Finally: Gearing happens in a pretty linear way for BFA. Once you hit 120, normal dungeons drop 310 and you need 305 item level to start heroics. Heroics drop 325 and I recommend doing Mythic at around 320. Mythic drops 340 and I highly recommend clearing every single mythic dungeon to give you the highest item level going into week 2. On launch, you will have access to 9 Mythic dungeons and there will be 1 dungeon that is gated behind honor bound rep; Siege of Boralus is gated for the Horde and King’s Rest is gated for the Alliance. I am not 100% sure on this, but I do not believe you will be able to obtain enough Honorbound rep to unlock those dungeons with the first week. Either way, its important to get a clear of all 9 dungeons first week to give you the most chances at loot. If PvP is more your thing gear starts at 280 and I am not 100 percent sure how PvP gear works for BFA. I will do more research and fill this in the best I can.


The problem with using your gold to pay other players to do WoW’s busy work is that you have to get the gold to pay them, and the way you get gold is mostly busy work. Many WoW players just want to buy their gold from other players with cash — preferably, amounts of cash that are fairly trivial relative to the perceived value of the time and effort required to obtain the gold legitimately.

In the end leveling quickly in World of Warcraft is a lot about experience and leveling you 2nd or 3rd character will always be quicker than leveling your first one, no matter what leveling guide you use. We at FMG hope you find our World of Warcraft leveling guide useful and if you need help with anything or have comments about the guide, leave us a comment here and we’ll get back to you!

This is also the reason why when I read in WoW forums of people skipping guide sections, due to being too low level I'm not agree and start ranting about it: it'll be a mess syncronizing with the guide and I've seen many people complaining about missing quests or accusing the guide for being innacurate, but not realizing that was their fault since they're skipping and missing a lot of quest chain requirement. Of course this apply if you're following a guide, believe me, it's very frustrating when you remain stuck in a guide section due to the reasons I've mentioned, more than doing grey quests (but they allow to be perfectly in sync with the guide) and goiing here and there to get the pre-requisite quests.
Selling gold for cash was, for a long time, against the game’s rules. But that didn’t stop large, sophisticated operations from springing up to take advantage of the opportunity to make real-world cash. The outfits that sold gold to players started out by paying foreign workers very low wages to endlessly grind the game, but they later started procuring their gold through quicker and more disruptive methods.
Once characters reach the level cap, gameplay turns from leveling to the end-game. This represents the culmination of the leveling process and the beginning of the deeper challenges awaiting max-level characters. While play prior to this point is oriented around accumulating experience and gaining new skills, the end-game represents the polished 'final destination' for players, at which characters are fully developed and ready to tackle the biggest challenges in the game, or to relax and make their own adventure.
I hope this information helps a lot for players that haven’t had the chance to play Beta and gives you an idea of what you should be trying to accomplish your first 2 weeks of BFA. If you plan on pulling all-nighters, please don’t be reckless and over strain yourself. People have died from lack of sleep. If you want some tips on staying up I recommend taking a nap before launch time, eating a healthy meal full of protein before launch, snacking on fruit and nuts (my personal go to is clementine oranges and almonds) while leveling, if you do decide to drink energy drinks I do recommend not getting the ones packed with sugar (I prefer no sugar no carb Redbull and G-Fuel) and making sure you drink at least 2 bottles of water in between every energy drink so you stay hydrated and don’t crash. A good time to get some sleep is after you finish all the questing and you are 120 which again will take average played 10+ hours. Again, please don’t be stupid and end up hurting yourself over a video game; everyone must sleep at some point, so you won’t be too behind the curve.
The value of World of Warcraft gold has plunged relative to the value of real money in the past two years, but a series of events in the game have kept that fact from impacting the economy for players who don’t spend money on gold. That could be changing, however, and you might see some shocking prices in the auction house over the next several months if you’re playing Battle for Azeroth.
Congratulations on reaching Level 120! There are a myriad of new things to do. The first thing you should do is head to your faction hub ship where you have been doing your mission table quests and footholds to pick up and complete the quests necessary to unlock World Quests. World Quests will provide you an opportunity to grind reputation levels, acquire gear, and gather Azerite. There are tons of new things to do that we will cover in our Level 120 Battle Guide found here: Level 120 Battle Guide
The Company employs a software technology called clear gifs (a.k.a. Web Beacons/Web Bugs), that helps it better manage content on its web sites by informing the Company what content is effective. Clear gifs are tiny graphics with a unique identifier, similar in function to cookies, and are used to track the online movements of web users. In contrast to cookies, which are stored on a user's computer hard drive, clear gifs are embedded invisibly on web pages and are about the size of the period at the end of this sentence.
Auto looting a mob will increase leveling speed for the expansion. to enable it = Esc, Interface, Controls, Enable Auto Loot. I'm including this because sometimes the simple things are missed. I, sadly, went 3/4 of the way through WoD not knowing that hitting the space bar for my mission tables is much MUCH faster than waiting it out. (i never claimed to be smart OKAY) =P

