Daggerspine - Alliance Daggerspine - Horde Dalaran - Alliance Dalaran - Horde Dalvengyr - Alliance Dalvengyr - Horde Darkmoon Faire - Alliance Darkmoon Faire - Horde Darksorrow - Alliance Darksorrow - Horde Darkspear - Alliance Darkspear - Horde Das Konsortium - Alliance Das Konsortium - Horde Das Syndikat - Alliance Das Syndikat - Horde Deathwing - Alliance Deathwing - Horde Defias Brotherhood - All... Defias Brotherhood - Horde Dentarg - Alliance Dentarg - Horde Der Mithrilorden - Alliance Der Mithrilorden - Horde Der Rat von Dalaran - Al... Der Rat von Dalaran - Horde Destromath - Alliance Destromath - Horde Dethecus - Alliance Dethecus - Horde Die Aldor - Alliance Die Aldor - Horde Die Arguswacht - Alliance Die Arguswacht - Horde Die ewige Wacht - Alliance Die ewige Wacht - Horde Die Nachtwache - Alliance Die Nachtwache - Horde Die Silberne Hand - Alli... Die Silberne Hand - Horde Die Todeskrallen - Alliance Die Todeskrallen - Horde Doomhammer - Alliance Doomhammer - Horde Draenor - Alliance Draenor - Horde Dragonblight - Alliance Dragonblight - Horde Dragonmaw - Alliance Dragonmaw - Horde Drak'thul - Alliance Drak'thul - Horde Drek'Thar - Alliance Drek'Thar - Horde Dun Modr - Alliance Dun Modr - Horde Dun Morogh - Alliance Dun Morogh - Horde Dunemaul - Alliance Dunemaul - Horde Durotan - Alliance Durotan - Horde Deathguard - Alliance Deathguard - Horde Deathweaver - Alliance Deathweaver - Horde Deepholm - Alliance Deepholm - Horde Der abyssische Rat - All... Der abyssische Rat - Horde
Congratulations on reaching Level 120! There are a myriad of new things to do. The first thing you should do is head to your faction hub ship where you have been doing your mission table quests and footholds to pick up and complete the quests necessary to unlock World Quests. World Quests will provide you an opportunity to grind reputation levels, acquire gear, and gather Azerite. There are tons of new things to do that we will cover in our Level 120 Battle Guide found here: Level 120 Battle Guide
The WoW token is very simple: You pay Blizzard $20 for a token, and then you can sell the token on the in-game auction house. A player with gold can buy a token and redeem it for a month of WoW subscription time or for $15 of Battle.net balance, which is like a gift card credit that can be redeemed in WoW or other Blizzard games such as Hearthstone and Overwatch. You get their gold; they get your cash, or at least most of it.
Aegwynn - Alliance Aegwynn - Horde Aerie Peak - Alliance Aerie Peak - Horde Agamaggan - Alliance Agamaggan - Horde Aggramar - Alliance Aggramar - Horde Ahn'Qiraj - Alliance Ahn'Qiraj - Horde Al'Akir - Alliance Al'Akir - Horde Alexstrasza - Alliance Alexstrasza - Horde Alleria - Alliance Alleria - Horde Alonsus - Alliance Alonsus - Horde Aman'Thul - Alliance Aman'Thul - Horde Ambossar - Alliance Ambossar - Horde Anachronos - Alliance Anachronos - Horde Anetheron - Alliance Anetheron - Horde Antonidas - Alliance Antonidas - Horde Anub'arak - Alliance Anub'arak - Horde Arak arahm - Alliance Arak arahm - Horde Arathi - Alliance Arathi - Horde Arathor - Alliance Arathor - Horde Archimonde - Alliance Archimonde - Horde Argent Dawn - Alliance Argent Dawn - Horde Arthas - Alliance Arthas - Horde Arygos - Alliance Arygos - Horde Aszune - Alliance Aszune - Horde Auchindoun - Alliance Auchindoun - Horde Azjol Nerub - Alliance Azjol Nerub - Horde Azshara - Alliance Azshara - Horde Aggra (Português) - Alli... Aggra (Português) - Horde Azuregos - Alliance Azuregos - Horde Area 52 - Alliance Area 52 - Horde Azuremyst - Alliance Azuremyst - Horde Ashenvale - Alliance Ashenvale - Horde
In addition, you'll want to pick up leg and shoulder enchants and have them in your bags. These enchants have a level requirement of 80/85, but can't be placed on items above iLVL 136. You can get around this by having a level 85-100 character apply the enchant before mailing it to the character you're leveling, thus getting use of the enchants before level 85.
