If the new Battle.net balance has given rich players a new incentive to liquidate, and the spiking prices are a result of them trying to sell all their gold at once? Prices for tokens could settle much lower once that stash of gold has been depleted. This seems likely, because there’s a compelling new reason to sell gold, but no new reason to buy it. Blizzard has a good way to drain those gold reserves from the market.
With 8.0, Blizzard introduced World of Warcraft’s second ever stat squish — where all the numbers in the game are lowered across the board for clarity. While it may make the game easier to read, it has caused some serious in-game problems. Since the patch, Blizzard has been throwing out hotfixes each day, fixing things that the stat squish either forgot to alter or simply broke.
The Company commits to comply with the provisions of General Data Protection Regulation, and all of the other Laws and/or legal acts that are applicable, as well as all of the European Union acts that are applicable in accordance with the Personal data protection regulations that are applicable for the specific country in which the services are provided.
Level with a pet if you can because it will help keep you safe. If your pet is tanking all of the damage from the enemies you’re fighting, you won’t have to. The other reason is that pets are easier and cheaper to heal than you are. If you don’t have a pet, make sure you know how to use your defensive abilities. You can’t level quickly if you are dying all the time.

World of Warcraft’s Legion expansion has been unleashed on the live servers and players are starting to arrive at The Broken Isles to plunder its untouched reserves of gold. Some are diving into the new dungeons and raids while others are undertaking the array of quests in the vast region. See how you, too, can gain immense amounts of gold in this exciting expansion.
World of Warcraft is an MMORPG title released by Blizzard Entertainment in 2004. The game is another franchise of the popular Warcraft series which has received numerous awards. It is set in a fantasy world of Azeroth where gnomes, dwarves, elves, humans, orcs, undead and other monsters roam the virtual world. Players choose a race, class and profession to play and advance through the game. The game offers both PvE where players can play solo as well as PvP play which involves other players. There are 5 expansions to date, as follows: The Burning Crusade, released in Jan 2007, Wrath of the Lich King, released in Nov 2008, Cataclysm, released in Dec 2010, Mists of Pandaria, released in Sep 2012, and Warlords of Draenor, released in Nov 2014.
Mag'har Orc Allied Race Leveling Guide (20-120) Dark Iron Dwarf Allied Race Leveling Guide (20-120) Void Elf Allied Race Leveling Guide (20-120) Best Void Elf Allied Race specs for leveling, efficient zones to level in, and overview of available classes and level 20 starting abilities. Level a Void Elf to 110 for a special set of cosmetic Heritage Armor. Nightborne Allied Race Leveling Guide (20-120) Best Nightborne Allied Race specs for leveling, efficient zones to level in, and overview of available classes and level 20 starting abilities. Level a Nightborne to 110 for a special set of cosmetic Heritage Armor.

5% was admittedly an exaggeration, just felt that low. I'd say it was probably closer to the 30-40% range. It was Artifacts of the Blacksilt, spent a good 10-15 minutes killing Blacksilt Seers to get two damn idols to drop. A quest that had me killing Elder Brown Bears for bear flanks also took quite a while, though that was less due to drop rate and more due to how spread out they were.


Aegwynn - Alliance Aegwynn - Horde Aerie Peak - Alliance Aerie Peak - Horde Agamaggan - Alliance Agamaggan - Horde Aggramar - Alliance Aggramar - Horde Ahn'Qiraj - Alliance Ahn'Qiraj - Horde Al'Akir - Alliance Al'Akir - Horde Alexstrasza - Alliance Alexstrasza - Horde Alleria - Alliance Alleria - Horde Alonsus - Alliance Alonsus - Horde Aman'Thul - Alliance Aman'Thul - Horde Ambossar - Alliance Ambossar - Horde Anachronos - Alliance Anachronos - Horde Anetheron - Alliance Anetheron - Horde Antonidas - Alliance Antonidas - Horde Anub'arak - Alliance Anub'arak - Horde Arak arahm - Alliance Arak arahm - Horde Arathi - Alliance Arathi - Horde Arathor - Alliance Arathor - Horde Archimonde - Alliance Archimonde - Horde Argent Dawn - Alliance Argent Dawn - Horde Arthas - Alliance Arthas - Horde Arygos - Alliance Arygos - Horde Aszune - Alliance Aszune - Horde Auchindoun - Alliance Auchindoun - Horde Azjol Nerub - Alliance Azjol Nerub - Horde Azshara - Alliance Azshara - Horde Aggra (Português) - Alli... Aggra (Português) - Horde Azuregos - Alliance Azuregos - Horde Area 52 - Alliance Area 52 - Horde Azuremyst - Alliance Azuremyst - Horde Ashenvale - Alliance Ashenvale - Horde

Bags: This SHOULD be a no-brainer. The cheap-o version are Netherweave bags, but if you have the gold I recommend you get the largest bags you can afford, since it means you won't have to stop to clean them out as often. In fact, if you have an excess of gold, it's probably not even worth your time to stop and loot mobs that aren't quest objectives. This seems like a small thing, but over the course of 100+ levels, all those clicks to loot add up.


