Heirloom experience should be boosted, now that zones scale. If a zone scales along with me, it shouldn't matter if it gives me 20 levels instead of 10. I'm still enjoying the experience, even as a veteran player. I don't need to see every zone on every character again; that's the point of heirlooms. I can still enjoy the leveling experience, and the scaling, and the full outdoor experience of the zones -- and still get to the end game content I enjoy in a somewhat reasonable time as an employed adult. And the change wouldn't affect new players.
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The downside is that War Mode will make you vulnerable to other players, which means you might be killed more often. Whether it’s worthwhile will depend on the zones you’re visiting and how active the other faction is on your server cluster. Heavily populated realms usually mean more players on both sides, and more conflict, but on quieter realms, you may rarely run across an enemy.
Like most of those experienced players, I had all the benefits, including a full set of heirloom armor, which helps to boost the experience my character would get (though that bump was reduced at the same time the other changes were made.) I had a guild, the ability to fly in every zone, and pets and toys that made a pile of things more convenient. My new character started at level 20, as all allied races do.
Another problem is that gold isn’t a finite resource; the game is constantly creating more of it. Gold is created every time someone completes a quest, kills an enemy or sells trash to a vendor. Some gold is siphoned back out of the game economy by repair bills, flight paths and a “tax” on auction house sales. Occasionally, a lot of gold is destroyed when someone buys a pricey vanity mount from a vendor. But gold is created quicker than it is destroyed, and it becomes less valuable as it becomes less scarce.
Battle for Azeroth’s War Mode puts you into PvP mode and grants you 10 percent extra experience. But since the two factions will mostly level in separate zones entirely, you should almost definitely have this on when you’re leveling. That said, if you start getting killed by random PvP players consistently, stop using it. Although 10 percent is nice, it’s not worth dying every few minutes for.

The problem with using your gold to pay other players to do WoW’s busy work is that you have to get the gold to pay them, and the way you get gold is mostly busy work. Many WoW players just want to buy their gold from other players with cash — preferably, amounts of cash that are fairly trivial relative to the perceived value of the time and effort required to obtain the gold legitimately.
Just before Battle for Azeroth goes live, you will want to log all of your characters out in the zone of Silithus so that you can acquire the quest to talk to Magni and obtain your Heart of Azeroth (refer to our Heart of Azeroth guide for more information about this item). This is the new artifact-type of piece of equipment that you will use for all of the Battle for Azeroth expansion. Once you acquire your permanent neck slot piece of equipment, get back to Stormwind or Orgrimmar to begin your scenario that leads into the introductory areas of Kul Tiras and Zandalar.
With 8.0, Blizzard introduced World of Warcraft’s second ever stat squish — where all the numbers in the game are lowered across the board for clarity. While it may make the game easier to read, it has caused some serious in-game problems. Since the patch, Blizzard has been throwing out hotfixes each day, fixing things that the stat squish either forgot to alter or simply broke.
Again, I play on Hoard side. I had an issue with the War Campaign guide. The guide suggests I pick up the “Wanted” posts at each outpost. I was not able to pick up these until I had finished unlocking all three outposts and the World Quests. I was able to proceed with some of the guide by manually double checking them to X, but the guide didn’t work quite right after that. I had to go back and pick up the next Outpost then it would be ok, until at the next location I needed to X the Wanted quests again.
Again, I play on Hoard side. I had an issue with the War Campaign guide. The guide suggests I pick up the “Wanted” posts at each outpost. I was not able to pick up these until I had finished unlocking all three outposts and the World Quests. I was able to proceed with some of the guide by manually double checking them to X, but the guide didn’t work quite right after that. I had to go back and pick up the next Outpost then it would be ok, until at the next location I needed to X the Wanted quests again.
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This level range opens a variety of zones from the Cataclysm expansion, which are spread across the game’s original continents, but it’s more efficient to head to the continent of Pandaria. You can spend the entirety of this level range exploring its uniquely themed zones and quests. The Jade Forest, Valley of the Four Winds, and Kun-Lai Summit are our picks, but all the zones are worth checking out.
The trend then reversed, and the price fell all the way back to 60,000 gold on Wednesday before recovering to around 80,000 Wednesday night. Over the weekend, prices have been fluctuating between 80,000 and 100,000 gold. When prices climb too high, people start paying cash to buy tokens and get gold, but the people with the gold stop buying tokens.
The Horde vs Alliance rivalry continues in Battle for Azeroth and the conflict behind now get more opportunities to a head. Well, a good news for all fans fond of WoW gameplay: Popular Kronos Gold 3 Packages are now available for the Kronos 3 server by Twinster. Here raiditem.com will give you some details. We also welcome you to buy WoW gold with no risk and with fast delivery guaranteed at our site.
It's not an enchantment, but you should buy or craft an iLVL 100+ belt, gloves, or boots with a gem socket for use with the new 5% bonus experience gem: Insightful Rubellite. I used a vendor-bought belt from the legacy valor vendor in Orgrimmar, since it was convenient and met the minimum ilvl bonus. Keep these in your bags until you can equip them, which should be just in time for treasure collections in WoD content. I didn't ever replace the belt until I dinged 110, since I didn't feel the stats from later upgraded belt drops made enough of a difference to outweigh the 5% bonus. This is explained below, in the WoD treasure section.
I dont know if this exist already, if it does I couldnt find one, but it would be nice to have a guide with the location of all daily quest broken down by Alliance, Horde, Faction, Neutral, etc. I know there can be variable quest for things like Fishing and Cooking but just having the location for those quest givers would be great. If it were a stand alone addon that would be even better!