Another popular leveling guide is called “Booster”, which is also available for all races of Horde and Alliance. Similar to Zygor, Booster is an addon that you view inside the game, and it tells you exactly where to go and which quests to do every step of the way to level 120. The leveling path was created by professional gamers, and optimized to make your leveling as fast as possible. Booster also comes with free lifetime upgrades and updates, so you literally just have to pay once and use them forever, which is awesome. It’s created by a company called Dynasty Addons, that has been around for almost 10 years, and their guides and addons have always been updated in a timely manner for every expansion pack. It’s easy to see why this leveling guide is so popular.
Recipe ranks basically make you more efficient at making stuff, either by letting you craft the same number of items for fewer materials or getting a higher yield from the same amount of materials. As an example, having a one-star rank recipe lets you craft items at a relatively inefficient way, but when you acquire two-star or even three-star recipes, it can almost feel like you are crafting items out of thin air because of the low amount of materials required for each craft.
Though related, this is no longer true. You can now purchase a lvl 90 character boost. Some power levelers have hoped for a day when you could use real money to buy individual items in-game, some times called "micro-transactions." At a Game Developers Conference 2008, Rob Pardo gave a strong indication, Blizzard would not ever go this route with World of Warcraft.
He then added, "There is another issue tangentially related to this discussion that I also would like to address: Many feel that it takes too long to level in the 60-80 range in particular, and that the combat pacing issues discussed here are just a piece of that larger problem. We agree – currently players are taking about 15% longer per level, on average, in that range as compared to before 60 or after 80. We’re in the process of assembling a set of changes that will smooth out the experience curve at level 60 and beyond, reducing the experience requirements for those levels."

We’ve got precedent for what happens to commodity prices at the beginning of an expansion: They skyrocket. In early Legion, flasks went for between 1,500 and 2,000 gold, which was about the equivalent of a dollar and change. If the cash value of flasks holds with current gold pricing, Battle for Azeroth flasks could be selling for an unprecedented 7,500 to 10,000 gold in September.

Quite possibly the greatest source of information in regards to leveling I have seen for a new expansion. Bravo. Me and my friend are having a week long lan party at my house so we plan on leveling our mains to 120, doing all the week 1 shit and then starting at least another toon to get 120 as an alt (I personally am an altoholic, its bad, send help)


Take breaks. Unless you're straight up no-lifing it over a weekend or something, this leveling process is going to take ~40 hours. But any time you do need to step away, log out. That tiny little bit of rested exp is insignificant...but you never know when something might come up and you'll have to leave for a longer period of time than you expected. Better to be logged out and safe(especially with War Mode on) than AFK waiting for a d/c. Plus, you'll need to stretch, eat, shower, and maybe sleep. XD
In recent weeks, players have been giving Blizzard an earful concerning experience gains and leveling in World of Warcraft. It looks like a couple of issues are at the heart of these problems, including time to kill certain baddies and the time it takes to level up between levels 60 and 80. While Blizzard is still trying to figure out why some baddies are taking too long to kill, the hope is that a hotfix launched this week will address the problem of leveling.

At 98 you have the option to drop what you're doing and return to your capitol city to start the quest for your Legion Artifact weapon. However, I do not believe this is necessary to do right away unless you're struggling with kill speed in your current gear. I would recommend waiting for a natural pause, such as hearthing to repair and clear your bags. From 100 to 107 you won't even really fight mobs that often; only just enough to clear the way to any treasure you need to pick up.


