We have no idea what implications this might have and whether or not it even indicates anything, since Patch 8.2 is still in testing and a Tuesday launch is more than unlikely due to Essence tuning and Azshara's Eternal Palace, which is supposedly coming shortly after launch. Blizzard said they wouldn't be delaying the new raid like they did with Battle of Dazar'alor.


I just leveled this char in about 2 days played time with a few hours of it being afk in cities.What I did was run every single dungeon one time and do quests while waiting in queue.That way you don't get bored and the experience gain is great.Works particularly good between 60 and 90. WoD is a piece of cake if you just have flying and Legion is questing + doing the per zone dungeon for the 100k xp quest.
The recruit also grants the recruiter levels, with the latter gaining one level for every two levels the recruit gains. There are a lot of rules and restrictions to that, however. It all basically boils down to leveling alternate characters together. The recruiter can even earn epic mounts and battle pets if you stick with the game for a couple months.
I remember when World of Warcraft first came out, and it was actually fun to do some quests, and discover new territories, and kill a couple hundred bears or murlocs or what have you, and get all excited when you got a new level and got to pick new skills or talents, or finally got to wear a wizard hat or get a mount. But come on, how many times can you really do that before it gets old. No one is fooled, Blizzard. There are like 5 quests that get repeated over and over, just with different beasts to kill, items to gather, etc. I just made my Death Knight, and I played for only a couple hours, doing some quests, testing my spells, before already getting bored with the leveling process. And this is with a brand new expansion and an obvious effort by Blizzard to make the quests interesting, like the Eye of Acherus and the stealing the horse ones. Yeah those quests were kind of cool. Enough to make me want to quest for hours and days until I get from level 55 to 80? Nope.
Drustvar is far and away the hardest Alliance zone, which is exactly why you want to do it first. If you have legendary items, they’ll still be usable, and if you don’t, this zone will still be easier early on than it will be later. Drustvar is also extremely fast and will let you jump out ahead of your competition in other zones, which means fewer players around to take your quest objectives.
Waypoint System with Taxi Feature - Works similar to TomTom, clicking the Quest POI in your Objective Tracker will automatically place a waypoint for the quest. The waypoint arrow will turn green if you enter the selected quest area. You can also create your waypoint by CTRL + Right Click on your map and you can also link them together by holding SHIFT + Right Click on your map.
Most classes in World of Warcraft start at first level, but Death Knights and Demon Hunters are exceptions. They start at level 55 and 98, respectively. This alone can shave a huge chunk of time from your leveling experience. Of course, it only works if you want to play a Death Knight or Demon Hunter, but they’re both solid classics that can dish out damage or tank in a group.

First of all you should create a new character on your account on the desired server. Then you order character levelling service and give us your login and password. ATTENTION! You should not be asked for secret question and any other account details. Beware of scammers. After payment is finished your order goes to the booster. Our levelling specialists will earn all needed levels for you very fast, because they know the best routes and they do it every day. Character levelling is totally safe, especially because our boosters don’t use third-party software, all characters are hand-played. As soon as your character gets to the desired level, you will get a notification. And then you’ll be able to develop your character further and enjoy the experience of playing at maximum level.
Most classes in World of Warcraft start at first level, but Death Knights and Demon Hunters are exceptions. They start at level 55 and 98, respectively. This alone can shave a huge chunk of time from your leveling experience. Of course, it only works if you want to play a Death Knight or Demon Hunter, but they’re both solid classics that can dish out damage or tank in a group.
Tiragarde Sound and Stormsong Valley are both fairly similar zones, but Stormsong is a little longer, meaning that you might not even have to finish it to hit 120. Tiragarde also comes with a bit of a warning. There are plenty of side quests to do in the zone after you finish the story quests. Don’t do them. It’s not worth the time or the experience you’ll get. 

I think this may have been a case of that specific sword simply having wildly inflated secondaries. If I recall correctly, when I played during Wrath, +STR and +Hit were the stat kings for plate DPS classes (I remember all the guides recommending +STR gems in every slot and +STR enchants on everything) and secondary stats were, well, secondary, and inflated secondaries on a weapon weren't that big a deal. But now that secondary stats have so much more importance, I suspect that an "outlier" weapon like that just wreaks havoc with modern calculations, so that all the addon sees is that this particular sword offers +15 more Haste and Crit than everything else that drops.
Our old friend Quest Helper isn’t updated for the client, but there’s !Questie and MonkeyQuest to help you track available quests and their objectives. The biggest challenge to leveling up in the beta is searching for where the quest objectives are, so if you’re looking to hit the level 30 cap fast — or just the level 5 cap in today’s stress test — you’ll need one of these.
I've used WoW-Pro for years and in WoD, Legion and now BfA it's been awesome for just going on auto-pilot and working your way through a zone. It has 3 levels of depth you can set, so you can set it to just do 1) the main story, main points of interest and rare mobs and treasure that aren't far off the beaten path; 2) every quest with a more thorough dive into the side stuff; 3) absolutely everything.
Blood: Unholy Command -  Your Death Grip has two charges. Frost: Chill Streak - Deals up to 6% of the target's total health in Frost damage and reduces their movement speed by 70% for 4 sec. Chill Streak bounces up to 9 times between closest targets within 6 yards. Unholy: Necrotic Strike - A vicious strike that deals [ 30% of Attack Power ] Plague damage, and converts 1 Festering Wounds into a Necrotic Wound, absorbing up to 7% of the target's maximum health in healing recieved. Demon Hunter
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