The WoW Token allows players to exchange real money for gold in a secure and sanctioned way—together with the ongoing efforts of our developers, support staff, and anti-hack teams to stop the exploits these companies use and help players who have become victims of their operations, we hope the Token can help make World of Warcraft a safer and more enjoyable game for all of our players.
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It's not an enchantment, but you should buy or craft an iLVL 100+ belt, gloves, or boots with a gem socket for use with the new 5% bonus experience gem: Insightful Rubellite. I used a vendor-bought belt from the legacy valor vendor in Orgrimmar, since it was convenient and met the minimum ilvl bonus. Keep these in your bags until you can equip them, which should be just in time for treasure collections in WoD content. I didn't ever replace the belt until I dinged 110, since I didn't feel the stats from later upgraded belt drops made enough of a difference to outweigh the 5% bonus. This is explained below, in the WoD treasure section.
And more people are buying gold with the expansion turnover; token prices fell from around 207,000 gold in mid-July to around 185,000 gold right before Battle for Azeroth launched. They’ve fallen to around 150,000 gold in the first few days of the expansion. That’s still five times as much as they were worth two years ago, but it’s a 25 percent drop from where they once were. This means that significantly more people are interested in buying gold now than a few weeks ago.

Most of the time you spend leveling will involve questing and slaying monsters, but there’s also a lot of travel. Travel earns you little experience (you do gain a bit for discovering new areas), so it’s wise to keep travel to a minimum. The new level scaling system, which scales zones to your level within a preset range, helps with that. You can choose what zones you want to experience and stick with them until you finish their quests.
A: There’s no deposit, and the Auction House does not take a cut of the gold for WoW Token sales. The standard deposit is designed to dissuade players from spamming the auction house with items that aren’t selling, and the standard cut is designed to dissuade players from buying and reselling items for minuscule markups. These issues don’t apply to the WoW Token, so there’s no need for a deposit or cut. 

Adjacent to the necklace is the Azerite gear, which is received from quests and dungeons. They are pieces of gear for your head, chest, and shoulders slots with unlockable attributes that you gain as your Heart of Azeroth necklace gains levels, allowing you to customize the bonuses you get from the gear and even boost its item level at a certain point.
By constantly doing quests, you will experience a very different game than if you just level through pure grinding. You'll be out there making a contribution towards the Alliance or the Horde. Doing these quests takes you through the heart of the game's story AND provides the fastest rate of experience. Have fun in World of Warcraft and enjoy developing your hero - your adventures will gain you great reputation amongst the land.
The compensation is only available to Auction House delivery. If your wow gold is removed within 24 hours after you have received it, then we will bear up to 50% loss of your removed gold (not more than 50 dollars). If the prices change after you have placed order, then set your purchasing prices as basis. Please follow this Removed WoW Gold Compensation Statement for a smooth compensation.
I defintely think at 118 you should go and do all four of these parts. These are required to unlock World Quests and probably take about 60-90 minutes to get through. If you do these whilst levelling (especially all in one go at 118) then when you hit max level you're ready to go on WQs. You can go finish the zones quests at your leisure over the next weeks/months or never even finish them if you don't care about questing.

Something to keep in mind as well is that this will make enchanting materials more valuable, since it is likely most players will now simply scrap their boe greens instead of getting them disenchanted. Also redundant dungeon/raid gear can be scrapped rather than traded to the (guild) enchanter in the run. Less stuff gets disenchanted, meaning there will be less ecnhanting materials, meaning their value will rise. All the more reason to DE rather than scrap as an ecnhanter.
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