Though related, this is no longer true. You can now purchase a lvl 90 character boost. Some power levelers have hoped for a day when you could use real money to buy individual items in-game, some times called "micro-transactions." At a Game Developers Conference 2008, Rob Pardo gave a strong indication, Blizzard would not ever go this route with World of Warcraft.
I’ve reviewed my fair share of Guides. If, much like me you’re fed up with guides which can be put together inside a messy manner you don’t have to worry about that with Dugi’s Guide.The writer has done a great job making certain you spend more of your time and effort learning his substance than looking by way of his guide for what you’d like to learn.
Common methods of power leveling include doing only those quests which are most efficient in terms of experience over time, and analyzing the quests in a given zone so as to do them in the most efficient order possible. Remember, the idea of power leveling is speed and efficiency--you may wish to obtain an addon that will show you how much experience per hour you are gaining to test your techniques. Additionally, ensure your character's talent build is crafted for maximum endurance. You want as little downtime (walking, drinking, eating, crafting, typing, etc.) as possible.
I’m a level 70 (very soon to be level 80) Paladin in the World of Warcraft, and I use a power leveling service. /gasp you say? Well hear me out folks. I work hard at my career, make a decent living, and when I come home I just want to forget everything and unwind, change into my comfortable clothes – and snuggle up to some WOW??? No, not quite. I’m not looking to ride around on my mount and enjoy the scenery, or pass my gaming hours mindlessly killing monsters for gold and xp. What I really want is to login to my decked-out character and mess up some stuff! I want to engage in intense animate combat 1v1 or 2v2 or even monster vs. monster against worthy sentient opponents sitting at their computers across the wable from me with their adrenaline pumping just like mine, with senses and brain engrossed and skills of quick thinking, reaction, and strategy engaged. Sometimes I want to go ballistic in the Battlegrounds, hitting multiple targets with my Consecration spell and bubbling up in the front lines to absorb all damage for my group, with fellow Americans like myself working together in a maybe not unpredictable but at least natural people dynamic fashion against other real Americans, not bots with a predetermined action sequence. Sometimes I want to play the arenas with my Chicago friends and outmaneuver the opposing scheming, organized, and practiced team through our skill, teamwork, and communication, coordinating every strategic move on conference call for maximum efficiency, shouting when the heat rises, celebrating when we win, groaning if we lose, and fine tuning our strategy with each exhilarating battle. And sometimes I just want to hunt people down and kill em. Now that is quality entertainment. When I get home from a stressful, boring, or just normal day at work this is exactly the kind of outlet I need, entertainment engaging enough to relieve any restrained psychomotor agitation. This is why I play WOW – and this is why I use WOW power leveling when my character needs leveling or when I am outgeared by everyone else.
Usually it's best to avoid a lot of instance runs. It is too difficult to account for bad groups, and some instances are too far away with too few quests. Since the experience is very good, it's a good idea to clear nearby instances which have a lot of quests once (Gnomeregan, Deadmines for Alliance). Distant instances with few quests should be avoided (Deadmines for Horde). Low level instances can be cleared by paying or befriending a single high level character. However, since patch 3.3 a new Dungeon group finding system has been implemented, as well as a direct port to dungeons (when entering the group you get ported to the dungeon and back to the same location if you leave it) and thus the travel time to dungeons has been greatly reduced. This makes it a good idea to complete quests or grind while you wait for a group to become available.
As it goes with almost any MMORPG, World of Warcraft is a very grindy game. In it, you’ll have to pump your character to the maximum available level before you can get to the end-game content which all players are so used to. And the problem is – the process of going through all the expansions just to get yourself one new class to be playable in raids is very time consuming. Even if you have a vanilla WoW leveling guide at your disposal, you still have to do all the boring quests or clear those repetitive dungeons over and over again. This pattern affects almost every activity in this online world. At the end of your day, you need to really dedicate your time to playing the game or you will get nowhere.
As the first major content release of Battle for Azeroth, patch 8.1: Tides of Vengeance is adding a number of new ways to gear up, as well as increasing the item level of rewards from existing activities. Tides of Vengeance goes live on December 11th and will add most of the new content, but Mythic+ and PvP Season 2 will not start until the new raid, Battle of Dazar'alor, releases in January, at which time the item level thresholds will increase to the new Titanforge cap of 425.
Our old friend Quest Helper isn’t updated for the client, but there’s !Questie and MonkeyQuest to help you track available quests and their objectives. The biggest challenge to leveling up in the beta is searching for where the quest objectives are, so if you’re looking to hit the level 30 cap fast — or just the level 5 cap in today’s stress test — you’ll need one of these.