If the new Battle.net balance has given rich players a new incentive to liquidate, and the spiking prices are a result of them trying to sell all their gold at once? Prices for tokens could settle much lower once that stash of gold has been depleted. This seems likely, because there’s a compelling new reason to sell gold, but no new reason to buy it. Blizzard has a good way to drain those gold reserves from the market.

Lastly: The zone order I recommend for Horde is Vol’dun- Zuldazar- Nazmir. Vol’dun is definitely the most challenging of the bunch and having the use of your Legion gear and leggos will smooth this zone out. Nazmir is the easiest of the bunch which is nice when things start to get a little grindy past 116. For Alliance, I recommend Drustvar- TS- Stormsong. Same logic as the Horde side, in my opinion Drustvar is the hardest and Stormsong is the easiest for when it gets grindy. I would recommend you waiting to do any of the War Campaign until you are capped because it just takes you out of the way. I also recommend not killing a single rare mob or picking up a single treasure because in my experience it is just not even remotely worth it. The gear scales up on the rare mobs so its smarter to keep them till 120 anyways. After you are done leveling, I do recommend taking the time to do all the quest at the Faction Outpost in your enemy territory. They do provide rep for the Honorbound which helps. Most of them are quite easy. If you do not level in Warmode, you will usually hit 114 from your first zone, 117 from your second, and cap 120 about 2/3 in your final zone.
In particular, between 2014 and 2016, it was possible for dedicated players to generate quantities of gold that were previously impossible to obtain, and have not been possible to obtain since. The Warlords of Draenor expansion was the first time the game included nonplayer character followers that players could send on missions to collect resources, items and other useful stuff, including gold.
As you continue to push through end-game content and you raise your reputations with various groups, you unlock more quests that send you to the opposing faction's continent where you generally try to mess with them, gather intel on their movements, and, of course, kill a whole bunch of them. These quest lines are fun, but generally pretty short and don't actually propel you through much of the three opposing zones.
As the biggest expansion of WoW, Battle For Azeroth absolutely swept across the whole Internet since it's released. There are so many new features in this brand new expansion. And you may find out that leveling up is more difficult than your imagination. Therefore, raiditem.com want to share a leveling guide with you. You can use this guide to upgrade quickly and get the wow mounts you fancy. Then, you may enjoy the glory to complete a noble quest.
The Hearthstone has a cooldown of 30 minutes, but there’s a guild perk called Hasty Hearth that shaves the time by half, giving you a strong incentive to join a guild. Yes, even if it’s some random guild that invites you without warning. It may feel odd to join people you don’t know, but if they have Hasty Hearth (and most guilds do), joining can save you a lot of legwork.
For your tank... I'm assuming you meant which race should you be, not which class, since you seem to want to be a warrior! Well, if you were Horde side I'd recommend Tauren for the health buff. But honestly, I *never* pick a race based on the racial features - only based on the flavor. If you are going Alliance side, I am quite partial to dwarf warriors myself but pick whatever seems most fun to you!
For reference, my previous best time abusing Method-0 in 7.3.5 was 32.4 hours(as show in the old thread). A difference of just over 8 hours; which isn't all that bad, all things considered. And I believe I made several errors along the way, which could be cleaned up in future runs. I believe that that gap could be significantly closed by using a monk's bonus, but I hate playing monk...so...yeah. YMMV
In addition, you'll want to pick up leg and shoulder enchants and have them in your bags. These enchants have a level requirement of 80/85, but can't be placed on items above iLVL 136. You can get around this by having a level 85-100 character apply the enchant before mailing it to the character you're leveling, thus getting use of the enchants before level 85. 

Une autre manière d'améliorer grandement votre expérience gagnée par heure de jeu sera de faire l'acquisition de la monture Trotteur aquatique azur auprès de Nat Pagle, en Pandarie, grâce à la faction Les Hameçonneurs. Une fois Exalté auprès de ces derniers, vous pourrez acheter cette monture contre 1250 Po, qui vous permettra alors de vous déplacer aisément sur l'eau, vous faisant gagner ainsi de précieuses secondes. Si vous n'êtes pas encore exalté auprès d'eux, mettez-vous y le plus tôt possible : 15 jours de 3 quêtes journalières avec des bonus de gain de réputation devraient être suffisant !


Auto looting a mob will increase leveling speed for the expansion. to enable it = Esc, Interface, Controls, Enable Auto Loot. I'm including this because sometimes the simple things are missed. I, sadly, went 3/4 of the way through WoD not knowing that hitting the space bar for my mission tables is much MUCH faster than waiting it out. (i never claimed to be smart OKAY) =P
Adjacent to the necklace is the Azerite gear, which is received from quests and dungeons. They are pieces of gear for your head, chest, and shoulders slots with unlockable attributes that you gain as your Heart of Azeroth necklace gains levels, allowing you to customize the bonuses you get from the gear and even boost its item level at a certain point.