Buffs. Food/Flasks/Scrolls/Potions/Elixirs are a small, but noticeable, buff to your killing speed and survivability. If you have a max level character that can already supply you with cooking or alchemy, you'll be very well off, because the AH is a cesspool for this. I can't really give you specific foods or potions to look for, since each AH is going to have different supplies. Generally speaking, lower level foods are going to only last 15-20 minutes until you can buy the more powerful versions at 60+. Look for anything that adds versatility or your primary stat, and buy stacks for each level range(1-60/70/80/90/100)
This level range opens a variety of zones from the Cataclysm expansion, which are spread across the game’s original continents, but it’s more efficient to head to the continent of Pandaria. You can spend the entirety of this level range exploring its uniquely themed zones and quests. The Jade Forest, Valley of the Four Winds, and Kun-Lai Summit are our picks, but all the zones are worth checking out.
One useful data point is the cost of gold from illicit services. The WoW Token has taken a bite from their business, but these people are still out there, botting trade goods and stealing and pillaging accounts despite Blizzard’s continuing attempts to ban cheating accounts and confiscate illegal gold. The going rate for gold from these outfits is about $15 per 100,000 gold.
Dugi’s leveling guides cover everything from level 1 to 120, for both Horde and Alliance, and any race and class you can think of. You get an addon that you load inside the game which shows you step-by-step how to get to the maximum level in a streamlined fashion. There’s even a waypoint arrow that shows you the direction you need to go, so you’re always on the right track. The addon instructs you which quests to pick up, where and how to do them, when to turn them in, and even other features as well. Dugi guides have been around since 2005, so they’re probably going to be around in the future as well, keeping everything up to date and current.
As the gold price of a $20 token falls, more people with gold are willing to convert it into tokens, and fewer people with money are willing to buy gold at that rate. As the gold price rises, the value of the token begins to exceed the value of the time spent accumulating the gold for some market participants and they stop selling their gold. Meanwhile, other people with cash are enticed to enter the market because of the high amount of gold they can get for their tokens.
Gold in World of Warcraft is a currency that is awarded in small quantities for completing quests and missions, defeating enemies, and selling unwanted items to vendors. It is used in the game to purchase things like armor repairs, crafting reagents and the use of flight paths that ferry players to various locations. It is also the currency of exchange on WoW’s auction house.
In addition, you'll want to pick up leg and shoulder enchants and have them in your bags. These enchants have a level requirement of 80/85, but can't be placed on items above iLVL 136. You can get around this by having a level 85-100 character apply the enchant before mailing it to the character you're leveling, thus getting use of the enchants before level 85.
Finally: Gearing happens in a pretty linear way for BFA. Once you hit 120, normal dungeons drop 310 and you need 305 item level to start heroics. Heroics drop 325 and I recommend doing Mythic at around 320. Mythic drops 340 and I highly recommend clearing every single mythic dungeon to give you the highest item level going into week 2. On launch, you will have access to 9 Mythic dungeons and there will be 1 dungeon that is gated behind honor bound rep; Siege of Boralus is gated for the Horde and King’s Rest is gated for the Alliance. I am not 100% sure on this, but I do not believe you will be able to obtain enough Honorbound rep to unlock those dungeons with the first week. Either way, its important to get a clear of all 9 dungeons first week to give you the most chances at loot. If PvP is more your thing gear starts at 280 and I am not 100 percent sure how PvP gear works for BFA. I will do more research and fill this in the best I can.
Auto looting a mob will increase leveling speed for the expansion. to enable it = Esc, Interface, Controls, Enable Auto Loot. I'm including this because sometimes the simple things are missed. I, sadly, went 3/4 of the way through WoD not knowing that hitting the space bar for my mission tables is much MUCH faster than waiting it out. (i never claimed to be smart OKAY) =P
Recipe ranks basically make you more efficient at making stuff, either by letting you craft the same number of items for fewer materials or getting a higher yield from the same amount of materials. As an example, having a one-star rank recipe lets you craft items at a relatively inefficient way, but when you acquire two-star or even three-star recipes, it can almost feel like you are crafting items out of thin air because of the low amount of materials required for each craft.
“Dugi’s guides are the greatest thing that has happened to me in my whole time playing WoW. I have almost all of them now and they are so helpful and easy to use. It couldn’t be simpler to install them and start using them straight away. The waypoint arrows are spot on and each step of every guide is detailed with everything you need to know. They really are perfect and i have recommended them to all of my friends in-game.
Most heirlooms only work in a limited level range in their default form and must be upgraded to work at higher levels. That costs gold, and you’ll need around 30,000 gold to outfit yourself with a fully upgraded set (counting only those that give you bonus experience). You may need to spend some time on a boosted character to acquire the gold you need to outfit another character with heirlooms, but it’s well worth the effort.
You can have a maximum of 25 quests on 1 toon. Starting fresh (0/25 quests) on a toon will be beneficial at the start of a new expansion. ahhhh a fresh start. On the flip side, stocking up with 25 completed quests, ready to turn in, might be beneficial too. As soon as BFA launches, turn them all in for a great small boost to EXP before you even step foot into the new land.
I guess maybe I'm familiar enough with it to just slam it out. I don't recall any low droprate quests as bad as 5%. Although Blizzard has been screwing with stuff lately. Do you remember which quest it was? A lot of those can be skipped if they're too tedious. Like literally ALL the quests on that little island in the NE corner of the map with the ghost pirates underwater and the dragon whelps.
If you level with friends Prot would probably be the way to go so you could pull and face tank the packs. I leveled 2 pallies both ret on beta and had 0 issues. Selfless healer and wake of ashes work absolute wonders. I leveled a bit as prot and just felt like I did 0 damage. I leveled solo so I don’t know about the xp fall off but I would assume it’s the same as legion.
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