Most classes in World of Warcraft start at first level, but Death Knights and Demon Hunters are exceptions. They start at level 55 and 98, respectively. This alone can shave a huge chunk of time from your leveling experience. Of course, it only works if you want to play a Death Knight or Demon Hunter, but they’re both solid classics that can dish out damage or tank in a group.
Recipe ranks basically make you more efficient at making stuff, either by letting you craft the same number of items for fewer materials or getting a higher yield from the same amount of materials. As an example, having a one-star rank recipe lets you craft items at a relatively inefficient way, but when you acquire two-star or even three-star recipes, it can almost feel like you are crafting items out of thin air because of the low amount of materials required for each craft.
In 2015, Blizzard started letting players buy gold from each other using WoW Tokens, to try to control the process and mitigate damage. “Time is money, friend — but sometimes one is harder to come by than the other,” Blizzard says on the official page. “Now World of Warcraft players can use the WoW Token in exchange for game time or Battle.net Balance!”
Une autre manière d'améliorer grandement votre expérience gagnée par heure de jeu sera de faire l'acquisition de la monture Trotteur aquatique azur auprès de Nat Pagle, en Pandarie, grâce à la faction Les Hameçonneurs. Une fois Exalté auprès de ces derniers, vous pourrez acheter cette monture contre 1250 Po, qui vous permettra alors de vous déplacer aisément sur l'eau, vous faisant gagner ainsi de précieuses secondes. Si vous n'êtes pas encore exalté auprès d'eux, mettez-vous y le plus tôt possible : 15 jours de 3 quêtes journalières avec des bonus de gain de réputation devraient être suffisant !
Players have ever thought that Warfront are one of the most important and anticipated feature. Warfronts are a 20-man, PvE, large-scale cooperative mode meant to represent the large-scale war on the homefront, as members of each faction fight for control of a location critical to their war efforts. But now the Warfronts seem less worth players' attention.

Another problem is that gold isn’t a finite resource; the game is constantly creating more of it. Gold is created every time someone completes a quest, kills an enemy or sells trash to a vendor. Some gold is siphoned back out of the game economy by repair bills, flight paths and a “tax” on auction house sales. Occasionally, a lot of gold is destroyed when someone buys a pricey vanity mount from a vendor. But gold is created quicker than it is destroyed, and it becomes less valuable as it becomes less scarce.
Welcome to the Ultimate, Unofficial Classic WoW Horde Leveling Guide. With this guide, you'll save days off of your leveling time, getting you to 60 in the fastest time possible! This guide is designed for new players and veterans alike, and you'll need it when faced with the difficulty of the original World of Warcraft. This guide contains both an outline of leveling by questing area and character level, as well as tips, tricks, secrets, and advanced techniques to speed up your leveling! If you want to quickly get into level 60 raids and dungeons, you'll need this guide! Why “World of Warcraft Classic”? Like many of you, I have fond memories of the original WoW and its Burning Crusade Expansion. I remember a time before instant gratification, achievements, and cross-realm group finder, where your reputation, skill as a player, and social connections mattered. When faced with the challenges of Azeroth, we all had to make friends and work together. With the return of classic WoW, we can all have that again: friendships that last beyond the game, instead of gear that is recycled with each content patch. Classic Wow is about quality over quantity. I have nearly 200 mounts on regular WoW, yet none feel as rewarding as my original level 60 mount. With this series of Guides, you can become that legend again or become a new legend, in the most important MMORPG of our time.
For future reference, it is a great option to purchase mounts and pets as a long-term investment. Not only do their prices scale well even when a new expansion drops, but there is always a demand for them. The only drawback to this strategy is you would need a hefty amount of initial wow gold investment and also maybe have to go through the motions of spending for a guild bank.
Take breaks. Unless you're straight up no-lifing it over a weekend or something, this leveling process is going to take ~40 hours. But any time you do need to step away, log out. That tiny little bit of rested exp is insignificant...but you never know when something might come up and you'll have to leave for a longer period of time than you expected. Better to be logged out and safe(especially with War Mode on) than AFK waiting for a d/c. Plus, you'll need to stretch, eat, shower, and maybe sleep. XD
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You can skill up your fishing from 1 to 150 in any fishable water in Zandalar or Kul Tiras. Go to the nearest water, find the fishing skill icon in your spell book (P) at the profession tab, drag this icon to somewhere on your action bar. Stand in front of the lake/river and press the fishing button. Mouse over the lure in the water, and when it splashes, right click on it.
Take breaks. Unless you're straight up no-lifing it over a weekend or something, this leveling process is going to take ~40 hours. But any time you do need to step away, log out. That tiny little bit of rested exp is insignificant...but you never know when something might come up and you'll have to leave for a longer period of time than you expected. Better to be logged out and safe(especially with War Mode on) than AFK waiting for a d/c. Plus, you'll need to stretch, eat, shower, and maybe sleep. XD

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Another problem is that gold isn’t a finite resource; the game is constantly creating more of it. Gold is created every time someone completes a quest, kills an enemy or sells trash to a vendor. Some gold is siphoned back out of the game economy by repair bills, flight paths and a “tax” on auction house sales. Occasionally, a lot of gold is destroyed when someone buys a pricey vanity mount from a vendor. But gold is created quicker than it is destroyed, and it becomes less valuable as it becomes less scarce.