Some players like to try to game the auction house to make gold by buying things for low prices and crafting them into more valuable things, or simply reselling them at higher prices. You can also use large amounts of gold to buy special luxury items like very expensive vendor mounts that carry portable auction houses and repair vendors. Sometimes you can find special mounts that were exclusive to the Warcraft collectible trading card game that was discontinued in 2013, though many of the most desirable ones, like the Spectral Tiger and the Giant Rooster, are very rarely sold on most servers, and go for the maximum price of 10 million gold.


Also note that power leveling is sometimes used to refer to paying someone else to level your character to cap as fast as possible (i.e. they power level for you); a distinction used by Blizzard is to refer to the paid leveling as "power leveling service." This behavior is against Blizzard's Terms of Service. Power leveling yourself, which this article covers, is perfectly acceptable.
Although WoW currency can be found through quests, fallen enemies or the dreaded "farming" process, doing it the conventional way is time-consuming. Considering the upcoming release of the Legion expansion pack in August of 2016, stocking up on gold is more important than ever. This way, you can spend less time farming and more time buying everything you need to tackle the next set of challenges.

Special mention is the Darkmoon Faire Top Hat and WHEE! buff. While not always available due to the DMF being inaccessible most of the month, if you happen to be leveling when the DMF is running, it might be worth your time to go and get these. AFAIK they do stack with heirlooms, although I have not personally tested it. Fair warning: These buffs do NOT stack with each other, and the hats disappear after the DMF goes away later in the month(unless you only log in when the faire is running).
5% was admittedly an exaggeration, just felt that low. I'd say it was probably closer to the 30-40% range. It was Artifacts of the Blacksilt, spent a good 10-15 minutes killing Blacksilt Seers to get two damn idols to drop. A quest that had me killing Elder Brown Bears for bear flanks also took quite a while, though that was less due to drop rate and more due to how spread out they were.
Some players like to try to game the auction house to make gold by buying things for low prices and crafting them into more valuable things, or simply reselling them at higher prices. You can also use large amounts of gold to buy special luxury items like very expensive vendor mounts that carry portable auction houses and repair vendors. Sometimes you can find special mounts that were exclusive to the Warcraft collectible trading card game that was discontinued in 2013, though many of the most desirable ones, like the Spectral Tiger and the Giant Rooster, are very rarely sold on most servers, and go for the maximum price of 10 million gold.

There are several reasons why this may have happened. First, only a fraction of the players who interact with the auction house buy or sell WoW Tokens. While the value of both gold and commodities plunged relative to real money, the value of gold and commodities remained steady relative to each other. Players who didn’t interact with the Token market could buy the same number of flasks by doing the same amount of world quests, or selling the same number of gems or enchantments, so these sellers saw no reason to raise their prices.
You’ll need things produced by many of these professions to optimize your character, but you only get two professions you can do yourself. Unless you want to grind on a second character to collect all the reputation-gated recipes for other professions, you will probably need to buy the stuff you can’t make for yourself on the auction house. And if the price of the stuff you need exceeds whatever your questing and your followers are bringing in, you might want to sell some of your own trade goods or raw materials in order to finance your purchases.
Was doing it at 52 on my lightforged paladin and it was easily the slowest zone out of the ones I'd done. Granted, I didn't have War Mode on so I didn't have any PVP talents, but it felt like about 40% of my time was spent waiting around for respawns or wandering around looking for mobs to kill to get a quest item that had like a 5% drop rate. Maybe I just got unlucky but I definitely won't be going to that zone again for future heritage armor runs.
First up we have patch 7.3.5, which was implemented several months ago as a major shakeup to how leveling was approached. Instead of going from low to high level zones like the way the game had always operated, Blizzard opened up the map with more of a Guild Wars 2 type system -- you now have more of a choice of where to go with a scaling mechanic. But when combined with 8.0's massive stat overhaul, things got murky.
Special note: At 110 it's almost certainly worthwhile to go and immediately get your Heart of Azeroth and first piece of Azerite gear from the BfA opening quest. It doesn't take long and provides pretty high power levels. I'd then return to Legion quests until 111 or even 112, since the power of these items will increase your kill speed significantly over the scaled enemies of BfA content.
jame, addon version or your guide is F$%&ING AWESOME, THANK YOU. there is a part in the first section of the guide where im instructed to take shindrell's not to kayneth stillwind, but there is no instruction to pick up that quest on the way through astranaar, if i find anything else like this ill let you know, love your guide, thanks for taking the time to put it together!!

Dungeons still give too much experience. Yes, I'll get some hate mail for this. But due to the way dungeons -- especially at some levels -- scale, along with experience buffs, the fastest way from 1-110 now involves grinding one dungeon over and over and over again. It's the equivalent of the South Park "Make Love, Not Warcraft" episode, only instead of killing boars, you're killing endless worms in Ragefire Chasm or gnolls in The Stockades.
The WoW token is very simple: You pay Blizzard $20 for a token, and then you can sell the token on the in-game auction house. A player with gold can buy a token and redeem it for a month of WoW subscription time or for $15 of Battle.net balance, which is like a gift card credit that can be redeemed in WoW or other Blizzard games such as Hearthstone and Overwatch. You get their gold; they get your cash, or at least most of it.
×