is to lift session limits as quickly as we feasibly can after the demo goes live. We will then only reinstate session limits if unexpectedly high demand returns. We will update this post with further information on this, as necessary. Thank you!Kaivax31 15 Nov


Nov 15 Looking Forward. So simple fun thread to see how you all think and feel. Name 1 thing you are definitely looking forward to, preferably not the obvious stuff but whatever go wild! I'll start with one. Professions aiding in immersion. Not sure if many noticed this but something I am excited about playing a hunter is the professions and how they aid in immersion for the hunter class so freaking well. All of the secondary profs help hunter immersion. Cooking, Fishing and First Aid all actually fueled the hunter lifestyle. Add in Skinning and Leather Working and it's straight up Hunter RPG.Melaned22 Nov 15
You will see a resurgence of power leveling services, item trade services, and gold farming. Classic will have a fresh economy meaning for your average gold farmer time spent in classic is way more efficient. It will probably be worse than it was back in the day. Just look at the blizzard group finder on retail, littered with advertisements for m+ boosting websites. Disgusting. There will be so many gold farmers blizz probably won't be able to keep up. And this is what I truly fear because if the gold farmers start to win activision will step in and introduce wow token. And classic will die. 

14 Nov Guild Recruitment "JAVIDAN" This is too Early ( i know ) but we are bunch of old friends ( Retired WOW Players ) plan to come back to WOW as it was in golden age of classic. we plan to have friendly guild, aimed for enjoying events and raids and for sure PVP. so far we are : 1- Prot Tank 2- Holy Priest 3- Ferral / Resto Druid 4- Destro Warlock 5- BM Hunter 6- Pyro Mage We are Proud Horde and we miss: Resto Shaman Combat Rogue and 2 Free DPS Slot for Start; this is mandatory for starting since plan is to divide into two 5 man Groups for dungeons, Gear / lvl Up and joining initial PVP WSG and AB. We are bunch of friendly old gamers from Iran, our time zone is +3:30 GMT. we will use English as primary language in guild chat. if you like to join us on starting , please leave your name below. have a good day.Siahpoosh9 14 Nov
Nov 15 We ordered vanilla not vanilla with sprinkles 1. Sharding/Phasing was not a part of the classic experience. The launch surge and often times overwhleming population fighting over quest mobs and loot was impactful on a human level which brought people together to make parties so they weren't fighting or made people bitter rivals. And that ten minutes you spent competing with people to loot that bucket before it despawned for another few minutes was intense. 2. Loot trading was not a part of the classic experience. Ninja looting was a real thing, a crime you could commit which united the community up in arms against you, blacklisting you. That's a feature for modern WoW, not genuine classic. This is a recreation. Not a remaster. Not reforged. We ordered vanilla, not vanilla with sprinkles on it with modern hand holding baby coddling streamlined bogus. That's more suited to your modern WoW playerbase, not the millions waiting patiently for the game they knew and loved over a decade ago. I don't want to sound like an entitled brat, but when you advertise a product, don't change it behind the scenes. Please Blizzard, don't add these things. They kill aspects of what made classic wow such a special phenomenon that rallied people to make private servers in its honor. I'll go play one if this isn't authentic, because those unofficial servers would be more authentic.Rhystael95 Nov 15
If you’re into MMORPG games, you’ve probably heard that World of Warcraft is preparing to release a classic version of the game this summer. However, not many people have played in the real Classic and current in-game classes might seem completely unrecognizable to some. In the early days of World of Warcraft, the class choice was very important – leveling was super slow, which meant that you could get stuck with your character for months.
Nov 15 My only complain about Classic... ...Horde doesn't have any nice looking races. In my mind each class has best RPG based race for it. So, I like Gnomes because I feel them Mages. Night Elves - Hunters. Humans - Paladins. On Horde side: Undead - ugly. Trolls - ugly. Orcs... uhh fine as Warriors, but I don't play warriors. Tauren - Warriors or Shaman, again don't play those. Blood Elves! Give me Blood Elves!Vlasta36 Nov 15
Warrior should be a go-to choice for everyone who wants to get into the end game. Protection Warriors in Classic WoW were considered as one of the best tanks, Fury talent build was a great option for DPS while Arms were dominating PvP environment. However, Warriors’ strength relies on the character’s gear, which means that you might need to put some hours into finding the right items for your class. It is also worth mentioning, that Warrior might be one of the hardest classes to level up in World of Warcraft: Classic but rest assured, if you’ll manage to hit the level cap and find suitable gear, Warrior is one of the strongest classes in the game.