A: There’s no deposit, and the Auction House does not take a cut of the gold for WoW Token sales. The standard deposit is designed to dissuade players from spamming the auction house with items that aren’t selling, and the standard cut is designed to dissuade players from buying and reselling items for minuscule markups. These issues don’t apply to the WoW Token, so there’s no need for a deposit or cut.
The level cap represents the ultimate goal and culmination of the leveling process, with max-level characters having gained access to all class abilities and talents, and being able to access end-game content and equip the most powerful gear. By providing an equal limit for the progression of all characters, the level cap allows for competitive and balanced gameplay in both PvE and PvP.
After about two weeks, the extreme volatility of the first few days has subsided. Prices fluctuated between 87,000 and 91,000 gold over the Feb 18-20 weekend, but intraday price variance continues to be high relative to historical standards, and it's still unclear whether these prices are sustainable in the long term, or whether they reflect the temporary impact of a handful of players dumping lots of gold.
There are several reasons why this may have happened. First, only a fraction of the players who interact with the auction house buy or sell WoW Tokens. While the value of both gold and commodities plunged relative to real money, the value of gold and commodities remained steady relative to each other. Players who didn’t interact with the Token market could buy the same number of flasks by doing the same amount of world quests, or selling the same number of gems or enchantments, so these sellers saw no reason to raise their prices.
With the most in-demand decks going for up to 20,000 Gold each, Basil believes that Darkmoon cards (12 of which when combined form a full deck) can earn scribes the highest possible WoW Gold. But he said that it takes intricate planning and logistics to really ramp up the Gold income from Darkmoon cards due to the constraints surrounding its crafting cooldown.
If the new Battle.net balance has given rich players a new incentive to liquidate, and the spiking prices are a result of them trying to sell all their gold at once? Prices for tokens could settle much lower once that stash of gold has been depleted. This seems likely, because there’s a compelling new reason to sell gold, but no new reason to buy it. Blizzard has a good way to drain those gold reserves from the market.

Possible solutions: nerf dungeon experience unless there are five people in the group. Drastically nerf experience if there's a high level character along. More importantly, fix the pacing of outdoor content so that people won't get frustrated and turn to cheesy methods like this -- even hardcore, Mythic-raiding, altaholic Day-1 Warcraft players like myself.


The leveling guides on my site are essentially speed leveling guides.  My leveling guides are the same guides I use myself to speedrun to 60 on new servers to get 60 server first.  I list many occasions where I tell the player to "die on purpose" to go faster.  I tell the player to skip certain quests, because some quests are just not worth the time/XP.  I list tricks and shortcuts to go faster so you can reach level 60 much quicker.  I am still constantly going through them over and over again perfecting the guides to make them faster and easier to follow.  For the most part, the guide can be followed without the need from other player's help, as the whole guide was made from a solo run anyways.  Although I do list quests that can optionally be done if you have a group.
Blizzard will release the World of Warcraft's new expansion: Battle for Azeroth with the next four days. It is said that BFA will launch all regions at the same time and the specific time for different countries has been leaked out. BFA's coming means that Legion will finally say goodbye to its fans. Here, let's follow raiditem.com to review some important changes in WoW's history.
Edit 20 It’s been a week since this post and a lot of people are still reaching out to me with questions which is fine. I have had a few different people reach out to me to help make YouTube videos based off this guide and more info in BFA which I’m more than willing to do. Whoever gets the videos up first I will link them here for you guys to enjoy.

First up we have patch 7.3.5, which was implemented several months ago as a major shakeup to how leveling was approached. Instead of going from low to high level zones like the way the game had always operated, Blizzard opened up the map with more of a Guild Wars 2 type system -- you now have more of a choice of where to go with a scaling mechanic. But when combined with 8.0's massive stat overhaul, things got murky.