If you level with friends Prot would probably be the way to go so you could pull and face tank the packs. I leveled 2 pallies both ret on beta and had 0 issues. Selfless healer and wake of ashes work absolute wonders. I leveled a bit as prot and just felt like I did 0 damage. I leveled solo so I don’t know about the xp fall off but I would assume it’s the same as legion.
In that expansion, NPC followers could get an ability called “treasure hunter” that doubled any gold rewards they earned from a quest. And “treasure hunter” perks stacked, so it was possible to get a few thousand gold per day, per garrison. Many casual players who had never had significant amounts of money before earned hundreds of thousands of gold during Warlords of Draenor. Players could sock away millions, since each character could earn roughly the same amount of gold from their garrisons, and you can have as many as 10 characters on a server.
Obtaining Items from the Black Market Auction House Everything about the Black Market Auction House, including unique items for sale, how to place bids, and where to find the Auction House. Professions in Battle for Azeroth Professions in Battle for Azeroth, the next WoW expansion after Legion, have received a significant update, with many new recipes as well as a significant skill squish. In this overview, we'll highlight the major recipes, reagents, and useful items each profession offers. Obtaining Blizzard Shop and BlizzCon Vanity Items How to purchase and collect all of the mounts and pets from the in-game Blizzard Shop and special promotional events like BlizzCon. Obtaining All the WoW Trading Card Game Items Learn all about the quirky Trading Card Game items, from spectral mounts to weather machines, as well as look-alike items that are easier to obtain.
Fifth: World Quest are back and are still important for leveling your Heart of Azeroth and gaining rep. I do recommend you do these in Warmode for the additional bonuses but if you don’t like PvP I would at least suggest doing a clear of all the quest that don’t give AP in Normal mode then going back and clearing the ones that do give AP in Warmode for the bonus. Emissaries are back and work the same way though it is very important to hold off on any emissary quest that gives you gear until you are at least 310 item level. Once you hit 310 item level, the reward jumps to 340 loot instead of 325? (its somewhere around that area). Try to delay these the best you can, but don’t risk missing out on free loot.
Avatar – Avatar over Deadly Calm. Deadly Calm seems great until you use it and realize the spells you would like to spam either have cooldowns or don’t even cost rage. It mainly allows you to spam Slam for 6 seconds but I usually have enough rage to spam Slam anyways. On the other hand, Avatar’s 20% increased damage is always reliable and useful at anytime.
Blizzard upping the health of creatures in those early zones has had a profound effect on how low my health bar gets. Even decked out in a full set of heirloom gear, my little fury warrior hasn’t one-shot much of anything in her 22 levels. Mobs that survive longer hit more often, hence my dangerously low health in the screenshot below. Players have to be a little more mindful now. That’s a good thing.
The Company employs a software technology called clear gifs (a.k.a. Web Beacons/Web Bugs), that helps it better manage content on its web sites by informing the Company what content is effective. Clear gifs are tiny graphics with a unique identifier, similar in function to cookies, and are used to track the online movements of web users. In contrast to cookies, which are stored on a user's computer hard drive, clear gifs are embedded invisibly on web pages and are about the size of the period at the end of this sentence.
Many people have asked whether we recommend leveling as Enhancement or Elemental. There’s no definitive answer here; it depends entirely on your comfort, your gear options, and if you’re in a group or solo. Enhancement benefits more from Honor Talents in open world leveling, and Elemental has stronger AOE damage for mass pulling. Feel free to experiment with both specs.
The Broken Isles are unique among WoW continents in that you can progress through zones in any order you want. Once you have made it through the initial quests in Legion, you are free to move about four of the new zones — Val’sharah, Azsuna, Stormheim, and Highmountain — as you wish, with enemies, quests, and rewards scaling to your level. The fifth zone, Suramar, is mostly locked away until you’ve reached a certain point in the story.
There are also numerous gold-making guides available for World of Warcraft players. Currently mmobux recommends Killer Guides' World of Warcraft Gold Guide, which covers a broad range from daily quests and professions to making gold while leveling and auction house trading. 'Standard' farming spots are covered as well, making it an interesting resource for bots as well. Yielding up to 500 gold per hour, the strategies are suitable for players of all skill levels. If Killer Guides keeps the guide up to date, it probably will become a valuable resource for professional farmers as well. There also seems to be a German-language version available: WoW Gold Guide (German)

