I remember when World of Warcraft first came out, and it was actually fun to do some quests, and discover new territories, and kill a couple hundred bears or murlocs or what have you, and get all excited when you got a new level and got to pick new skills or talents, or finally got to wear a wizard hat or get a mount. But come on, how many times can you really do that before it gets old. No one is fooled, Blizzard. There are like 5 quests that get repeated over and over, just with different beasts to kill, items to gather, etc. I just made my Death Knight, and I played for only a couple hours, doing some quests, testing my spells, before already getting bored with the leveling process. And this is with a brand new expansion and an obvious effort by Blizzard to make the quests interesting, like the Eye of Acherus and the stealing the horse ones. Yeah those quests were kind of cool. Enough to make me want to quest for hours and days until I get from level 55 to 80? Nope.
Waypoint System with Taxi Feature - Works similar to TomTom, clicking the Quest POI in your Objective Tracker will automatically place a waypoint for the quest. The waypoint arrow will turn green if you enter the selected quest area. You can also create your waypoint by CTRL + Right Click on your map and you can also link them together by holding SHIFT + Right Click on your map.
The downside is that War Mode will make you vulnerable to other players, which means you might be killed more often. Whether it’s worthwhile will depend on the zones you’re visiting and how active the other faction is on your server cluster. Heavily populated realms usually mean more players on both sides, and more conflict, but on quieter realms, you may rarely run across an enemy.
Holy: Divine Favor - Your next Holy Light or Flash of Light is increased by 100%, costs no mana and is unable to be interrupted. Protection: Steed of Glory - Your Divine Steed lasts for an additional 2 sec. While active you become immune to movement impairing effects, and you knock back enemies that you move through. Retribution: Unbound Freedom - Blessing of Freedom also increases movement speed by 30%. Priest
Heirlooms are special pieces of armor that level up with your character, so they have stats that are always respectable for your character’s level (up to level 110). Heirlooms that fit the head, shoulder, chest, legs, and back armor slot offer an experience bonus. The total bonus is 45 percent if you have them all. It’s also possible to acquire a ring that adds another 5 percent, but you must win a fishing contest acquire it, and that can take some time.