The WoW Token allows players to exchange real money for gold in a secure and sanctioned way—together with the ongoing efforts of our developers, support staff, and anti-hack teams to stop the exploits these companies use and help players who have become victims of their operations, we hope the Token can help make World of Warcraft a safer and more enjoyable game for all of our players.

So this is all from my understanding but with the scrapper it seems to be that you get materials based on the type of gear that you are scrapping. I.E I got more ore from scrapping plate gear and more cloth from scrapping cloth gear. Trinkets, weapons, and rings give different types of material and I don’t quite know the layout for that. Personally I would just DE everything as an enchanter. I stressed how important it is to trade with other players to get the materials needed to do all 11 warfront quest and you will obviously have more materials to create the enchantment that is necessary for the turn in to make trades with.
Allowing WoW Tokens to be used for Battle.net balance creates new demand for tokens. There are some players in WoW with lots of gold who have considerable excess even after paying for their subscriptions with tokens. There is a limit on the amount of subscription any player can use, and that amount of tokens doesn’t make a dent in the gold hoards held by some players. Now, assuming those players want to buy stuff in other Blizzard games, they have incentive to buy a lot more tokens.
Prior to update 7.3.5 it was far too easy to level up a new character. The experience needed to advance from one level to the next was too low, resulting in players out-leveling the story quests in each zone, moving on before getting the full experience. With low monster health and high player power (especially when players were outfitted in ridiculously powerful heirloom gear), creatures dropped like flies. Combined with easy experience gained by joining parties in the dungeon finder, the first 60 levels in the game flew by.
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If you already have a high-level character and want to quickly level up a new one, by far the best tools for the job are the items labeled “heirloom gear.” These pieces of gear have two very special properties — they bind to your account, so any character you own can use them, and they grant bonus experience. Their stats also scale with your character’s level up to a certain point, so you can equip a fresh character with heirloom gear and power through much of the game.
Anyway, however you choose to get to the addon's menu, choose guide list and then pick the zone you want to quest in. There are some zones that will autoselect based on quests in your log, but not all guides or all quests are set up that way. (If you don't want to switch to a guide that auto-pops up choose "not now" or "never") As you can see in the screenshot, there are various categories of guides. Most max level content (such as Argus) is found in Achievements rather than leveling.
Azeroth Auto Pilot est un formidable addon pour ceux qui veulent juste voir leur phase de pexing réduit au minimum et ont un intérêt minimal à lire les textes et regarder les cinématiques. De nombreux retours ont été faits aux développeurs au cours de sa création, et après avoir utilisé l'addon du côté de la Horde et de l'Alliance, nous pouvons désormais fortement vous en recommander l'utilisation.

I now have a Patreon Page where you guys can support me while I work on Vanilla WoW leveling guides every day.  I appreciate all of you who support me on there, it means a lot to me right now.  Doing this full time is taxing on my financial situation.  My goal is to make the best Vanilla WoW leveling guides on the web and the donations keep me going at it healthfully.  There is also cool rewards you get in return for donating.  Thanks!
Since the Battle for Azeroth was released in mid-August, it has received both possive and passive voice. Actually, bugs and issues are there and Blizzard keeps making further improvements. And patch 8.1 show some of Blizzard's sincerity. It brings the faction war back into focus and some big improvements to core systems are coming along too. With these efforts, will players come back and will they spend money to buy WoW gold for fixed content? Follow Raiditem to know what Blizzard have done in patch 8.1
Even though the value of gold relative to real money plunged during the Legion expansion, we didn’t see corresponding increases in auction house commodity prices, with the exceptions of big-ticket vanity items like TCG mounts. Consumable prices in gold were actually stable or falling during the same period that the value of gold relative to the dollar was plunging by more than 80 percent.

In recent weeks, players have been giving Blizzard an earful concerning experience gains and leveling in World of Warcraft. It looks like a couple of issues are at the heart of these problems, including time to kill certain baddies and the time it takes to level up between levels 60 and 80. While Blizzard is still trying to figure out why some baddies are taking too long to kill, the hope is that a hotfix launched this week will address the problem of leveling.
These quests for the amount of time to complete them are not worth a spot that a green quest and above takes up save for questing achievements - this can be finished up later at higher levels (such as for the Loremaster achievement) - or for later rep grinding. Do green quests as soon as possible to avoid the drop in experience when they turn gray.