My side project is Super Castlevania IV, which I do stream it a few times a week for a few hours.  I talk a lot about WoW speedrunning on my channel, so feel free to follow and hang out to discuss vanilla WoW if you like.  Classic WoW will be my main focus for a long time.  Unfortunately I will have to wait until Classic WoW comes out before I start streaming it.
There are several reasons why this may have happened. First, only a fraction of the players who interact with the auction house buy or sell WoW Tokens. While the value of both gold and commodities plunged relative to real money, the value of gold and commodities remained steady relative to each other. Players who didn’t interact with the Token market could buy the same number of flasks by doing the same amount of world quests, or selling the same number of gems or enchantments, so these sellers saw no reason to raise their prices.
I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.
Take breaks. Unless you're straight up no-lifing it over a weekend or something, this leveling process is going to take ~40 hours. But any time you do need to step away, log out. That tiny little bit of rested exp is insignificant...but you never know when something might come up and you'll have to leave for a longer period of time than you expected. Better to be logged out and safe(especially with War Mode on) than AFK waiting for a d/c. Plus, you'll need to stretch, eat, shower, and maybe sleep. XD
A: We chose to go with the subscription-based model instead of that approach. We've taken the approach that we want players to feel like it's a level playing field once they're in WoW. Outside resources don't play into it -- no gold buying, etc. We take a hard line stance against it. What you get out of microtransactions is kind of the same thing and I think our player base would feel betrayed by it. I think that's something else you have to decide on up-front instead of implementing later.

Most of the time you spend leveling will involve questing and slaying monsters, but there’s also a lot of travel. Travel earns you little experience (you do gain a bit for discovering new areas), so it’s wise to keep travel to a minimum. The new level scaling system, which scales zones to your level within a preset range, helps with that. You can choose what zones you want to experience and stick with them until you finish their quests.

He goes on to say that the changes went too far, and that they have "no desire" to keep moving in that direction. The problem is they don't know how to fix it quite yet. Hazzikostas understandably says that they don't want to make blanket changes that miss the "real source of the problem," which is exacerbated at levels 60-80 when the leveling curve gets particularly punishing. The sky isn't completely falling though based on data: Hazzikostas says that leveling is 15% longer. In the short term they want to increase experience gained at these levels to soften that blow.
At Level 78, you unlock the stat Mastery, which increases your Shadow damage. When you unlock this stat you should switch your level 56 talent from  All Will Serve to  Clawing Shadows, as it benefits more from the Mastery. The mechanical change when using Clawing Shadows is that you will be able to pop Festering Wounds from a distance. If you want to attack multiple targets with Clawing Shadows using  Death and Decay's cleave effect, make sure you play the Death and Decay below your own feet instead of the target.