As you can see, every profession is represented with these quest givers. What I was alluding too with the scrap bot is if you scrap your gear, you will have the mats required for someone who has this profession to be able to make the required item for you. That or you could trade other players for the items required for these turn ins. You will need the help of other players or a lot of gold in order to complete all 11 of these turn ins. Having a guild here will help a lot with this process.
Sargeras - Alliance Sargeras - Horde Scarshield Legion - Alli... Scarshield Legion - Horde Sen'jin - Alliance Sen'jin - Horde Shadowsong - Alliance Shadowsong - Horde Shattered Halls - Alliance Shattered Halls - Horde Shattered Hand - Alliance Shattered Hand - Horde Shattrath - Alliance Shattrath - Horde Shen'dralar - Alliance Shen'dralar - Horde Silvermoon - Alliance Silvermoon - Horde Sinstralis - Alliance Sinstralis - Horde Skullcrusher - Alliance Skullcrusher - Horde Spinebreaker - Alliance Spinebreaker - Horde Sporeggar - Alliance Sporeggar - Horde Steamwheedle Cartel - Al... Steamwheedle Cartel - Horde Stormrage - Alliance Stormrage - Horde Stormreaver - Alliance Stormreaver - Horde Stormscale - Alliance Stormscale - Horde Sunstrider - Alliance Sunstrider - Horde Suramar - Alliance Suramar - Horde Sylvanas - Alliance Sylvanas - Horde Sanguino - Alliance Sanguino - Horde Saurfang - Alliance Saurfang - Horde Soulflayer - Alliance Soulflayer - Horde
M Madmortem Alliance Madmortem Horde Magtheridon Alliance Magtheridon Horde Mal'Ganis Alliance Mal'Ganis Horde Malfurion Alliance Malfurion Horde Malorne Alliance Malorne Horde Malygos Alliance Malygos Horde Mannoroth Alliance Mannoroth Horde Marécage de Zangar Alliance Marécage de Zangar Horde Mazrigos Alliance Mazrigos Horde Medivh Alliance Medivh Horde Minahonda Alliance Minahonda Horde Moonglade Alliance Moonglade Horde Mug'thol Alliance Mug'thol Horde
D Daggerspine Alliance Daggerspine Horde Dalaran Alliance Dalaran Horde Dalvengyr Alliance Dalvengyr Horde Darkmoon Faire Alliance Darkmoon Faire Horde Darksorrow Alliance Darksorrow Horde Darkspear Alliance Darkspear Horde Das Konsortium Alliance Das Konsortium Horde Das Syndikat Alliance Das Syndikat Horde Deathwing Alliance Deathwing Horde Defias Brotherhood Alliance Defias Brotherhood Horde Dentarg Alliance Dentarg Horde Der abyssische Rat Alliance Der abyssische Rat Horde Der Mithrilorden Alliance Der Mithrilorden Horde Der Rat von Dalaran Alliance Der Rat von Dalaran Horde Destromath Alliance Destromath Horde Dethecus Alliance Dethecus Horde Die Aldor Alliance Die Aldor Horde Die Arguswacht Alliance Die Arguswacht Horde Die ewige Wacht Alliance Die ewige Wacht Horde Die Nachtwache Alliance Die Nachtwache Horde Die Silberne Hand Alliance Die Silberne Hand Horde Die Todeskrallen Alliance Die Todeskrallen Horde Doomhammer Alliance Doomhammer Horde Draenor Alliance Draenor Horde Dragonblight Alliance Dragonblight Horde Dragonmaw Alliance Dragonmaw Horde Drak'thul Alliance Drak'thul Horde Drek'Thar Alliance Drek'Thar Horde Dun Modr Alliance Dun Modr Horde Dun Morogh Alliance Dun Morogh Horde Dunemaul Alliance Dunemaul Horde Durotan Alliance Durotan Horde
World of Warcraft’s Legion expansion has been unleashed on the live servers and players are starting to arrive at The Broken Isles to plunder its untouched reserves of gold. Some are diving into the new dungeons and raids while others are undertaking the array of quests in the vast region. See how you, too, can gain immense amounts of gold in this exciting expansion.