Anyway both got to 110 at around 50h played. I messed up with my Pal by going to Legion once I hit 100 instead of finishing treasures and bonuses in WoD. All in all, if I picked the best zones and was only trying to level as fast as I could, I would probably could have done it in roughly 40h. Note that it would have a been A LOT faster with a Monk as both Ret and Rogues don't really have a decent AoE until 40+ (45 for Ret and 63 for Rogue I believe). The daily also helps a lot. I know that leveling my Monk before the pre-patch was insanely fast. Might be slower with the changes to FoF, however.
Même logique que du côté de la Horde, Drustvar est la zone la plus difficile, et la Vallée Chantorage la plus facile lorsque les choses se corsent. Nous vous recommandons également d'attendre le niveau 120 avant de lancer la Campagne de Guerre, puisque celle-ci va juste vous faire sortir du sentier. Nous vous conseillons également de ne pas tuer de monstres rares ou de récupérer de trésors, puisqu'ils ne sont pas si rentables que ça. L'équipement trouvé sur les monstres rare est en plus meilleur à plus haut niveau grâce au scaling : une raison de plus pour attendre d'être niveau 120 avant de les tuer !
I guess maybe I'm familiar enough with it to just slam it out. I don't recall any low droprate quests as bad as 5%. Although Blizzard has been screwing with stuff lately. Do you remember which quest it was? A lot of those can be skipped if they're too tedious. Like literally ALL the quests on that little island in the NE corner of the map with the ghost pirates underwater and the dragon whelps.
While this income stream dried up when Legion came out in 2016, Draenor garrisons multiplied the total amount of gold in circulation many times. During the Mists of Pandaria expansion, you were rich if you had a few hundred thousand gold but, after Warlords, rich meant being a multimillionaire. However, the impact of this extra gold was blunted for a while, because WoW Tokens were redeemable only for more game time until February 2017, limiting how much gold rich players were willing to sell.

But when it comes time to level another character for any reason, this pace is going to make me think twice. And that's a shame. I'm not someone who gets any particular joy out of instant-boosting a character to max level. There are dozens of zones -- no exaggeration -- that I wouldn't mind experiencing again, if I could do a few of them at a time and feel like I was making meaningful progress on another level-110 in the process.
Just before Battle for Azeroth goes live, you will want to log all of your characters out in the zone of Silithus so that you can acquire the quest to talk to Magni and obtain your Heart of Azeroth (refer to our Heart of Azeroth guide for more information about this item). This is the new artifact-type of piece of equipment that you will use for all of the Battle for Azeroth expansion. Once you acquire your permanent neck slot piece of equipment, get back to Stormwind or Orgrimmar to begin your scenario that leads into the introductory areas of Kul Tiras and Zandalar.
Jeg har 3 andre nivå 80 Toons men bestemte seg for å rulle en Druid. Da han hets til 80 han vil være viktigste spec som Resto og av spec som balanse (kanskje en tank) Min viktigste Toon er nå en sjaman healer og ganske godt rustet og i ICC til 9 av 12 sjefer. Eventuelle innspill jeg kan komme på utjevning talenter og avslutter spillet på en druide er godt verdsatt
“The biggest struggle of overhauls like item scaling is being able to exhaustively test it,” he said. “You can’t expect any group of a few hundred people to go in and hit every piece of content that’s ever been developed over the past 15 years of World of Warcraft. That is difficult and challenging to do. What we did was listen to a lot of feedback from the PTR, what those changes looked like there. “The community is a great resource for helping us understand what we missed, and we were able to develop technology to be agile about fixing the problems very quickly in a live environment when we did come across them. We did have a few hiccups when we launched the patch in terms of scaling issues, but a lot of those were addressed rather quickly and that’s due to the technology we’ve developed to hot-fix our servers and almost anything in the game without down-time.”
Gold in World of Warcraft is a currency that is awarded in small quantities for completing quests and missions, defeating enemies, and selling unwanted items to vendors. It is used in the game to purchase things like armor repairs, crafting reagents and the use of flight paths that ferry players to various locations. It is also the currency of exchange on WoW’s auction house.
Most classes in World of Warcraft start at first level, but Death Knights and Demon Hunters are exceptions. They start at level 55 and 98, respectively. This alone can shave a huge chunk of time from your leveling experience. Of course, it only works if you want to play a Death Knight or Demon Hunter, but they’re both solid classics that can dish out damage or tank in a group.
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