N Nagrand Alliance Nagrand Horde Nathrezim Alliance Nathrezim Horde Naxxramas Alliance Naxxramas Horde Nazjatar Alliance Nazjatar Horde Nefarian Alliance Nefarian Horde Nemesis Alliance Nemesis Horde Neptulon Alliance Neptulon Horde Ner'zhul Alliance Ner'zhul Horde Nera'thor Alliance Nera'thor Horde Nethersturm Alliance Nethersturm Horde Nordrassil Alliance Nordrassil Horde Norgannon Alliance Norgannon Horde Nozdormu Alliance Nozdormu Horde
REALMS Aerie Peak Aman'Thul Area 52 Arthas Baelgun Barthilas Blackrock Bleeding Hollow Burning Legion Cenarius Dalaran Darkspear Earthen Ring Emerald Dream Frostmourne Garona Garrosh Hyjal Illidan Kel'Thuzad Kil'jaeden Korgath Lightbringer Mal'Ganis Moon Guard Proudmoore Ravenholdt Sargeras Saurfang Shattered Hand Stormrage Stormreaver Thrall Tichondrius Turalyon Wyrmrest Accord Zul'jin Aegwynn, Bonechewer, Daggerspine, Gurubashi, and Hakkar Agamaggan, Archimonde, Jaedenar, and The Underbog Aggramar and Fizzcrank Akama, Dragonmaw, and Mug'thol Alleria and Khadgar Alexstrasza and Terokkar Altar of Storms, Anetheron, Magtheridon, and Ysondre Alterac Mountains, Balnazzar, Gorgonnash, The Forgotten Coast, and Warsong Andorhal, Scilla, Ursin, and Zuluhed Antonidas and Uldum Anub’arak, Chromaggus, Crushridge, Garithos, Nathrezim, and Smolderthorn Anvilmar and Undermine Arathor and Drenden Argent Dawn and The Scryers Arygos and Llane Auchindoun, Cho'gall, and Laughing Skull Azgalor, Azshara, Destromath, and Thunderlord Azjol-Nerub and Khaz Modan Azuremyst and Staghelm Baelgun and Doomhammer Black Dragonflight, Gul'dan, and Skullcrusher Blackhand and Galakrond Blackwater Raiders and Shadow Council Blackwing Lair, Dethecus, Detheroc, Haomarush, Lethon, and Shadowmoon Bladefist and Kul Tiras Blade's Edge and Thunderhorn Blood Furnace, Mannoroth, and Nazjatar Bloodhoof and Duskwood Bloodscalp, Boulderfist, Dunemaul, Maiev, and Stonemaul Borean Tundra and Shadowsong Bronzebeard and Shandris Burning Blade, Lightning's Blade, and Onyxia Caelestrasz and Nagrand Cairne and Perenolde Cenarion Circle and Sisters of Elune Coilfang, Dark Iron, Dalvengyr, and Demon Soul Dawnbringer and Madoran Darrowmere and Windrunner Dath'Remar and Khaz'goroth Deathwing, Executus, Kalecgos, and Shattered Halls Dentarg and Whisperwind Detheroc and Shadowmoon Draenor and Echo Isles Dragonblight and Fenris Draka and Suramar Drak’Tharon, Firetree, Malorne, Rivendare, Spirestone, and Stormscale Drak'thul and Skywall Dreadmaul and Thaurissan Durotan and Ysera Eitrigg and Shu'halo Eldre’Thalas and Korialstrasz Elune and Gilneas Eonar and Velen Eredar, Gorefiend, Spinebreaker, and Wildhammer Exodar and Medivh Farstriders, Silver Hand, and Thorium Brotherhood Feathermoon and Scarlet Crusade Frostmane, Ner'zhul, and Tortheldrin Frostwolf and Vashj Ghostlands and Kael'thas Gnomeregan and Moonrunner Greymane and Tanaris Grizzly Hills and Lothar Gundrak and Jubei'Thos Hellscream and Zangarmarsh Hydraxis and Terenas Icecrown and Malygos Kargath and Norgannon Kilrogg and Winterhoof Kirin Tor, Sentinels, and Steamwheedle Cartel Lightninghoof, Maelstrom, and The Venture Co Malfurion and Trollbane Misha and Rexxar Mok'Nathal and Silvermoon Muradin and Nordrassil Nazgrel, Nesingwary, and Vek'nilash Quel'dorei and Sen'jin Ravencrest and Uldaman Ravenholdt and Twisting Nether Runetotem and Uther
Getting reputation for the new factions is going to be beneficial in different ways. Earning reputation towards the factions is going to help you unlock Pathfinder in Kul'Tiras and Zandalari. Pathfinder is nothing new so i decided to include it in here. Pathfinder will give your character increased mount speed and its account wide. Also gaining reputation will allow your character to buy gear, from a vendor, equal to Heroic dungeon quality.
This whole affair has caused myriad arguments with the community, with some old-timers noting that the time-to-level increase is a joke compared to Vanilla, and newcomers sharing their point of view that World of Warcraft is slower than a lot of other games on the market. I can certainly understand both mentalities, but given that the leveling system is sort of a token process now and is already frustrating for a lot of players -- seeing it shaken up this much can't be good for the game.
As you can see, every profession is represented with these quest givers. What I was alluding too with the scrap bot is if you scrap your gear, you will have the mats required for someone who has this profession to be able to make the required item for you. That or you could trade other players for the items required for these turn ins. You will need the help of other players or a lot of gold in order to complete all 11 of these turn ins. Having a guild here will help a lot with this process.