Stormheim is the zone you want to start it. For some reason Legion treasures are not worth any experience like they are in WoD...except in Stormheim. I haven't been able to find out any reason for this, and it's possible it may get fixed/nerfed at a later date. But for the time being you REALLY want to jump from treasure to treasure to augment your quest experience.
The WoW token is very simple: You pay Blizzard $20 for a token, and then you can sell the token on the in-game auction house. A player with gold can buy a token and redeem it for a month of WoW subscription time or for $15 of Battle.net balance, which is like a gift card credit that can be redeemed in WoW or other Blizzard games such as Hearthstone and Overwatch. You get their gold; they get your cash, or at least most of it.
Selling gold for cash was, for a long time, against the game’s rules. But that didn’t stop large, sophisticated operations from springing up to take advantage of the opportunity to make real-world cash. The outfits that sold gold to players started out by paying foreign workers very low wages to endlessly grind the game, but they later started procuring their gold through quicker and more disruptive methods.

The trend then reversed, and the price fell all the way back to 60,000 gold on Wednesday before recovering to around 80,000 Wednesday night. Over the weekend, prices have been fluctuating between 80,000 and 100,000 gold. When prices climb too high, people start paying cash to buy tokens and get gold, but the people with the gold stop buying tokens.

"'Going big' increases your production and decreases your waste. How does one make a lot of cards, though? Since they're tied to a daily cooldown, the options are to buy the cooldown from other scribes, or to have multiple scribes... If you plan to step it up and make decks, though, you'll need to either develop a network of scribes willing to sell you their daily cooldown, or make a bunch of alts into scribes."

By constantly doing quests, you will experience a very different game than if you just level through pure grinding. You'll be out there making a contribution towards the Alliance or the Horde. Doing these quests takes you through the heart of the game's story AND provides the fastest rate of experience. Have fun in World of Warcraft and enjoy developing your hero - your adventures will gain you great reputation amongst the land.


The recruit also grants the recruiter levels, with the latter gaining one level for every two levels the recruit gains. There are a lot of rules and restrictions to that, however. It all basically boils down to leveling alternate characters together. The recruiter can even earn epic mounts and battle pets if you stick with the game for a couple months.
Fifth: World Quest are back and are still important for leveling your Heart of Azeroth and gaining rep. I do recommend you do these in Warmode for the additional bonuses but if you don’t like PvP I would at least suggest doing a clear of all the quest that don’t give AP in Normal mode then going back and clearing the ones that do give AP in Warmode for the bonus. Emissaries are back and work the same way though it is very important to hold off on any emissary quest that gives you gear until you are at least 310 item level. Once you hit 310 item level, the reward jumps to 340 loot instead of 325? (its somewhere around that area). Try to delay these the best you can, but don’t risk missing out on free loot.
Dungeons still give too much experience. Yes, I'll get some hate mail for this. But due to the way dungeons -- especially at some levels -- scale, along with experience buffs, the fastest way from 1-110 now involves grinding one dungeon over and over and over again. It's the equivalent of the South Park "Make Love, Not Warcraft" episode, only instead of killing boars, you're killing endless worms in Ragefire Chasm or gnolls in The Stockades.
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Zygor's Leveling and Loremaster guide is the ultimate tool for players who want to level up quickly and earn the coveted Loremaster achievement. This guide will lead you quest by quest through every zone, telling you exactly where you need to go, how to complete objectives, and everything else required to reach level 120 in the fastest time possible.
The guide should advance to the point where you are in the zone's progression. There are a few steps that can-not autocomplete and they should (hopefully) have comments to the effect of -- you need to manually check this step off. -- For some reason you have to click these steps off 2-3 times to work. (the first time will move the tom-tom arrow, the 2nd time unchecks it and the 3rd click advances the guide).
With 8.0, Blizzard introduced World of Warcraft’s second ever stat squish — where all the numbers in the game are lowered across the board for clarity. While it may make the game easier to read, it has caused some serious in-game problems. Since the patch, Blizzard has been throwing out hotfixes each day, fixing things that the stat squish either forgot to alter or simply broke.
Thanks for this guide. In the preparation section, you could add Goblin Gliders which are always super useful. I also recommend picking Northrend Engineering and Draenor Archeology as temporary professions. The first allows the use of the loot-a-rang toy which allows looting movs from a distance. The second one is required to picknsome treasures in Draenor.
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Edit 20 It’s been a week since this post and a lot of people are still reaching out to me with questions which is fine. I have had a few different people reach out to me to help make YouTube videos based off this guide and more info in BFA which I’m more than willing to do. Whoever gets the videos up first I will link them here for you guys to enjoy.
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