At Level 100, we recommend that you take the talent Unholy Frenzy. If you choose to take this talent over the other 2 options, then we recommend switching your Level 57 talent to Bursting Sores due to the great AoE synergy between these 2 talents. If you choose to use the talent Army of the Damned, which is an easier talent to play with, then we recommend staying with the Level 57 talent Ebon Fever.
Literally just do quests as efficiently as you can. The difference between picking a perfect route and just doing whatever is like an hour, tops. I've already leveled 7 characters in bets because I won't be playing at launch (baby due in aug) and I've been under 12 hours on all but the first. I actually broke 10 on DH, but that's bcuz war mode and DH leech is OP, not because of a special route.
Professions have changed dramatically in Legion. While before you simply had to pay for recipes when you were in town, now the trainers as you to gather certain materials or defeat certain targets in order to unlock additional recipes. How can you profit from this new system? Well, to compensate players with the harder recipe unlocks, the developers have implemented a recipe rank system.
In addition, you'll want to pick up leg and shoulder enchants and have them in your bags. These enchants have a level requirement of 80/85, but can't be placed on items above iLVL 136. You can get around this by having a level 85-100 character apply the enchant before mailing it to the character you're leveling, thus getting use of the enchants before level 85.
These two expansions are virtually identical in terms of exp/h. I personally favor Mount Hyjal, and think it's very slightly faster. But if you know Jade Forest well you can just as easily keep up there. Ultimately you'll end up doing both anyway, so it's mostly academic. Every time I've tested Valley of Four Winds or Deepholme, or any other zone in MOP/CATA's level range, they were worse exp/h. You should not even need to complete both zones to ding 91, so it's more important to just pick one and go.
With the level cap being raised in each expansion, new players are faced with a rather long and dated leveling experience until new level cap is reached. Blizzard already implemented stat squishes through the Battle for Azeroth 8.0 pre-patch last month, and has further lowered the amount of experience required to level, but even Blizzard believes that new players aren’t getting the leveling experience they deserve.
Leveling in WoW is pretty linear and easy compared to most other Mmorpgs, and the in game quest mechanics makes the leveling process pretty fast. Our WoW Leveling Guide is the best and quickest free leveling guide for WoW. Just start in your race starting zone and make your way to new level appropriate zones as you level up. This guide won’t go in depth on exactly what quest to do when, but you really don’t need anything like that in WoW anymore. However it will take you through leveling all the way from level 1 to level 90. From Classic WoW, Through the Burning Crusade, Wrath of the Lich King, Cataclysm and Mists of Pandaria.
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Another popular leveling guide is called “Booster”, which is also available for all races of Horde and Alliance. Similar to Zygor, Booster is an addon that you view inside the game, and it tells you exactly where to go and which quests to do every step of the way to level 120. The leveling path was created by professional gamers, and optimized to make your leveling as fast as possible. Booster also comes with free lifetime upgrades and updates, so you literally just have to pay once and use them forever, which is awesome. It’s created by a company called Dynasty Addons, that has been around for almost 10 years, and their guides and addons have always been updated in a timely manner for every expansion pack. It’s easy to see why this leveling guide is so popular.

Prices fluctuated so much because nobody knows what a WoW Token is worth now. Since the WoW Token interface also doesn’t let you know how many tokens are actually for sale at any given time, it’s unclear whether buyers and sellers are rushing into and out of the market at different price points, or whether a single gold-rich buyer using a low point as an opportunity to liquidate can send the price skyrocketing.


World of Warcraft Gold (US) is a currency used in the US server as a medium of trade. WoW Gold, items are rewarded after killing the enemies. WoW gold is a limited resource and is hard to come by even though gold can be earned by various ways. It is still time intensive for any player to gather the gold needed to get better gears which make advancing easier. Because of the enormous need for WoW Gold, it has attracted many exploiters such as dupers and gold farmers. Arguing that they ruin other people's experience and enjoyment of the game, Blizzard has put up a strong fight to combat these exploiters by banning large number of accounts involved in the activities. However, there are as many players who would not want to invest their time and are willing to pay the extra money to get through the game. Generally, the price of WoW Gold in the EU servers are more expensive than those in the US.