Once again, as soon as you hit 70 - I recommend to go and learn faster flying. This speeds up your questing A LOT, and is worth the time and gold. It will cost 4500 if you go to the capitol, or 5000 if you prefer Shattrath/Dalaran, because you will not have reputation with them at that point. This price will sadly be above what a totally new character can afford, if you don't have any Main. But you should go and buy flying as soon as you have enough money.
If the new Battle.net balance has given rich players a new incentive to liquidate, and the spiking prices are a result of them trying to sell all their gold at once? Prices for tokens could settle much lower once that stash of gold has been depleted. This seems likely, because there’s a compelling new reason to sell gold, but no new reason to buy it. Blizzard has a good way to drain those gold reserves from the market.

Heirlooms. At the bare minimum you make sure all the armor pieces upgraded to 110, since this is the lion's share of your experience increase. Neck and Ring upgrades are secondary, but still important due to being able to enchant them. Trinkets can't be enchanted, but you'll want them at max as well, if only to save time by not having to worry about replacing them as you level.


Again, I play on Hoard side. I had an issue with the War Campaign guide. The guide suggests I pick up the “Wanted” posts at each outpost. I was not able to pick up these until I had finished unlocking all three outposts and the World Quests. I was able to proceed with some of the guide by manually double checking them to X, but the guide didn’t work quite right after that. I had to go back and pick up the next Outpost then it would be ok, until at the next location I needed to X the Wanted quests again.
K Kael'thas Alliance Kael'thas Horde Karazhan Alliance Karazhan Horde Kargath Alliance Kargath Horde Kazzak Alliance Kazzak Horde Kel'Thuzad Alliance Kel'Thuzad Horde Khadgar Alliance Khadgar Horde Khaz Modan Alliance Khaz Modan Horde Khaz'goroth Alliance Khaz'goroth Horde Kil'Jaeden Alliance Kil'Jaeden Horde Kilrogg Alliance Kilrogg Horde Kirin Tor Alliance Kirin Tor Horde Kor'gall Alliance Kor'gall Horde Krag'jin Alliance Krag'jin Horde Krasus Alliance Krasus Horde Kul Tiras Alliance Kul Tiras Horde Kult der Verdammten Alliance Kult der Verdammten Horde
It's not an enchantment, but you should buy or craft an iLVL 100+ belt, gloves, or boots with a gem socket for use with the new 5% bonus experience gem: Insightful Rubellite. I used a vendor-bought belt from the legacy valor vendor in Orgrimmar, since it was convenient and met the minimum ilvl bonus. Keep these in your bags until you can equip them, which should be just in time for treasure collections in WoD content. I didn't ever replace the belt until I dinged 110, since I didn't feel the stats from later upgraded belt drops made enough of a difference to outweigh the 5% bonus. This is explained below, in the WoD treasure section.
Kael'thas-Alliance-USKael'thas-Horde-USKalecgos-Alliance-USKalecgos-Horde-USKargath-Alliance-USKargath-Horde-USKel'Thuzad-Alliance-USKel'Thuzad-Horde-USKhadgar-Alliance-USKhadgar-Horde-USKhaz Modan-Alliance-USKhaz Modan-Horde-USKhaz'goroth-Alliance-USKhaz'goroth-Horde-USKil'jaeden-Alliance-USKil'jaeden-Horde-USKilrogg-Alliance-USKilrogg-Horde-USKirin Tor-Alliance-USKirin Tor-Horde-USKorgath-Alliance-USKorgath-Horde-USKorialstrasz-Alliance-USKorialstrasz-Horde-USKul Tiras-Alliance-USKul Tiras-Horde-US
As the biggest expansion of WoW, Battle For Azeroth absolutely swept across the whole Internet since it's released. There are so many new features in this brand new expansion. And you may find out that leveling up is more difficult than your imagination. Therefore, raiditem.com want to share a leveling guide with you. You can use this guide to upgrade quickly and get the wow mounts you fancy. Then, you may enjoy the glory to complete a noble quest.
From my experience on the Beta as an enchanter/tailor, scrap every trinket (and maybe rings). Trinkets seem to always give expulsom and it's needed in the higher enchants. Scrap any cloth green drops for the extra cloth, but other gear and blues and purples disenchant for the mats. The scrapper seems bad at the return on some items. I'd scrap old Azerite armor and get some cloth and a bit of thread.
Si vous êtes en train d'XP sur une autre spécialisation que celle que vous prévoyez de jouer (comme DPS alors que vous prévoyez de jouer Tank/Heal), vous recevrez au moins 2 pièces à chaque zone, puis 1 pièce en commençant la Campagne de Guerre, lorsque vous choisirez votre Main Spé. Choisissez alors les traits qui vous aideront à gagner de l'expérience rapidement.

Edit 20 It’s been a week since this post and a lot of people are still reaching out to me with questions which is fine. I have had a few different people reach out to me to help make YouTube videos based off this guide and more info in BFA which I’m more than willing to do. Whoever gets the videos up first I will link them here for you guys to enjoy.
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