For scribes who can't and won't go all in with crafting Darkmoon Cards, an attractive alternative is to also dip into the other "odds and ends" inscription items. Particularly popular and profitable are BoE shoulder enchants (both blue and purple rarity), Runescrolls of Fortitude and the pair of companion kites. And if players had to choose only one of these, BoE should enchants are "easily one of the best money makers, in terms of gold per hour" because of their consistent demand and persistently solid wow gold price
So, the initial leveling process is probably the longest it has been in an expansion in a long time. My first play through, it took me about 12 hours to finish every single quest in every single zone. Needless to say, due to leveling 7 times, my last leveling was done by a ret pally and took me just over 8 hours and completed every quest in the Horde zones. There are a few tips I would like to give for leveling in BFA.

In Legion, some of the dungeons include the Black Rook Hold, a max-level dungeon in Val’Sharah that once served as an elven fortress but has been corrupted by a malevolent force. If you decide to quest in Stormheim, you can also try to clear the Halls of Valor, which lets you take on the Vrykul God-King and vanquish the pure Val’kyr that are superior to those found in Northrend.


Footholds into enemy territories can be done as you grow in levels and should be completed before reaching Level 120. Take the time after completing your first zone to do your first foothold. Similar to how your initial zone selection was largely irrelevant, this selection is, as well. Simply pick one and complete it to earn your Mission Table second champion. Send your champions out on missions, recruit troops, and then head back out to quest in your second zone selection.
Patch 5.3, like all new updates, is attracting a throng of returning players, many of which will be undergeared and willing to spend Gold to catch up with the rest. While the profits might not be as lucrative as with the new items, there may be less competition here. The key here is scanning the market for in-demand leveling gear and producing the right amount to avoid getting stuck with an unsellable stack of outdated items.
Another problem is that gold isn’t a finite resource; the game is constantly creating more of it. Gold is created every time someone completes a quest, kills an enemy or sells trash to a vendor. Some gold is siphoned back out of the game economy by repair bills, flight paths and a “tax” on auction house sales. Occasionally, a lot of gold is destroyed when someone buys a pricey vanity mount from a vendor. But gold is created quicker than it is destroyed, and it becomes less valuable as it becomes less scarce.
At 96 the standard wisdom is to immediately drop what you're doing and proceed to Spires of Arak and do the quests to unlock the Inn, granting a further 20% experience bonus while in that zone. You'll want to do that eventually anyway, but I'm not sure it outweighs the quest experience from Gorgrond. However, if you decided to go to Spires immediately at 96, restrict yourself only to bonus objectives and again leave Treasures until you're 100+. Make certain that when you being the quests to unlock the inn, you speak with the quest NPC to also learn Archaeology, since it's required to collect several of the treasures in Spires.
M Madmortem Alliance Madmortem Horde Magtheridon Alliance Magtheridon Horde Mal'Ganis Alliance Mal'Ganis Horde Malfurion Alliance Malfurion Horde Malorne Alliance Malorne Horde Malygos Alliance Malygos Horde Mannoroth Alliance Mannoroth Horde Marécage de Zangar Alliance Marécage de Zangar Horde Mazrigos Alliance Mazrigos Horde Medivh Alliance Medivh Horde Minahonda Alliance Minahonda Horde Moonglade Alliance Moonglade Horde Mug'thol Alliance Mug'thol Horde
As always, I will monitor and update this guide as new information comes in. If I've gotten anything glaringly and completely wrong, just tell me with as much data as possible. The idea is to find the fastest possible leveling method, NOT to argue about how good or bad individuals are. If you have hard data, post it! If you have an idea, let the thread know so we can test it!
 ":"  -  Any time a step ends in a ":" instead of a "." means that the next step is part of the current step you are on.  This generally means the next step should be done while working on the current step.  This means every "start working on" or "continue working on" will end in a ":".  But this is used with other occasions as well, so keep this in mind.
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