Update: The reason for less experience from gathering is due to how Blizzard revamped professions and broke them down by expansion. In order to get full exp from gathering you'll simply need to find a profession trainer for the relevant expansion. (WoD you just mine or herb the first one ypu come across and the game gives you a scroll for learning WoD gathering).
Heirlooms can certainly be used with our guides! You may find yourself getting ahead of the guide. If you start doing gray quests, just skip ahead to a later zone. The guide is just that - a *GUIDE* not a rule, as many people seem to think. Feel free to skip parts! Watch out for quest chains, though, especially in the last part of the 50-60 section. Hopefully we'll have some awesome features in our new addon that will make it easier to skip around!
REALM FORUMS Defias Brotherhood / Ravenholdt et al. Shattered Halls / Sunstrider et al. Twilight's Hammer / Agamaggan et al. Aerie Peak / Bronzebeard Aggra / Grim Batol Aggramar / Hellscream Al'Akir / Skullcrusher / Xavius Alonsus / Anachronos / Kul Tiras Arathor / Hellfire Argent Dawn Aszune / Shadowsong Auchindoun / Dunemaul / Jaedenar Azjol-Nerub / Quel'Thalas Azuremyst / Stormrage Blade's Edge / Eonar / Vek'nilash Bladefist / Frostwhisper / Zenedar Bloodfeather / Burning Steppes / Executus / Kor’gall / Shattered Hand Bloodhoof / Khadgar Bronze Dragonflight / Nordrassil Burning Blade / Drak’thul Burning Legion Chamber of Aspects Darkmoon Faire / Earthen Ring Darksorrow / Genjuros / Neptulon Darkspear / Saurfang / Terokkar Doomhammer / Turalyon Draenor Dragonblight / Ghostlands Dragonmaw / Haomarush / Spinebreaker / Stormreaver / Vashj Emerald Dream / Terenas Frostmane Kazzak Kilrogg / Nagrand / Runetotem Lightbringer / Mazrigos Magtheridon Moonglade / Steamwheedle Cartel / The Sha'tar Outland Ragnaros Ravencrest Silvermoon Stormscale Sylvanas Tarren Mill / Dentarg The Maelstrom / Deathwing / Karazhan / Lightning's Blade Thunderhorn / Wildhammer Twisting Nether
Ravager – Ravager replaces Bladestorm and does about an Execute amount of damage less than Bladestorm. That may seem like a lot. However, one thing people forget is while Ravager is active you get to use other spells at the same time. Where as with Bladestorm all you can do is Bladestorm. So, while Ravager is active you can turn on Sweeping Strikes and use a Colossus Smash, Mortal Strike, and Execute by the time your Bladestorm would have ended. In the end, you will do thousands of damage more.

