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As you're leveling, I generally recommend you just follow the natural flow of the progression through each zone. They're laid out fairly reasonably. But don't be afraid to hop around, especially if you're near a quest objective. You shouldn't actually need ALL of the zones listed to reach 62. Pick the ones you like best. It's much more important to simply be as focused as possible and flow from one quest to the next.


5% was admittedly an exaggeration, just felt that low. I'd say it was probably closer to the 30-40% range. It was Artifacts of the Blacksilt, spent a good 10-15 minutes killing Blacksilt Seers to get two damn idols to drop. A quest that had me killing Elder Brown Bears for bear flanks also took quite a while, though that was less due to drop rate and more due to how spread out they were.
Footholds into enemy territories can be done as you grow in levels and should be completed before reaching Level 120. Take the time after completing your first zone to do your first foothold. Similar to how your initial zone selection was largely irrelevant, this selection is, as well. Simply pick one and complete it to earn your Mission Table second champion. Send your champions out on missions, recruit troops, and then head back out to quest in your second zone selection.
Something to keep in mind as well is that this will make enchanting materials more valuable, since it is likely most players will now simply scrap their boe greens instead of getting them disenchanted. Also redundant dungeon/raid gear can be scrapped rather than traded to the (guild) enchanter in the run. Less stuff gets disenchanted, meaning there will be less ecnhanting materials, meaning their value will rise. All the more reason to DE rather than scrap as an ecnhanter.
I dont know if this exist already, if it does I couldnt find one, but it would be nice to have a guide with the location of all daily quest broken down by Alliance, Horde, Faction, Neutral, etc. I know there can be variable quest for things like Fishing and Cooking but just having the location for those quest givers would be great. If it were a stand alone addon that would be even better!
Pick druid, paladin or monk. Get heirlooms if you can. Grind mobs until level 5 - 6. Start doing the easy "just kill these mobs outside town" quests until 15. Queue rdf as every role and do every dungeon you can (with heirlooms you could probably solo the dungeons) while you travel to higher lever zones. Keep doing the simplest quests while you're waiting for rdf (which shouldn't be long). I leveled a druid to 100 once doing this in maybe a day /played, but he was also rested for most of the process.
Prior to update 7.3.5 it was far too easy to level up a new character. The experience needed to advance from one level to the next was too low, resulting in players out-leveling the story quests in each zone, moving on before getting the full experience. With low monster health and high player power (especially when players were outfitted in ridiculously powerful heirloom gear), creatures dropped like flies. Combined with easy experience gained by joining parties in the dungeon finder, the first 60 levels in the game flew by.
The WoW Token allows players to exchange real money for gold in a secure and sanctioned way—together with the ongoing efforts of our developers, support staff, and anti-hack teams to stop the exploits these companies use and help players who have become victims of their operations, we hope the Token can help make World of Warcraft a safer and more enjoyable game for all of our players.

On top of that, after several expansions of making trade goods more plentiful, Blizzard is making components for common consumables scarce again in Battle for Azeroth. The new flasks require a rare herb called Anchor Weed, which spawns randomly in place of other herbs, so it’s not plentiful anywhere and is difficult to farm in quantity. It’s much more precious than any commodity that herbalists have seen in several expansions.

First up we have patch 7.3.5, which was implemented several months ago as a major shakeup to how leveling was approached. Instead of going from low to high level zones like the way the game had always operated, Blizzard opened up the map with more of a Guild Wars 2 type system -- you now have more of a choice of where to go with a scaling mechanic. But when combined with 8.0's massive stat overhaul, things got murky.
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The zones in Battle for Azeroth are littered with treasures and rare spawns that give the same amount of XP as quests. With Zygor's Leveling guide these points of interest are displayed directly on your map and can be clicked at anytime to add them underneath your current guide step. The guide will then switch focus to the POI, direct you to its completion, and tell you how to complete it.
A: There’s no deposit, and the Auction House does not take a cut of the gold for WoW Token sales. The standard deposit is designed to dissuade players from spamming the auction house with items that aren’t selling, and the standard cut is designed to dissuade players from buying and reselling items for minuscule markups. These issues don’t apply to the WoW Token, so there’s no need for a deposit or cut.

Some people have made arguments that quest blues can sometimes be more powerful than heirlooms, especially with sockets. I'm not convinced. The simple fact that you never have to even look at quest rewards will save a non-insignificant amount of time over the course of leveling. Also of consideration is the value of enchanted gear never having to be re-enchanted.
Many people have asked whether we recommend leveling as Enhancement or Elemental. There’s no definitive answer here; it depends entirely on your comfort, your gear options, and if you’re in a group or solo. Enhancement benefits more from Honor Talents in open world leveling, and Elemental has stronger AOE damage for mass pulling. Feel free to experiment with both specs.

