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Another part I like about Dugi’s leveling guide is the ease of use. You’ll be given the guide in different forms so that you can find the one that fits you. For those that like to have a printed guide alongside them he provides you with a printable and image heavy version of the guide. A very powerful system Dugi uses is his in-game leveling addon that permits you to play without having to take your focus with the game itself. The addon adds a tiny window for your World of Warcraft game that tells you what area of the guide you’re at and how to proceed next.
Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.
This Addon solves that issue where you have 5 Paladins in your Raid and no one can decide who is Buffing what. It has a little UI that represents Different Classes in your Party or Raid. You can change what buffs you want to give out then just mash the Class Button for each Class type until they all Turn Green. If anyone is missing a buff you are assigned the Class
As the first major content release of Battle for Azeroth, patch 8.1: Tides of Vengeance is adding a number of new ways to gear up, as well as increasing the item level of rewards from existing activities. Tides of Vengeance goes live on December 11th and will add most of the new content, but Mythic+ and PvP Season 2 will not start until the new raid, Battle of Dazar'alor, releases in January, at which time the item level thresholds will increase to the new Titanforge cap of 425.
The downside is that War Mode will make you vulnerable to other players, which means you might be killed more often. Whether it’s worthwhile will depend on the zones you’re visiting and how active the other faction is on your server cluster. Heavily populated realms usually mean more players on both sides, and more conflict, but on quieter realms, you may rarely run across an enemy.
Another part I like about Dugi’s leveling guide is the ease of use. You’ll be given the guide in different forms so that you can find the one that fits you. For those that like to have a printed guide alongside them he provides you with a printable and image heavy version of the guide. A very powerful system Dugi uses is his in-game leveling addon that permits you to play without having to take your focus with the game itself. The addon adds a tiny window for your World of Warcraft game that tells you what area of the guide you’re at and how to proceed next.
Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.
If you're looking for simple, just get actionator. Set it to undercut everything you post for 1c and alt click from your bags. It will place the item on the ah window, do a scan for that item and autoset the price for how much you told to undercut (you can change it accordingly if you feel like it). It will remember if you do stacks for which items and replicate it everytime.
Determine the gear stats and armor type you need for your new character. For example, a paladin requires Strength as their main stat, and heavy armor (the armor type) will scale as the character scales if they are initially unable to wear heavy armor due to being a lower level. Your optimal heirloom gear set will feature the same main stat as your starting gear.
Also note that power leveling is sometimes used to refer to paying someone else to level your character to cap as fast as possible (i.e. they power level for you); a distinction used by Blizzard is to refer to the paid leveling as "power leveling service." This behavior is against Blizzard's Terms of Service. Power leveling yourself, which this article covers, is perfectly acceptable.

Research instances appropriate for your level online. Running instanced content is the single most important thing you can do, at least up through level 85. Instead of focusing on questing, focus on dungeons. A quick search for “WoW dungeons by level” or similar will help you find the right instances for your level. Keep in mind too that many instances are faction specific, so make sure to check Horde or Alliance specific lists!

Discipline: Premonition - Heals nearby targets within 20 yards for [ 75% of Spell Power ], and applies Atonement to yourself. Deals [ PS * BC1 ] Shadow damage to yourself for each Atonement you have active, and increases their duration by [ 5 + 0.1% of Spell Power ] sec. Holy: Rapid Mending - Prayer of Mending is now instant cast, and its jump range is increased by 10 yards. Shadow: Void Origins - Void Eruption is now instant cast. Rogue
Level with a pet if you can because it will help keep you safe. If your pet is tanking all of the damage from the enemies you’re fighting, you won’t have to. The other reason is that pets are easier and cheaper to heal than you are. If you don’t have a pet, make sure you know how to use your defensive abilities. You can’t level quickly if you are dying all the time. 

