With 8.0, Blizzard introduced World of Warcraft’s second ever stat squish — where all the numbers in the game are lowered across the board for clarity. While it may make the game easier to read, it has caused some serious in-game problems. Since the patch, Blizzard has been throwing out hotfixes each day, fixing things that the stat squish either forgot to alter or simply broke.
Nous vous conseillons également de choisir le métier Joaillier au lancement de Battle for Azeroth afin de pouvoir fabriquer très rapidement des Rubellite de perspicacité qui vous ferons gagner +5% d'expérience une fois enchâssée dans votre panoplie ! Vous pourrez bien entendu également conserver vos métiers actuels et acheter ces gemmes à l'Hôtel des ventes, cependant nous ne pouvons vous garantir que les prix ne seront pas exhorbitant les premières heures, le temps que le marché soit envahi de ces gemmes. Soyez donc patient, riche, ou sur un serveur peuplé afin d'en profiter rapidement.
There are several reasons why this may have happened. First, only a fraction of the players who interact with the auction house buy or sell WoW Tokens. While the value of both gold and commodities plunged relative to real money, the value of gold and commodities remained steady relative to each other. Players who didn’t interact with the Token market could buy the same number of flasks by doing the same amount of world quests, or selling the same number of gems or enchantments, so these sellers saw no reason to raise their prices.
Another problem is that gold isn’t a finite resource; the game is constantly creating more of it. Gold is created every time someone completes a quest, kills an enemy or sells trash to a vendor. Some gold is siphoned back out of the game economy by repair bills, flight paths and a “tax” on auction house sales. Occasionally, a lot of gold is destroyed when someone buys a pricey vanity mount from a vendor. But gold is created quicker than it is destroyed, and it becomes less valuable as it becomes less scarce.
The leveling guides on my site are essentially speed leveling guides. My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first. I list many occasions where I tell the player to "die on purpose" to go faster. I tell the player to skip certain quests, because some quests are just not worth the time/XP. I list tricks and shortcuts to go faster so you can reach level 60 much quicker. I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow. For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways. Although I do list quests that can optionally be done if you have a group.
Heirlooms can certainly be used with our guides! You may find yourself getting ahead of the guide. If you start doing gray quests, just skip ahead to a later zone. The guide is just that - a *GUIDE* not a rule, as many people seem to think. Feel free to skip parts! Watch out for quest chains, though, especially in the last part of the 50-60 section. Hopefully we'll have some awesome features in our new addon that will make it easier to skip around!
I hope this information helps a lot for players that haven’t had the chance to play Beta and gives you an idea of what you should be trying to accomplish your first 2 weeks of BFA. If you plan on pulling all-nighters, please don’t be reckless and over strain yourself. People have died from lack of sleep. If you want some tips on staying up I recommend taking a nap before launch time, eating a healthy meal full of protein before launch, snacking on fruit and nuts (my personal go to is clementine oranges and almonds) while leveling, if you do decide to drink energy drinks I do recommend not getting the ones packed with sugar (I prefer no sugar no carb Redbull and G-Fuel) and making sure you drink at least 2 bottles of water in between every energy drink so you stay hydrated and don’t crash. A good time to get some sleep is after you finish all the questing and you are 120 which again will take average played 10+ hours. Again, please don’t be stupid and end up hurting yourself over a video game; everyone must sleep at some point, so you won’t be too behind the curve.
First off, there is no reason to ignore the war Campaign, you need to do them to unlock world quest. Beside that, the way scaling works, war campaigns are easyer to do while leveling then at 120. Everything becomes alittel harder at 120, untill you get some gear, because of them scaling levels. Also, i did my leveling on a demon hunter in about 8-9 hours. I think i know what youtube video you talked about, and i strongly dissagree with him. One thing tho, total xp needed was buffed with 15% that in worse case would make me take 10hours, the way i did it.
If you queue as a healer - take care to always have a stack of water of appropriate level. You can buy it at an innkeeper for next to nothing, but remember that it will become too low-lvl for you very fast, so you need to buy new water every 10-20 levels. Alternatively, you can buy a stack of every tier of water in Stormwind, and just always carry it with you. Another alternative, if you see a mage - always ask him (politely) to create a table for you. Grab 2-3 stacks so you have extra for the next runs.
Was doing it at 52 on my lightforged paladin and it was easily the slowest zone out of the ones I'd done. Granted, I didn't have War Mode on so I didn't have any PVP talents, but it felt like about 40% of my time was spent waiting around for respawns or wandering around looking for mobs to kill to get a quest item that had like a 5% drop rate. Maybe I just got unlucky but I definitely won't be going to that zone again for future heritage armor runs.
Although WoW currency can be found through quests, fallen enemies or the dreaded "farming" process, doing it the conventional way is time-consuming. Considering the upcoming release of the Legion expansion pack in August of 2016, stocking up on gold is more important than ever. This way, you can spend less time farming and more time buying everything you need to tackle the next set of challenges.