A: The WoW Token feature is designed to facilitate the exchange of gold and game time between players in as secure, convenient, and fair a way as possible, and without making players feel like they’re playing a game with their hard-earned money. Having a set current market price and a straightforward exchange system is the best way to achieve that—you don’t need to worry about whether your Token will sell or not due to being undercut or the market shifting, and everyone receives exactly the amount of gold they were quoted.
We're able to provide a power leveling serviceas as soon as it's available. Such as with the Burning Crusade,we provide a cheap service for any level through level 70. The price of the two new races (Blood Elf and Draenei) is the same price as the original races. It is an unimaginable price. We are sure that you will be well-pleased with our prominent service. 

Possible solutions: nerf dungeon experience unless there are five people in the group. Drastically nerf experience if there's a high level character along. More importantly, fix the pacing of outdoor content so that people won't get frustrated and turn to cheesy methods like this -- even hardcore, Mythic-raiding, altaholic Day-1 Warcraft players like myself.
Drustvar is far and away the hardest Alliance zone, which is exactly why you want to do it first. If you have legendary items, they’ll still be usable, and if you don’t, this zone will still be easier early on than it will be later. Drustvar is also extremely fast and will let you jump out ahead of your competition in other zones, which means fewer players around to take your quest objectives.
Jeg har 3 andre nivå 80 Toons men bestemte seg for å rulle en Druid. Da han hets til 80 han vil være viktigste spec som Resto og av spec som balanse (kanskje en tank) Min viktigste Toon er nå en sjaman healer og ganske godt rustet og i ICC til 9 av 12 sjefer. Eventuelle innspill jeg kan komme på utjevning talenter og avslutter spillet på en druide er godt verdsatt
I am currently working full time on my Vanilla WoW leveling guides.  Soon there will be a 1-60 speed leveling guide for Alliance, along with in-game guide versions available for my members area.  As of right now, there is no members area, but if you would like to show support for my efforts into this project, you can simply donate to me via Patreon if you like (you will get some cool rewards in return).  Or you can donate directly with PayPal if you like.  All donations are highly appreciated and they will only motivate me more to continue making the best vanilla WoW leveling guides on the web.
Azeroth Auto Pilot est un formidable addon pour ceux qui veulent juste voir leur phase de pexing réduit au minimum et ont un intérêt minimal à lire les textes et regarder les cinématiques. De nombreux retours ont été faits aux développeurs au cours de sa création, et après avoir utilisé l'addon du côté de la Horde et de l'Alliance, nous pouvons désormais fortement vous en recommander l'utilisation.

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Incorporating an accelerated leveling pace is *definitely* something we want to incorporate in to the new addon My hope is to allow an option for you to set yourself to one or two higher speeds, where the guide will skip some steps along the way. The steps will have a special tag that lets the addon know to skip them if the person has that setting enabled.
This gold making advice is applicable to most players, except if you are an enchanter, in which case there is a very strong case to turn them into dust and essence for your profession needs. As an advanced tip, you can explore the use of mobile apps that let you post on the auction house at the right time because the price of greens tends to fluctuate rapidly, and could mean a large loss of potential gold income.

World of Warcraft Gold (US) is a currency used in the US server as a medium of trade. WoW Gold, items are rewarded after killing the enemies. WoW gold is a limited resource and is hard to come by even though gold can be earned by various ways. It is still time intensive for any player to gather the gold needed to get better gears which make advancing easier. Because of the enormous need for WoW Gold, it has attracted many exploiters such as dupers and gold farmers. Arguing that they ruin other people's experience and enjoyment of the game, Blizzard has put up a strong fight to combat these exploiters by banning large number of accounts involved in the activities. However, there are as many players who would not want to invest their time and are willing to pay the extra money to get through the game. Generally, the price of WoW Gold in the EU servers are more expensive than those in the US.
Welcome! While this leveling guide is specifically made for the class and specialization(s) listed, we also have a general Battle for Azeroth leveling guide that focuses on the specific features of the Battle for Azeroth expansion including preparation of your mission table that will be used to unlock new areas, progressing on your faction's War Effort to save time at Level 120, and a reminder to keep ALL of the gear you find for the Scrap-o-Matic 1000 or Shred-Master Mk1, which will greatly increase your resource generating capabilities. Please visit our 110 to 120 leveling guide for this information and more (including Heirloom and War Mode advice that also applies to players who are not yet Level 110.
In addition to questing and running dungeons in the Broken Isles, players should also remember to visit their class hall, which is like the garrisons from Draenor, but themed around your character’s class.The quest lines in your hall provide valuable experience and open up important features, like artifact weapon upgrades, that will drastically up your character’s power.
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