Cooking benefits all classes, especially melee and hunters (it is a free source of food). Until higher levels, the benefits it provides are almost exclusively stamina buffs. While more stamina is always nice, cooking is not essential to leveling. Considering the time investment required, if you pick up skinning then cooking would absolutely be a wise skill to level prior to hitting your level cap, as beasts often drop meat useful for skilling up.
Like with addons in the current game, you just need to drop any of these addons into the addons folder — find it under /Interface/AddOns/ in the Classic beta folder, which is in your World of Warcraft folder by default. Then once you log on to the game, you’ll want to make sure that the addons are enabled via the menu option on the character screen.

Possibly the most complicated Addon I have ever used it is also one of the most powerful. You can build custom Visual and Audio warnings for virtually any situation in the Game. I have used it for Buff Stacks Low HP and Ability Cooldowns many times over the years on various Characters. Blizzard added similar Visual Warnings in Cataclysm.Git Repository: https://github.com/Geigerkind/ModifiedPowerAuras


Anyway I will go ahead & download the Twitch app like everyone's saying, but I still need to know whether my in-game addon settings will carry over automatically, or whether they'd return to default same as if they'd all been uninstalled in the curse client then reinstalled from scratch. Because if it's the latter then I will have to take screenshots of the settings on all my toons BEFORE I install the addons thru the Twitch client.
The downside is that War Mode will make you vulnerable to other players, which means you might be killed more often. Whether it’s worthwhile will depend on the zones you’re visiting and how active the other faction is on your server cluster. Heavily populated realms usually mean more players on both sides, and more conflict, but on quieter realms, you may rarely run across an enemy.
As the first major content release of Battle for Azeroth, patch 8.1: Tides of Vengeance is adding a number of new ways to gear up, as well as increasing the item level of rewards from existing activities. Tides of Vengeance goes live on December 11th and will add most of the new content, but Mythic+ and PvP Season 2 will not start until the new raid, Battle of Dazar'alor, releases in January, at which time the item level thresholds will increase to the new Titanforge cap of 425.  

Affliction: Endless Affliction - Your Unstable Affliction deals the same damage as normal, but its duration is increased by 6 sec. Demonology: Nether Ward - Surrounds the caster with a shield that lasts 3 sec, reflecting all harmful spells cast on you. Destruction: Demon Armor - Protects the caster, increasing maximum health by 10% and increases armor by 150%. Warrior

I've been having what is apparently a scaling issue caused by inflated secondary stats on some Wrath of the Lich King items. In particular, my Highmountain tauren warrior leveled through Northrend and picked up a green, iLvl 87, 2h sword. All of the secondaries were in the +25 to +30 range, and the Dugi Gear Advisor decided it was better than the heirloom 2h axe I was using. So I went ahead and equipped the sword.


after leveling up im considering leaving the game, plenty of quests with bugs missing npcs and really no one in the worls, feels like a single player game. also current content is the worst possible, leveling in legion remind me of how good it was, all the spots had something i could do, i look i farmed dh hidden appearance here, bfa its like wod with 0 content and nothing better then grind.
I've found the best way to level alts is Pet Battling over by Halfhill in Pandaria. My Nightborne Priest I got to 90 that way (the rest was WoD Treasures, then regular leveling post 100), my Mag'har Shaman I'm at 61 with 16 hours or so played. Having a second monitor to zone out and watch Netflix or whatever helps. I think it's the fastest way to get to 90 personally. I really dislike the leveling changes so I just Pet Battle now.

Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.
Usually it's best to avoid a lot of instance runs. It is too difficult to account for bad groups, and some instances are too far away with too few quests. Since the experience is very good, it's a good idea to clear nearby instances which have a lot of quests once (Gnomeregan, Deadmines for Alliance). Distant instances with few quests should be avoided (Deadmines for Horde). Low level instances can be cleared by paying or befriending a single high level character. However, since patch 3.3 a new Dungeon group finding system has been implemented, as well as a direct port to dungeons (when entering the group you get ported to the dungeon and back to the same location if you leave it) and thus the travel time to dungeons has been greatly reduced. This makes it a good idea to complete quests or grind while you wait for a group to become available.
after leveling up im considering leaving the game, plenty of quests with bugs missing npcs and really no one in the worls, feels like a single player game. also current content is the worst possible, leveling in legion remind me of how good it was, all the spots had something i could do, i look i farmed dh hidden appearance here, bfa its like wod with 0 content and nothing better then grind.
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Brewmaster: Hot Trub - Purifying Brew deals 30% of your purified staggered damage to all enemies within 10 yards. Mistweaver: Way of the Crane - Increases your Physical damage by 25%, you remove and become immune to all snare and root effects and you heal up to 3 nearest allies for 150% of all damage done. Lasts 15 sec. Windwalker: Reverse Harm - Heals a friendly target for 8% of their maximum health, and causes 100% of the amount healed to instantly be dealt to the nearest enemy as Nature damage within 5 yards. Paladin
I remember when World of Warcraft first came out, and it was actually fun to do some quests, and discover new territories, and kill a couple hundred bears or murlocs or what have you, and get all excited when you got a new level and got to pick new skills or talents, or finally got to wear a wizard hat or get a mount. But come on, how many times can you really do that before it gets old. No one is fooled, Blizzard. There are like 5 quests that get repeated over and over, just with different beasts to kill, items to gather, etc. I just made my Death Knight, and I played for only a couple hours, doing some quests, testing my spells, before already getting bored with the leveling process. And this is with a brand new expansion and an obvious effort by Blizzard to make the quests interesting, like the Eye of Acherus and the stealing the horse ones. Yeah those quests were kind of cool. Enough to make me want to quest for hours and days until I get from level 55 to 80? Nope.

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The World of Warcraft API has a list of functions that you can interact with and to talk with WoW using Lua. These are your building blocks for manipulating WoW windows and chat boxes and so forth. Looking at these for the first time can be very daunting. But don't be discouraged. After getting more familiar with Lua the WoW API gets much easier, and the documentation gets much easier to read. Keep in mind there are many different ways to accomplish your goals, so when going though the API keep looking until you find a way that best suits what you need.

    The process is very simple - you can contact our online support via special messenger integrated in our website: with him, you can discuss the service which you are looking for and the operator will quickly help you to find it. After completing the purchase of the service, all you have to do is give the operator your account’s login and password. After that he’ll assign a booster that will begin the World of Warcraft leveling boost on your account. The process is completely safe because we won’t ask you any additional information than required to start the service – that is our guarantee that your account will not be stolen by some random guy. And if you’re worried about your account getting banned – we use VPN to make it look like the booster is playing from your city’s IP address, so you will not be banned by the game masters and, after the boost is completed, you will be free to enjoy the game with all the tasks you wanted completed.


Balance: Moonkin Aura - Starsurge grants 4% spell critical strike chance to 8 allies within 40 yards for 18 sec, stacking up to 3 times. Feral: Leader of the Pack - While in Cat Form, you increase the melee and ranged critical chance of raid members within 40 yards by 5%. Leader of the Pack also causes affected targets to heal themselves for 4% of their maximum health when they critically hit with a melee or ranged attack. The healing effect cannot occur more than once every 6 sec. Guardian: Sharpened Claws - Maul increases the damage done by your Swipe and Thrash by 25% for 6 sec. Restoration: Overgrowth - Instantly applies Lifebloom, Rejuvenation, Wild Growth, and Regrowth's heal over time effect to the target. Hunter
Rank Source Major Power Desc Minor Power Desc Major Power Actual Minor Power Actual 1 Claim a weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife 2 Reach 1000+ rating then claim your next weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife 3 Collect Burgeoning Battlefield Furor from your weekly War Chest. Conflict Strife Conflict Strife 4 Reach the rank of Elite in the week then claim your next weekly PVP War Chest in Season 3 or later. Conflict Strife Conflict Strife We datamined the following PvP talents related to Conflict and Strife in the latest 8.2 PTR build:
- The auto trash sell feature is also incredible, but I always had issues with it selling gear efficiently. Often I have to open my bags 2-3 times if I have a lot of trash, because it can't clear it all in one go. There's also a very noticeable delay with this feature when opening the bags, almost like the bag UI is freezing for a few seconds, then it clears. I've started using a different add on for auto selling trash and it does it all instant, no hiccups, no nothing. Just one swift move.
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