There’s the reason why some players used to call the game World of Roguecraft. Rogue was one of the most popular classes in classic WoW and there’s a good reason for it. During vanilla, Rogues topped DPS meters in raids and dungeons, but their main strength was world PvP. Rogues could stealth through enemies avoiding unwanted engagements with the opposing faction. Additionally, a huge variety of crowd control abilities and high burst damage made them the worst nightmare for the cloth-wearing classes. However, Rogues were in a bit of disadvantage regarding end-game gearing since most of their gear pieces were useful to other in-game classes as well.
15 Nov The ride to war? or Que to war..?? So I am having a hard time accepting this.. But one the best things (for me), was saddle up, and travel to war with my friends in Vanilla. I remember one of the best memories, and one of the most authentic Vanilla and MMO- Feeling, yet one of the most satisfiying moments for me and my friends, was when we first ran off to the battleground vendors, and qued up from there, and farmed the gear from the tokens we got, every time we was hitting a 29, 39,49 and so on. I remember everyday you met new friends, talked to old buddies on the server, small chid chat while you waited untill it was your turn to get into AV/WG/AB. I remember even the awesome moments when you met some on the road, and you all knew where you was going. These was one of the best moments for me. It gave me the Horde/Alliance feelings, and great MMO- feels. Then I remember they planted vendors and quebots in capitals, and the great areas was all empty. IMO it was here it all started with "LFG" and "AFK in SW/Org". Running to a BG is as much important part of classic, as running to dungeons. So, any info about this ?Healors4 15 Nov
Nov 15 I pay $12 for FFXIV. Why pay $15 for Classic? I copied this from a reply I made with slight edits, but I feel this should be brought up in a post. I'm mostly a FFXIV player nowadays. I used to play classic a lot and have only played modern WoW on and off because friends kept bugging me to come back... and then we would all quit a month or so in. I currently pay $12 for FFXIV because they have an option to pay 12 for having only 1 character per server. Paying $15 dollars for an old game that was already released is just too much. I don't like modern WoW at all. I don't like the changes they are making to 'their classic'. If I have to pay $15 dollars for a game I won't play and a modern Blizzard's take on classic WoW, then I'm not going to pay anything and go on private servers. I don't like private servers either because the people running it are often corrupt and you never know when the servers will be shut down, but I am also not willing to shell out $15 for something that isn't worth it. If I can pay $12 to play FFXIV which is a modern mmo that receives constant updates, I shouldn't have to pay $15 to play an old MMO that's already been released and is getting unnecessary changes.Destroynme111 Nov 15
Beginning May 15, select WoW players will be invited to participate in a small-scale, focused closed beta test. Players will also get a chance to help put our servers and technology through their paces in a series of stress tests running from May through July—you can opt in now through Account Management and select the WoW Classic beta. Subsequent stress tests will extend the opportunity to even more players. Level caps will also be in place to ensure we’re emphasizing the “stress” in “stress test” 

File data: This is often very dense data like 3D models, textures, animations and terrain. Our user interface is built up from XML and Lua files. Many of the art files do not use the same file formats that commercial art tools spit out. Our build pipeline takes these raw art files and translates them into something optimized for our game to read and process.

Notez que lors de la sortie du jeu, le mardi 27 août 2019, tout le contenu ne sera pas disponible immédiatement. Celui-ci sera déployé en 6 phases. En effet, les développeurs souhaitent attendre et voir comment la communauté s'approprie le jeu. Blizzard partagera le calendrier lorsque que les développeurs auront une idée plus claire de la façon dont les joueurs profitent du contenu. Nous vous proposons un calendrier qui sera mis à jour dès que les informations seront disponibles.
That's not to say that everyone has an unrealistic vision of what vanilla WoW was like. There were already plenty of people on the WoW Classic forums pointing out that perceived bugs are just recreations of the original game. And as noted before, a flaw to one player is a key component of the original positive experience to another. WoW Classic will surely please plenty of purists in spades. But this goes to show that it won't be for everyone who has fond memories of the game circa 2006.
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