Daggerspine - Alliance Daggerspine - Horde Dalaran - Alliance Dalaran - Horde Dalvengyr - Alliance Dalvengyr - Horde Darkmoon Faire - Alliance Darkmoon Faire - Horde Darksorrow - Alliance Darksorrow - Horde Darkspear - Alliance Darkspear - Horde Das Konsortium - Alliance Das Konsortium - Horde Das Syndikat - Alliance Das Syndikat - Horde Deathwing - Alliance Deathwing - Horde Defias Brotherhood - All... Defias Brotherhood - Horde Dentarg - Alliance Dentarg - Horde Der Mithrilorden - Alliance Der Mithrilorden - Horde Der Rat von Dalaran - Al... Der Rat von Dalaran - Horde Destromath - Alliance Destromath - Horde Dethecus - Alliance Dethecus - Horde Die Aldor - Alliance Die Aldor - Horde Die Arguswacht - Alliance Die Arguswacht - Horde Die ewige Wacht - Alliance Die ewige Wacht - Horde Die Nachtwache - Alliance Die Nachtwache - Horde Die Silberne Hand - Alli... Die Silberne Hand - Horde Die Todeskrallen - Alliance Die Todeskrallen - Horde Doomhammer - Alliance Doomhammer - Horde Draenor - Alliance Draenor - Horde Dragonblight - Alliance Dragonblight - Horde Dragonmaw - Alliance Dragonmaw - Horde Drak'thul - Alliance Drak'thul - Horde Drek'Thar - Alliance Drek'Thar - Horde Dun Modr - Alliance Dun Modr - Horde Dun Morogh - Alliance Dun Morogh - Horde Dunemaul - Alliance Dunemaul - Horde Durotan - Alliance Durotan - Horde Deathguard - Alliance Deathguard - Horde Deathweaver - Alliance Deathweaver - Horde Deepholm - Alliance Deepholm - Horde Der abyssische Rat - All... Der abyssische Rat - Horde
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Further, players with large stashes of gold are currently converting all their in-game wealth into Battle.net balance right now, which is likely pushing prices up. Some of these players have lots of gold income from expansive auction-house rackets, and these players may keep buying tokens … but many of them are just liquidating the stashes they earned from their Draenor garrisons.
The Hearthstone has a cooldown of 30 minutes, but there’s a guild perk called Hasty Hearth that shaves the time by half, giving you a strong incentive to join a guild. Yes, even if it’s some random guild that invites you without warning. It may feel odd to join people you don’t know, but if they have Hasty Hearth (and most guilds do), joining can save you a lot of legwork.
Anyway both got to 110 at around 50h played. I messed up with my Pal by going to Legion once I hit 100 instead of finishing treasures and bonuses in WoD. All in all, if I picked the best zones and was only trying to level as fast as I could, I would probably could have done it in roughly 40h. Note that it would have a been A LOT faster with a Monk as both Ret and Rogues don't really have a decent AoE until 40+ (45 for Ret and 63 for Rogue I believe). The daily also helps a lot. I know that leveling my Monk before the pre-patch was insanely fast. Might be slower with the changes to FoF, however.
I do not recommend going for TBC, although I remember Hellfire peninsula to be decent, everything else is rather slow. Instead go for WotLK, Borean Thundra gets you levelled very fast, and then you can head straight for Icecrown at 67, which is also insanely fast, although admittedly has a few elite quests. You can go to Sholazar Basin alternatively. 2 zones should get you 60-80 no problem.
En ce qui concerne la pièce d'armure contenant les améliorations d'Azerite, nous vous recommandons de prendre le Torse de Magni en premier. Si vous choisissez de commencer par Vol'dun, la première pièce que vous pourrez trouver sera un Casque, tandis que la dernière pièce seront des Épaulières. Cela vous donnera donc 3 pièces d'armure d'Azerite en quittant la première zone, ce qui vous sera d'une certaine aide.
Any decently geared 90 can complete a Pit of Saron trash mob run in 3-5 minutes. Each mob in the heroic version has a chance of dropping a Battered Hilt, which sell on the auction house for around 10k. Video guides will show the best route to take to pull all the trash mobs at once if you're a class with good AOE; other classes can simply pull less mobs at a time and loot as they go. While this method is a little less reliable than farming Vale-- after all, you're left to the mercy of RNG gods-- it has a higher chance of huge windfall because you could get a multiple hilts every run. Pull the mobs, burn 'em down, and cross your fingers when you loot. On top of the hilts, there's plenty of vendor trash, BoP epics for enchanters, and even a trinket that turns you into a gorilla. You will have to have completed the Forge of Souls in Icecrown Citadel to access this particular dungeon, though.
I made one for my guildies but its for the Horde leveling process. One tip that goes for both factions is that you dont need to do all 3 zones to hit 120. I did like 1 and than three quarters of another. But once your 120 you need friendly with all 3 of your factions new reps to unlock world quests so make sure you hit at least friendly with all 3 while your leveling.
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